struct PS_OUTPUT { float4 color : SV_Target0; }; | |
int i; | |
uint u; | |
float f; | |
bool b; | |
int2 i2; | |
uint2 u2; | |
float2 f2; | |
bool2 b2; | |
PS_OUTPUT main() | |
{ | |
uint r00 = countbits(f); | |
uint2 r01 = reversebits(f2); | |
PS_OUTPUT ps_output; | |
ps_output.color = float4(0,0,0,0); | |
return ps_output; | |
}; |