300scope.vert | |
ERROR: 0:5: 'a' : redefinition | |
ERROR: 0:17: 'b' : function name is redeclaration of existing name | |
ERROR: 0:19: 'f' : redefinition | |
ERROR: 0:20: 'tan' : redefinition | |
ERROR: 0:21: 'redefinition of built-in function' : not supported with this profile: es | |
ERROR: 0:21: 'sin' : function name is redeclaration of existing name | |
ERROR: 0:22: 'redefinition of built-in function' : not supported with this profile: es | |
ERROR: 0:22: 'cos' : function name is redeclaration of existing name | |
ERROR: 0:22: 'cos' : function already has a body | |
ERROR: 0:24: 'return' : void function cannot return a value | |
ERROR: 0:26: 'radians' : function name is redeclaration of existing name | |
ERROR: 0:26: 'radians' : can't find function | |
ERROR: 0:28: 'return' : void function cannot return a value | |
ERROR: 0:35: 'local function declaration' : not supported with this profile: es | |
ERROR: 0:54: 'z' : undeclared identifier | |
ERROR: 0:54: 'z' : redefinition | |
ERROR: 16 compilation errors. No code generated. | |
ERROR: node is still EOpNull! | |
0:3 Function Definition: f(i1;i1;i1; (highp int) | |
0:3 Function Parameters: | |
0:3 'a' (in highp int) | |
0:3 'b' (in highp int) | |
0:3 'c' (in highp int) | |
0:? Sequence | |
0:8 Sequence | |
0:8 Sequence | |
0:8 move second child to first child (highp float) | |
0:8 'a' (highp float) | |
0:8 add (highp float) | |
0:8 Convert int to float (highp float) | |
0:8 'a' (in highp int) | |
0:8 Constant: | |
0:8 1.000000 | |
0:11 Branch: Return with expression | |
0:11 'a' (in highp int) | |
0:22 Function Definition: cos(f1; (highp float) | |
0:22 Function Parameters: | |
0:22 'x' (in highp float) | |
0:24 Sequence | |
0:24 Branch: Return with expression | |
0:24 Constant: | |
0:24 1.000000 | |
0:26 Function Definition: radians(b1; (bool) | |
0:26 Function Parameters: | |
0:26 'x' (in bool) | |
0:28 Sequence | |
0:28 Branch: Return with expression | |
0:28 Constant: | |
0:28 true (const bool) | |
0:33 Function Definition: main( (void) | |
0:33 Function Parameters: | |
0:? Sequence | |
0:36 Function Call: g( (highp int) | |
0:39 'sin' (highp float) | |
0:41 Function Call: f(i1;i1;i1; (highp int) | |
0:41 Constant: | |
0:41 1 (const int) | |
0:41 Constant: | |
0:41 2 (const int) | |
0:41 Constant: | |
0:41 3 (const int) | |
0:44 move second child to first child (highp float) | |
0:44 'f' (highp float) | |
0:44 Constant: | |
0:44 3.000000 | |
0:46 move second child to first child (highp 4-component vector of float) | |
0:46 'gl_Position' (invariant gl_Position highp 4-component vector of float) | |
0:46 Construct vec4 (highp 4-component vector of float) | |
0:46 'f' (highp float) | |
0:48 Sequence | |
0:48 Sequence | |
0:48 move second child to first child (highp int) | |
0:48 'f' (highp int) | |
0:48 Constant: | |
0:48 0 (const int) | |
0:48 Loop with condition tested first | |
0:48 Loop Condition | |
0:48 Compare Less Than (bool) | |
0:48 'f' (highp int) | |
0:48 Constant: | |
0:48 10 (const int) | |
0:48 Loop Body | |
0:49 Pre-Increment (highp int) | |
0:49 'f' (highp int) | |
0:48 Loop Terminal Expression | |
0:48 Pre-Increment (highp int) | |
0:48 'f' (highp int) | |
0:51 Sequence | |
0:51 move second child to first child (highp int) | |
0:51 'x' (highp int) | |
0:51 Constant: | |
0:51 1 (const int) | |
0:53 Sequence | |
0:53 Sequence | |
0:53 move second child to first child (highp float) | |
0:53 'x' (highp float) | |
0:53 Constant: | |
0:53 2.000000 | |
0:53 move second child to first child (highp float) | |
0:53 'y' (highp float) | |
0:53 'x' (highp float) | |
0:57 Sequence | |
0:57 Sequence | |
0:57 move second child to first child (highp int) | |
0:57 'x' (highp int) | |
0:57 'x' (highp int) | |
0:65 Sequence | |
0:65 Sequence | |
0:65 move second child to first child (structure{x}) | |
0:65 'S' (structure{x}) | |
0:65 Constant: | |
0:65 0 (const int) | |
0:66 x: direct index for structure (highp int) | |
0:66 'S' (structure{x}) | |
0:66 Constant: | |
0:66 0 (const int) | |
0:? Linker Objects | |
0:? 'b' (bool) | |
0:? 'gl_VertexID' (gl_VertexId highp int) | |
0:? 'gl_InstanceID' (gl_InstanceId highp int) | |
Linked vertex stage: | |