Tests: Move to just linefeed to simply cross-platform test changes.
diff --git a/Test/baseResults/spv.simpleMat.vert.out b/Test/baseResults/spv.simpleMat.vert.out
index 8963c6b..5bf8b97 100755
--- a/Test/baseResults/spv.simpleMat.vert.out
+++ b/Test/baseResults/spv.simpleMat.vert.out
@@ -1,69 +1,69 @@
-spv.simpleMat.vert
-
-Linked vertex stage:
-
-
-// Module Version 10000
-// Generated by (magic number): 80001
-// Id's are bound by 42
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Vertex 4 "main" 15 23 34 19 9 40 41
- Source GLSL 330
- Name 4 "main"
- Name 9 "glPos"
- Name 12 "mvp"
- Name 15 "v"
- Name 19 "f"
- Name 23 "am3"
- Name 34 "arraym"
- Name 40 "gl_VertexID"
- Name 41 "gl_InstanceID"
- Decorate 40(gl_VertexID) BuiltIn VertexId
- Decorate 41(gl_InstanceID) BuiltIn InstanceId
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypePointer Output 7(fvec4)
- 9(glPos): 8(ptr) Variable Output
- 10: TypeMatrix 7(fvec4) 4
- 11: TypePointer UniformConstant 10
- 12(mvp): 11(ptr) Variable UniformConstant
- 14: TypePointer Input 7(fvec4)
- 15(v): 14(ptr) Variable Input
- 18: TypePointer Output 6(float)
- 19(f): 18(ptr) Variable Output
- 20: TypeVector 6(float) 3
- 21: TypeMatrix 20(fvec3) 3
- 22: TypePointer Input 21
- 23(am3): 22(ptr) Variable Input
- 24: TypeInt 32 1
- 25: 24(int) Constant 2
- 26: TypeInt 32 0
- 27: 26(int) Constant 1
- 28: TypePointer Input 6(float)
- 31: 26(int) Constant 3
- 32: TypeArray 10 31
- 33: TypePointer Input 32
- 34(arraym): 33(ptr) Variable Input
- 35: 24(int) Constant 1
- 39: TypePointer Input 24(int)
- 40(gl_VertexID): 39(ptr) Variable Input
-41(gl_InstanceID): 39(ptr) Variable Input
- 4(main): 2 Function None 3
- 5: Label
- 13: 10 Load 12(mvp)
- 16: 7(fvec4) Load 15(v)
- 17: 7(fvec4) MatrixTimesVector 13 16
- Store 9(glPos) 17
- 29: 28(ptr) AccessChain 23(am3) 25 27
- 30: 6(float) Load 29
- 36: 28(ptr) AccessChain 34(arraym) 35 25 31
- 37: 6(float) Load 36
- 38: 6(float) FAdd 30 37
- Store 19(f) 38
- Return
- FunctionEnd
+spv.simpleMat.vert
+
+Linked vertex stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 42
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Vertex 4 "main" 15 23 34 19 9 40 41
+ Source GLSL 330
+ Name 4 "main"
+ Name 9 "glPos"
+ Name 12 "mvp"
+ Name 15 "v"
+ Name 19 "f"
+ Name 23 "am3"
+ Name 34 "arraym"
+ Name 40 "gl_VertexID"
+ Name 41 "gl_InstanceID"
+ Decorate 40(gl_VertexID) BuiltIn VertexId
+ Decorate 41(gl_InstanceID) BuiltIn InstanceId
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypeVector 6(float) 4
+ 8: TypePointer Output 7(fvec4)
+ 9(glPos): 8(ptr) Variable Output
+ 10: TypeMatrix 7(fvec4) 4
+ 11: TypePointer UniformConstant 10
+ 12(mvp): 11(ptr) Variable UniformConstant
+ 14: TypePointer Input 7(fvec4)
+ 15(v): 14(ptr) Variable Input
+ 18: TypePointer Output 6(float)
+ 19(f): 18(ptr) Variable Output
+ 20: TypeVector 6(float) 3
+ 21: TypeMatrix 20(fvec3) 3
+ 22: TypePointer Input 21
+ 23(am3): 22(ptr) Variable Input
+ 24: TypeInt 32 1
+ 25: 24(int) Constant 2
+ 26: TypeInt 32 0
+ 27: 26(int) Constant 1
+ 28: TypePointer Input 6(float)
+ 31: 26(int) Constant 3
+ 32: TypeArray 10 31
+ 33: TypePointer Input 32
+ 34(arraym): 33(ptr) Variable Input
+ 35: 24(int) Constant 1
+ 39: TypePointer Input 24(int)
+ 40(gl_VertexID): 39(ptr) Variable Input
+41(gl_InstanceID): 39(ptr) Variable Input
+ 4(main): 2 Function None 3
+ 5: Label
+ 13: 10 Load 12(mvp)
+ 16: 7(fvec4) Load 15(v)
+ 17: 7(fvec4) MatrixTimesVector 13 16
+ Store 9(glPos) 17
+ 29: 28(ptr) AccessChain 23(am3) 25 27
+ 30: 6(float) Load 29
+ 36: 28(ptr) AccessChain 34(arraym) 35 25 31
+ 37: 6(float) Load 36
+ 38: 6(float) FAdd 30 37
+ Store 19(f) 38
+ Return
+ FunctionEnd