Tests: Move to just linefeed to simply cross-platform test changes.
diff --git a/Test/baseResults/spv.discard-dce.frag.out b/Test/baseResults/spv.discard-dce.frag.out
index 7f48250..26da15c 100755
--- a/Test/baseResults/spv.discard-dce.frag.out
+++ b/Test/baseResults/spv.discard-dce.frag.out
@@ -1,130 +1,130 @@
-spv.discard-dce.frag
-
-Linked fragment stage:
-
-
-// Module Version 10000
-// Generated by (magic number): 80001
-// Id's are bound by 84
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 21
- ExecutionMode 4 OriginLowerLeft
- Source GLSL 110
- Name 4 "main"
- Name 9 "white"
- Name 12 "black"
- Name 15 "color"
- Name 18 "x"
- Name 21 "tex_coord"
- Name 30 "y"
- Name 36 "radius"
- Name 59 "gl_FragColor"
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypePointer Function 7(fvec4)
- 10: 6(float) Constant 1065353216
- 11: 7(fvec4) ConstantComposite 10 10 10 10
- 13: 6(float) Constant 1045220557
- 14: 7(fvec4) ConstantComposite 13 13 13 13
- 17: TypePointer Function 6(float)
- 19: TypeVector 6(float) 2
- 20: TypePointer Input 19(fvec2)
- 21(tex_coord): 20(ptr) Variable Input
- 22: TypeInt 32 0
- 23: 22(int) Constant 0
- 24: TypePointer Input 6(float)
- 27: 6(float) Constant 1073741824
- 31: 22(int) Constant 1
- 46: TypeBool
- 51: 6(float) Constant 1066192077
- 58: TypePointer Output 7(fvec4)
-59(gl_FragColor): 58(ptr) Variable Output
- 62: 6(float) Constant 1067030938
- 71: 6(float) Constant 1061158912
- 76: 6(float) Constant 1098907648
- 4(main): 2 Function None 3
- 5: Label
- 9(white): 8(ptr) Variable Function
- 12(black): 8(ptr) Variable Function
- 15(color): 8(ptr) Variable Function
- 18(x): 17(ptr) Variable Function
- 30(y): 17(ptr) Variable Function
- 36(radius): 17(ptr) Variable Function
- Store 9(white) 11
- Store 12(black) 14
- 16: 7(fvec4) Load 9(white)
- Store 15(color) 16
- 25: 24(ptr) AccessChain 21(tex_coord) 23
- 26: 6(float) Load 25
- 28: 6(float) FMul 26 27
- 29: 6(float) FSub 28 10
- Store 18(x) 29
- 32: 24(ptr) AccessChain 21(tex_coord) 31
- 33: 6(float) Load 32
- 34: 6(float) FMul 33 27
- 35: 6(float) FSub 34 10
- Store 30(y) 35
- 37: 6(float) Load 18(x)
- 38: 6(float) Load 18(x)
- 39: 6(float) FMul 37 38
- 40: 6(float) Load 30(y)
- 41: 6(float) Load 30(y)
- 42: 6(float) FMul 40 41
- 43: 6(float) FAdd 39 42
- 44: 6(float) ExtInst 1(GLSL.std.450) 31(Sqrt) 43
- Store 36(radius) 44
- 45: 6(float) Load 36(radius)
- 47: 46(bool) FOrdGreaterThan 45 10
- SelectionMerge 49 None
- BranchConditional 47 48 49
- 48: Label
- 50: 6(float) Load 36(radius)
- 52: 46(bool) FOrdGreaterThan 50 51
- SelectionMerge 54 None
- BranchConditional 52 53 54
- 53: Label
- 55: 7(fvec4) Load 15(color)
- 56: 7(fvec4) CompositeConstruct 10 10 10 10
- 57: 7(fvec4) FAdd 55 56
- Store 15(color) 57
- Branch 54
- 54: Label
- 60: 7(fvec4) Load 15(color)
- Store 59(gl_FragColor) 60
- 61: 6(float) Load 36(radius)
- 63: 46(bool) FOrdGreaterThan 61 62
- SelectionMerge 65 None
- BranchConditional 63 64 65
- 64: Label
- 66: 7(fvec4) Load 15(color)
- 67: 7(fvec4) CompositeConstruct 10 10 10 10
- 68: 7(fvec4) FAdd 66 67
- Store 15(color) 68
- Branch 65
- 65: Label
- Kill
- 49: Label
- 70: 6(float) Load 36(radius)
- 72: 46(bool) FOrdGreaterThanEqual 70 71
- SelectionMerge 74 None
- BranchConditional 72 73 74
- 73: Label
- 75: 6(float) Load 36(radius)
- 77: 6(float) ExtInst 1(GLSL.std.450) 26(Pow) 75 76
- 78: 6(float) FDiv 77 27
- 79: 6(float) ExtInst 1(GLSL.std.450) 4(FAbs) 78
- 80: 7(fvec4) Load 15(color)
- 81: 7(fvec4) CompositeConstruct 79 79 79 79
