void main(out float4 pos : SV_Position, | |
out float clip[2] : SV_ClipDistance, // array of scalar float | |
out float cull[2] : SV_CullDistance) // array of scalar float | |
{ | |
pos = 1.0f.xxxx; | |
clip[0] = 0.5f; | |
clip[1] = 0.6f; | |
cull[0] = 0.525f; | |
cull[1] = 0.625f; | |
} | |