#version 450 | |
#extension GL_EXT_buffer_reference : enable | |
layout(buffer_reference, std430) buffer t3 { | |
int h; | |
}; | |
layout(set = 1, binding = 2, buffer_reference, std430) buffer t4 { | |
layout(offset = 0) int j; | |
t3 k; | |
} x; | |
layout(std430) buffer t5 { | |
t4 m; | |
} s5; | |
flat in t4 k; | |
t4 foo(t4 y) { return y; } | |
void main() { | |
foo(s5.m).j = s5.m.k.h; | |
x.j = k.k.h; | |
} |