Tests: Move to just linefeed to simply cross-platform test changes.
diff --git a/Test/baseResults/spv.prepost.frag.out b/Test/baseResults/spv.prepost.frag.out
index f579125..b166ba1 100755
--- a/Test/baseResults/spv.prepost.frag.out
+++ b/Test/baseResults/spv.prepost.frag.out
@@ -1,147 +1,147 @@
-spv.prepost.frag
-
-Linked fragment stage:
-
-
-// Module Version 10000
-// Generated by (magic number): 80001
-// Id's are bound by 94
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main"
- ExecutionMode 4 OriginLowerLeft
- Source GLSL 140
- Name 4 "main"
- Name 8 "index"
- Name 14 "s"
- MemberName 14(s) 0 "y"
- Name 16 "str"
- Name 22 "t"
- Name 50 "x"
- Name 61 "y"
- Name 66 "z"
- Name 73 "v"
- Name 90 "gl_FragColor"
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 1
- 7: TypePointer Function 6(int)
- 9: 6(int) Constant 5
- 10: TypeFloat 32
- 11: TypeInt 32 0
- 12: 11(int) Constant 5
- 13: TypeArray 10(float) 12
- 14(s): TypeStruct 13
- 15: TypePointer Function 14(s)
- 17: 6(int) Constant 0
- 18: 6(int) Constant 4
- 19: 10(float) Constant 1073741824
- 20: TypePointer Function 10(float)
- 24: 6(int) Constant 1
- 28: 10(float) Constant 1065353216
- 71: TypeVector 10(float) 4
- 72: TypePointer Function 71(fvec4)
- 74: 10(float) Constant 1077936128
- 75: 10(float) Constant 1082130432
- 76: 71(fvec4) ConstantComposite 28 19 74 75
- 77: 11(int) Constant 2
- 81: 11(int) Constant 1
- 83: 11(int) Constant 3
- 87: 11(int) Constant 0
- 89: TypePointer Output 71(fvec4)
-90(gl_FragColor): 89(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 8(index): 7(ptr) Variable Function
- 16(str): 15(ptr) Variable Function
- 22(t): 20(ptr) Variable Function
- 50(x): 20(ptr) Variable Function
- 61(y): 20(ptr) Variable Function
- 66(z): 20(ptr) Variable Function
- 73(v): 72(ptr) Variable Function
- Store 8(index) 9
- 21: 20(ptr) AccessChain 16(str) 17 18
- Store 21 19
- 23: 6(int) Load 8(index)
- 25: 6(int) ISub 23 24
- Store 8(index) 25
- 26: 20(ptr) AccessChain 16(str) 17 25
- 27: 10(float) Load 26
- 29: 10(float) FAdd 27 28
- Store 26 29
- Store 22(t) 29
- 30: 10(float) Load 22(t)
- 31: 20(ptr) AccessChain 16(str) 17 18
- 32: 10(float) Load 31
- 33: 10(float) FAdd 32 30
- 34: 20(ptr) AccessChain 16(str) 17 18
- Store 34 33
- 35: 20(ptr) AccessChain 16(str) 17 18
- 36: 10(float) Load 35
- 37: 10(float) FSub 36 28
- Store 35 37
- Store 22(t) 36
- 38: 6(int) Load 8(index)
- 39: 6(int) IAdd 38 24
- Store 8(index) 39
- 40: 10(float) Load 22(t)
- 41: 20(ptr) AccessChain 16(str) 17 38
- 42: 10(float) Load 41
- 43: 10(float) FAdd 42 40
- 44: 20(ptr) AccessChain 16(str) 17 38
- Store 44 43
- 45: 6(int) Load 8(index)
- 46: 6(int) ISub 45 24
- Store 8(index) 46
- 47: 20(ptr) AccessChain 16(str) 17 46
- 48: 10(float) Load 47
- 49: 10(float) FSub 48 28
- Store 47 49
- 51: 20(ptr) AccessChain 16(str) 17 18
- 52: 10(float) Load 51
- Store 50(x) 52
- 53: 10(float) Load 50(x)
- 54: 10(float) FAdd 53 28
- Store 50(x) 54
- 55: 10(float) Load 50(x)
- 56: 10(float) FSub 55 28
- Store 50(x) 56
- 57: 10(float) Load 50(x)
- 58: 10(float) FAdd 57 28
- Store 50(x) 58
- 59: 10(float) Load 50(x)
- 60: 10(float) FSub 59 28
- Store 50(x) 60
- 62: 10(float) Load 50(x)
- 63: 10(float) Load 50(x)
- 64: 10(float) FAdd 63 28
- Store 50(x) 64
- 65: 10(float) FMul 62 64
- Store 61(y) 65
- 67: 10(float) Load 61(y)
- 68: 10(float) Load 50(x)
- 69: 10(float) FSub 68 28
- Store 50(x) 69
- 70: 10(float) FMul 67 68
- Store 66(z) 70
- Store 73(v) 76
- 78: 20(ptr) AccessChain 73(v) 77
- 79: 10(float) Load 78
- 80: 10(float) FSub 79 28
- Store 78 80
- 82: 20(ptr) AccessChain 73(v) 81
- Store 82 79
- 84: 20(ptr) AccessChain 73(v) 83
- 85: 10(float) Load 84
- 86: 10(float) FSub 85 28
- Store 84 86
- 88: 20(ptr) AccessChain 73(v) 87
