Tests: Move to just linefeed to simply cross-platform test changes.
diff --git a/Test/baseResults/spv.shiftOps.frag.out b/Test/baseResults/spv.shiftOps.frag.out
index e82882e..891d689 100644
--- a/Test/baseResults/spv.shiftOps.frag.out
+++ b/Test/baseResults/spv.shiftOps.frag.out
@@ -1,66 +1,66 @@
-spv.shiftOps.frag
-Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
-
-
-Linked fragment stage:
-
-
-// Module Version 10000
-// Generated by (magic number): 80001
-// Id's are bound by 38
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 9 25
- ExecutionMode 4 OriginLowerLeft
- Source GLSL 450
- Name 4 "main"
- Name 9 "icolor"
- Name 11 "i3"
- Name 15 "u1"
- Name 25 "ucolor"
- Name 27 "u3"
- Name 30 "i1"
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 1
- 7: TypeVector 6(int) 3
- 8: TypePointer Output 7(ivec3)
- 9(icolor): 8(ptr) Variable Output
- 10: TypePointer UniformConstant 7(ivec3)
- 11(i3): 10(ptr) Variable UniformConstant
- 13: TypeInt 32 0
- 14: TypePointer UniformConstant 13(int)
- 15(u1): 14(ptr) Variable UniformConstant
- 17: TypeVector 13(int) 3
- 20: 13(int) Constant 4
- 24: TypePointer Output 17(ivec3)
- 25(ucolor): 24(ptr) Variable Output
- 26: TypePointer UniformConstant 17(ivec3)
- 27(u3): 26(ptr) Variable UniformConstant
- 29: TypePointer UniformConstant 6(int)
- 30(i1): 29(ptr) Variable UniformConstant
- 34: 6(int) Constant 5
- 4(main): 2 Function None 3
- 5: Label
- 12: 7(ivec3) Load 11(i3)
- 16: 13(int) Load 15(u1)
- 18: 17(ivec3) CompositeConstruct 16 16 16
- 19: 7(ivec3) ShiftLeftLogical 12 18
- Store 9(icolor) 19
- 21: 7(ivec3) Load 9(icolor)
- 22: 17(ivec3) CompositeConstruct 20 20 20
- 23: 7(ivec3) ShiftLeftLogical 21 22
- Store 9(icolor) 23
- 28: 17(ivec3) Load 27(u3)
- 31: 6(int) Load 30(i1)
- 32: 7(ivec3) CompositeConstruct 31 31 31
- 33: 17(ivec3) ShiftRightLogical 28 32
- Store 25(ucolor) 33
- 35: 17(ivec3) Load 25(ucolor)
- 36: 7(ivec3) CompositeConstruct 34 34 34
- 37: 17(ivec3) ShiftRightLogical 35 36
- Store 25(ucolor) 37
- Return
- FunctionEnd
+spv.shiftOps.frag
+Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
+
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 38
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 9 25
+ ExecutionMode 4 OriginLowerLeft
+ Source GLSL 450
+ Name 4 "main"
+ Name 9 "icolor"
+ Name 11 "i3"
+ Name 15 "u1"
+ Name 25 "ucolor"
+ Name 27 "u3"
+ Name 30 "i1"
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeInt 32 1
+ 7: TypeVector 6(int) 3
+ 8: TypePointer Output 7(ivec3)
+ 9(icolor): 8(ptr) Variable Output
+ 10: TypePointer UniformConstant 7(ivec3)
+ 11(i3): 10(ptr) Variable UniformConstant
+ 13: TypeInt 32 0
+ 14: TypePointer UniformConstant 13(int)
+ 15(u1): 14(ptr) Variable UniformConstant
+ 17: TypeVector 13(int) 3
+ 20: 13(int) Constant 4
+ 24: TypePointer Output 17(ivec3)
+ 25(ucolor): 24(ptr) Variable Output
+ 26: TypePointer UniformConstant 17(ivec3)
+ 27(u3): 26(ptr) Variable UniformConstant
+ 29: TypePointer UniformConstant 6(int)
+ 30(i1): 29(ptr) Variable UniformConstant
+ 34: 6(int) Constant 5
+ 4(main): 2 Function None 3
+ 5: Label
+ 12: 7(ivec3) Load 11(i3)
+ 16: 13(int) Load 15(u1)
+ 18: 17(ivec3) CompositeConstruct 16 16 16
+ 19: 7(ivec3) ShiftLeftLogical 12 18
+ Store 9(icolor) 19
+ 21: 7(ivec3) Load 9(icolor)
+ 22: 17(ivec3) CompositeConstruct 20 20 20
+ 23: 7(ivec3) ShiftLeftLogical 21 22
+ Store 9(icolor) 23
+ 28: 17(ivec3) Load 27(u3)
+ 31: 6(int) Load 30(i1)
+ 32: 7(ivec3) CompositeConstruct 31 31 31
+ 33: 17(ivec3) ShiftRightLogical 28 32
+ Store 25(ucolor) 33
+ 35: 17(ivec3) Load 25(ucolor)
+ 36: 7(ivec3) CompositeConstruct 34 34 34
+ 37: 17(ivec3) ShiftRightLogical 35 36
+ Store 25(ucolor) 37
+ Return
+ FunctionEnd