Tests: Move to just linefeed to simply cross-platform test changes.
diff --git a/Test/baseResults/spv.shiftOps.frag.out b/Test/baseResults/spv.shiftOps.frag.out
index e82882e..891d689 100644
--- a/Test/baseResults/spv.shiftOps.frag.out
+++ b/Test/baseResults/spv.shiftOps.frag.out
@@ -1,66 +1,66 @@
-spv.shiftOps.frag

-Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.

-

-

-Linked fragment stage:

-

-

-// Module Version 10000

-// Generated by (magic number): 80001

-// Id's are bound by 38

-

-                              Capability Shader

-               1:             ExtInstImport  "GLSL.std.450"

-                              MemoryModel Logical GLSL450

-                              EntryPoint Fragment 4  "main" 9 25

-                              ExecutionMode 4 OriginLowerLeft

-                              Source GLSL 450

-                              Name 4  "main"

-                              Name 9  "icolor"

-                              Name 11  "i3"

-                              Name 15  "u1"

-                              Name 25  "ucolor"

-                              Name 27  "u3"

-                              Name 30  "i1"

-               2:             TypeVoid

-               3:             TypeFunction 2

-               6:             TypeInt 32 1

-               7:             TypeVector 6(int) 3

-               8:             TypePointer Output 7(ivec3)

-       9(icolor):      8(ptr) Variable Output

-              10:             TypePointer UniformConstant 7(ivec3)

-          11(i3):     10(ptr) Variable UniformConstant

-              13:             TypeInt 32 0

-              14:             TypePointer UniformConstant 13(int)

-          15(u1):     14(ptr) Variable UniformConstant

-              17:             TypeVector 13(int) 3

-              20:     13(int) Constant 4

-              24:             TypePointer Output 17(ivec3)

-      25(ucolor):     24(ptr) Variable Output

-              26:             TypePointer UniformConstant 17(ivec3)

-          27(u3):     26(ptr) Variable UniformConstant

-              29:             TypePointer UniformConstant 6(int)

-          30(i1):     29(ptr) Variable UniformConstant

-              34:      6(int) Constant 5

-         4(main):           2 Function None 3

-               5:             Label

-              12:    7(ivec3) Load 11(i3)

-              16:     13(int) Load 15(u1)

-              18:   17(ivec3) CompositeConstruct 16 16 16

-              19:    7(ivec3) ShiftLeftLogical 12 18

-                              Store 9(icolor) 19

-              21:    7(ivec3) Load 9(icolor)

-              22:   17(ivec3) CompositeConstruct 20 20 20

-              23:    7(ivec3) ShiftLeftLogical 21 22

-                              Store 9(icolor) 23

-              28:   17(ivec3) Load 27(u3)

-              31:      6(int) Load 30(i1)

-              32:    7(ivec3) CompositeConstruct 31 31 31

-              33:   17(ivec3) ShiftRightLogical 28 32

-                              Store 25(ucolor) 33

-              35:   17(ivec3) Load 25(ucolor)

-              36:    7(ivec3) CompositeConstruct 34 34 34

-              37:   17(ivec3) ShiftRightLogical 35 36

-                              Store 25(ucolor) 37

-                              Return

-                              FunctionEnd

+spv.shiftOps.frag
+Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
+
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 38
+
+                              Capability Shader
+               1:             ExtInstImport  "GLSL.std.450"
+                              MemoryModel Logical GLSL450
+                              EntryPoint Fragment 4  "main" 9 25
+                              ExecutionMode 4 OriginLowerLeft
+                              Source GLSL 450
+                              Name 4  "main"
+                              Name 9  "icolor"
+                              Name 11  "i3"
+                              Name 15  "u1"
+                              Name 25  "ucolor"
+                              Name 27  "u3"
+                              Name 30  "i1"
+               2:             TypeVoid
+               3:             TypeFunction 2
+               6:             TypeInt 32 1
+               7:             TypeVector 6(int) 3
+               8:             TypePointer Output 7(ivec3)
+       9(icolor):      8(ptr) Variable Output
+              10:             TypePointer UniformConstant 7(ivec3)
+          11(i3):     10(ptr) Variable UniformConstant
+              13:             TypeInt 32 0
+              14:             TypePointer UniformConstant 13(int)
+          15(u1):     14(ptr) Variable UniformConstant
+              17:             TypeVector 13(int) 3
+              20:     13(int) Constant 4
+              24:             TypePointer Output 17(ivec3)
+      25(ucolor):     24(ptr) Variable Output
+              26:             TypePointer UniformConstant 17(ivec3)
+          27(u3):     26(ptr) Variable UniformConstant
+              29:             TypePointer UniformConstant 6(int)
+          30(i1):     29(ptr) Variable UniformConstant
+              34:      6(int) Constant 5
+         4(main):           2 Function None 3
+               5:             Label
+              12:    7(ivec3) Load 11(i3)
+              16:     13(int) Load 15(u1)
+              18:   17(ivec3) CompositeConstruct 16 16 16
+              19:    7(ivec3) ShiftLeftLogical 12 18
+                              Store 9(icolor) 19
+              21:    7(ivec3) Load 9(icolor)
+              22:   17(ivec3) CompositeConstruct 20 20 20
+              23:    7(ivec3) ShiftLeftLogical 21 22
+                              Store 9(icolor) 23
+              28:   17(ivec3) Load 27(u3)
+              31:      6(int) Load 30(i1)
+              32:    7(ivec3) CompositeConstruct 31 31 31
+              33:   17(ivec3) ShiftRightLogical 28 32
+                              Store 25(ucolor) 33
+              35:   17(ivec3) Load 25(ucolor)
+              36:    7(ivec3) CompositeConstruct 34 34 34
+              37:   17(ivec3) ShiftRightLogical 35 36
+                              Store 25(ucolor) 37
+                              Return
+                              FunctionEnd