commit | b51f62c5730212b270f8931e7920260b0811bbd7 | [log] [tgz] |
---|---|---|
author | John Kessenich <cepheus@frii.com> | Thu Apr 11 16:31:09 2013 +0000 |
committer | John Kessenich <cepheus@frii.com> | Thu Apr 11 16:31:09 2013 +0000 |
tree | 2b138e56f2ffb69b2178d6ed2393af833ca24ba3 | |
parent | 63eed3867ae1858ad8eea92165bc67084f345b70 [diff] |
Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21122 e7fa87d3-cd2b-0410-9028-fcbf551c1848
diff --git a/StandAlone/StandAlone.cpp b/StandAlone/StandAlone.cpp index 18e9c54..e7d0800 100644 --- a/StandAlone/StandAlone.cpp +++ b/StandAlone/StandAlone.cpp
@@ -89,7 +89,7 @@ // Set up the per compile resources // void GenerateResources(TBuiltInResource& resources) -{ +{ resources.maxLights = 32; resources.maxClipPlanes = 6; resources.maxTextureUnits = 32;