Fix default precision check for formal parameters; it was one level too deep.  This will accept more fragment shaders with no default precision before declaring functions.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@29281 e7fa87d3-cd2b-0410-9028-fcbf551c1848
3 files changed