- 82: 7(fvec4) FSub 80 81
- Store 15(color) 82
- Branch 74
- 74: Label
- 83: 7(fvec4) Load 15(color)
- Store 59(gl_FragColor) 83
- Return
- FunctionEnd
+spv.discard-dce.frag
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 84
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 21
+ ExecutionMode 4 OriginLowerLeft
+ Source GLSL 110
+ Name 4 "main"
+ Name 9 "white"
+ Name 12 "black"
+ Name 15 "color"
+ Name 18 "x"
+ Name 21 "tex_coord"
+ Name 30 "y"
+ Name 36 "radius"
+ Name 59 "gl_FragColor"
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypeVector 6(float) 4
+ 8: TypePointer Function 7(fvec4)
+ 10: 6(float) Constant 1065353216
+ 11: 7(fvec4) ConstantComposite 10 10 10 10
+ 13: 6(float) Constant 1045220557
+ 14: 7(fvec4) ConstantComposite 13 13 13 13
+ 17: TypePointer Function 6(float)
+ 19: TypeVector 6(float) 2
+ 20: TypePointer Input 19(fvec2)
+ 21(tex_coord): 20(ptr) Variable Input
+ 22: TypeInt 32 0
+ 23: 22(int) Constant 0
+ 24: TypePointer Input 6(float)
+ 27: 6(float) Constant 1073741824
+ 31: 22(int) Constant 1
+ 46: TypeBool
+ 51: 6(float) Constant 1066192077
+ 58: TypePointer Output 7(fvec4)
+59(gl_FragColor): 58(ptr) Variable Output
+ 62: 6(float) Constant 1067030938
+ 71: 6(float) Constant 1061158912
+ 76: 6(float) Constant 1098907648
+ 4(main): 2 Function None 3
+ 5: Label
+ 9(white): 8(ptr) Variable Function
+ 12(black): 8(ptr) Variable Function
+ 15(color): 8(ptr) Variable Function
+ 18(x): 17(ptr) Variable Function
+ 30(y): 17(ptr) Variable Function
+ 36(radius): 17(ptr) Variable Function
+ Store 9(white) 11
+ Store 12(black) 14
+ 16: 7(fvec4) Load 9(white)
+ Store 15(color) 16
+ 25: 24(ptr) AccessChain 21(tex_coord) 23
+ 26: 6(float) Load 25
+ 28: 6(float) FMul 26 27
+ 29: 6(float) FSub 28 10
+ Store 18(x) 29
+ 32: 24(ptr) AccessChain 21(tex_coord) 31
+ 33: 6(float) Load 32
+ 34: 6(float) FMul 33 27
+ 35: 6(float) FSub 34 10
+ Store 30(y) 35
+ 37: 6(float) Load 18(x)
+ 38: 6(float) Load 18(x)
+ 39: 6(float) FMul 37 38
+ 40: 6(float) Load 30(y)
+ 41: 6(float) Load 30(y)
+ 42: 6(float) FMul 40 41
+ 43: 6(float) FAdd 39 42
+ 44: 6(float) ExtInst 1(GLSL.std.450) 31(Sqrt) 43
+ Store 36(radius) 44
+ 45: 6(float) Load 36(radius)
+ 47: 46(bool) FOrdGreaterThan 45 10
+ SelectionMerge 49 None
+ BranchConditional 47 48 49
+ 48: Label
+ 50: 6(float) Load 36(radius)
+ 52: 46(bool) FOrdGreaterThan 50 51
+ SelectionMerge 54 None
+ BranchConditional 52 53 54
+ 53: Label
+ 55: 7(fvec4) Load 15(color)
+ 56: 7(fvec4) CompositeConstruct 10 10 10 10
+ 57: 7(fvec4) FAdd 55 56
+ Store 15(color) 57
+ Branch 54
+ 54: Label
+ 60: 7(fvec4) Load 15(color)
+ Store 59(gl_FragColor) 60
+ 61: 6(float) Load 36(radius)
+ 63: 46(bool) FOrdGreaterThan 61 62
+ SelectionMerge 65 None
+ BranchConditional 63 64 65
+ 64: Label
+ 66: 7(fvec4) Load 15(color)
+ 67: 7(fvec4) CompositeConstruct 10 10 10 10
+ 68: 7(fvec4) FAdd 66 67
+ Store 15(color) 68
+ Branch 65
+ 65: Label
+ Kill
+ 49: Label
+ 70: 6(float) Load 36(radius)
+ 72: 46(bool) FOrdGreaterThanEqual 70 71
+ SelectionMerge 74 None
+ BranchConditional 72 73 74
+ 73: Label
+ 75: 6(float) Load 36(radius)
+ 77: 6(float) ExtInst 1(GLSL.std.450) 26(Pow) 75 76
+ 78: 6(float) FDiv 77 27
+ 79: 6(float) ExtInst 1(GLSL.std.450) 4(FAbs) 78
+ 80: 7(fvec4) Load 15(color)
+ 81: 7(fvec4) CompositeConstruct 79 79 79 79
+ 82: 7(fvec4) FSub 80 81
+ Store 15(color) 82
+ Branch 74
+ 74: Label
+ 83: 7(fvec4) Load 15(color)
+ Store 59(gl_FragColor) 83
+ Return
+ FunctionEnd