- Store 88 86
- 91: 10(float) Load 66(z)
- 92: 71(fvec4) Load 73(v)
- 93: 71(fvec4) VectorTimesScalar 92 91
- Store 90(gl_FragColor) 93
- Return
- FunctionEnd
+spv.prepost.frag
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 94
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main"
+ ExecutionMode 4 OriginLowerLeft
+ Source GLSL 140
+ Name 4 "main"
+ Name 8 "index"
+ Name 14 "s"
+ MemberName 14(s) 0 "y"
+ Name 16 "str"
+ Name 22 "t"
+ Name 50 "x"
+ Name 61 "y"
+ Name 66 "z"
+ Name 73 "v"
+ Name 90 "gl_FragColor"
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeInt 32 1
+ 7: TypePointer Function 6(int)
+ 9: 6(int) Constant 5
+ 10: TypeFloat 32
+ 11: TypeInt 32 0
+ 12: 11(int) Constant 5
+ 13: TypeArray 10(float) 12
+ 14(s): TypeStruct 13
+ 15: TypePointer Function 14(s)
+ 17: 6(int) Constant 0
+ 18: 6(int) Constant 4
+ 19: 10(float) Constant 1073741824
+ 20: TypePointer Function 10(float)
+ 24: 6(int) Constant 1
+ 28: 10(float) Constant 1065353216
+ 71: TypeVector 10(float) 4
+ 72: TypePointer Function 71(fvec4)
+ 74: 10(float) Constant 1077936128
+ 75: 10(float) Constant 1082130432
+ 76: 71(fvec4) ConstantComposite 28 19 74 75
+ 77: 11(int) Constant 2
+ 81: 11(int) Constant 1
+ 83: 11(int) Constant 3
+ 87: 11(int) Constant 0
+ 89: TypePointer Output 71(fvec4)
+90(gl_FragColor): 89(ptr) Variable Output
+ 4(main): 2 Function None 3
+ 5: Label
+ 8(index): 7(ptr) Variable Function
+ 16(str): 15(ptr) Variable Function
+ 22(t): 20(ptr) Variable Function
+ 50(x): 20(ptr) Variable Function
+ 61(y): 20(ptr) Variable Function
+ 66(z): 20(ptr) Variable Function
+ 73(v): 72(ptr) Variable Function
+ Store 8(index) 9
+ 21: 20(ptr) AccessChain 16(str) 17 18
+ Store 21 19
+ 23: 6(int) Load 8(index)
+ 25: 6(int) ISub 23 24
+ Store 8(index) 25
+ 26: 20(ptr) AccessChain 16(str) 17 25
+ 27: 10(float) Load 26
+ 29: 10(float) FAdd 27 28
+ Store 26 29
+ Store 22(t) 29
+ 30: 10(float) Load 22(t)
+ 31: 20(ptr) AccessChain 16(str) 17 18
+ 32: 10(float) Load 31
+ 33: 10(float) FAdd 32 30
+ 34: 20(ptr) AccessChain 16(str) 17 18
+ Store 34 33
+ 35: 20(ptr) AccessChain 16(str) 17 18
+ 36: 10(float) Load 35
+ 37: 10(float) FSub 36 28
+ Store 35 37
+ Store 22(t) 36
+ 38: 6(int) Load 8(index)
+ 39: 6(int) IAdd 38 24
+ Store 8(index) 39
+ 40: 10(float) Load 22(t)
+ 41: 20(ptr) AccessChain 16(str) 17 38
+ 42: 10(float) Load 41
+ 43: 10(float) FAdd 42 40
+ 44: 20(ptr) AccessChain 16(str) 17 38
+ Store 44 43
+ 45: 6(int) Load 8(index)
+ 46: 6(int) ISub 45 24
+ Store 8(index) 46
+ 47: 20(ptr) AccessChain 16(str) 17 46
+ 48: 10(float) Load 47
+ 49: 10(float) FSub 48 28
+ Store 47 49
+ 51: 20(ptr) AccessChain 16(str) 17 18
+ 52: 10(float) Load 51
+ Store 50(x) 52
+ 53: 10(float) Load 50(x)
+ 54: 10(float) FAdd 53 28
+ Store 50(x) 54
+ 55: 10(float) Load 50(x)
+ 56: 10(float) FSub 55 28
+ Store 50(x) 56
+ 57: 10(float) Load 50(x)
+ 58: 10(float) FAdd 57 28
+ Store 50(x) 58
+ 59: 10(float) Load 50(x)
+ 60: 10(float) FSub 59 28
+ Store 50(x) 60
+ 62: 10(float) Load 50(x)
+ 63: 10(float) Load 50(x)
+ 64: 10(float) FAdd 63 28
+ Store 50(x) 64
+ 65: 10(float) FMul 62 64
+ Store 61(y) 65
+ 67: 10(float) Load 61(y)
+ 68: 10(float) Load 50(x)
+ 69: 10(float) FSub 68 28
+ Store 50(x) 69
+ 70: 10(float) FMul 67 68
+ Store 66(z) 70
+ Store 73(v) 76
+ 78: 20(ptr) AccessChain 73(v) 77
+ 79: 10(float) Load 78
+ 80: 10(float) FSub 79 28
+ Store 78 80
+ 82: 20(ptr) AccessChain 73(v) 81
+ Store 82 79
+ 84: 20(ptr) AccessChain 73(v) 83
+ 85: 10(float) Load 84
+ 86: 10(float) FSub 85 28
+ Store 84 86
+ 88: 20(ptr) AccessChain 73(v) 87
+ Store 88 86
+ 91: 10(float) Load 66(z)
+ 92: 71(fvec4) Load 73(v)
+ 93: 71(fvec4) VectorTimesScalar 92 91
+ Store 90(gl_FragColor) 93
+ Return
+ FunctionEnd