| 410.geom |
| Warning, version 410 is not yet complete; most version-specific features are present, but some are missing. |
| ERROR: 0:8: 'myIn' : cannot redeclare a built-in block with a user name |
| ERROR: 0:12: 'gl_myIn' : no declaration found for redeclaration |
| ERROR: 0:20: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use |
| ERROR: 0:32: 'gl_Position' : no such field in structure |
| ERROR: 0:32: '=' : cannot convert from 'temp block{in float PointSize gl_PointSize}' to 'temp 4-component vector of float' |
| ERROR: 0:33: 'gl_Position' : member of nameless block was not redeclared |
| ERROR: 0:33: 'assign' : cannot convert from 'const 4-component vector of float' to 'layout(stream=0 ) gl_Position void Position' |
| WARNING: 0:38: 'return' : type conversion on return values was not explicitly allowed until version 420 |
| ERROR: 7 compilation errors. No code generated. |
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| |
| Shader version: 410 |
| invocations = 0 |
| max_vertices = 0 |
| input primitive = none |
| output primitive = none |
| ERROR: node is still EOpNull! |
| 0:3 Function Definition: main( (global void) |
| 0:3 Function Parameters: |
| 0:5 Sequence |
| 0:5 move second child to first child (temp int) |
| 0:5 'gl_ViewportIndex' (layout(stream=0 ) out int ViewportIndex) |
| 0:5 Constant: |
| 0:5 7 (const int) |
| 0:28 Function Definition: foo( (global void) |
| 0:28 Function Parameters: |
| 0:30 Sequence |
| 0:30 Sequence |
| 0:30 move second child to first child (temp float) |
| 0:30 'p' (temp float) |
| 0:30 gl_PointSize: direct index for structure (in float PointSize) |
| 0:30 direct index (temp block{in float PointSize gl_PointSize}) |
| 0:30 'gl_in' (in implicitly-sized array of block{in float PointSize gl_PointSize}) |
| 0:30 Constant: |
| 0:30 1 (const int) |
| 0:30 Constant: |
| 0:30 0 (const int) |
| 0:31 move second child to first child (temp float) |
| 0:31 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize float PointSize) |
| 0:31 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) |
| 0:31 Constant: |
| 0:31 1 (const uint) |
| 0:31 'p' (temp float) |
| 0:33 gl_Position: direct index for structure (layout(stream=0 ) gl_Position void Position) |
| 0:33 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) |
| 0:33 Constant: |
| 0:33 0 (const uint) |
| 0:36 Function Definition: foo5( (global float) |
| 0:36 Function Parameters: |
| 0:38 Sequence |
| 0:38 Branch: Return with expression |
| 0:38 Constant: |
| 0:38 4.000000 |
| 0:? Linker Objects |
| 0:? 'gl_in' (in implicitly-sized array of block{in float PointSize gl_PointSize}) |
| 0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) |
| |
| |
| Linked geometry stage: |
| |
| ERROR: Linking geometry stage: At least one shader must specify an input layout primitive |
| ERROR: Linking geometry stage: At least one shader must specify an output layout primitive |
| ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value) |
| |
| Shader version: 410 |
| invocations = 0 |
| max_vertices = 0 |
| input primitive = none |
| output primitive = none |
| ERROR: node is still EOpNull! |
| 0:3 Function Definition: main( (global void) |
| 0:3 Function Parameters: |
| 0:5 Sequence |
| 0:5 move second child to first child (temp int) |
| 0:5 'gl_ViewportIndex' (layout(stream=0 ) out int ViewportIndex) |
| 0:5 Constant: |
| 0:5 7 (const int) |
| 0:28 Function Definition: foo( (global void) |
| 0:28 Function Parameters: |
| 0:30 Sequence |
| 0:30 Sequence |
| 0:30 move second child to first child (temp float) |
| 0:30 'p' (temp float) |
| 0:30 gl_PointSize: direct index for structure (in float PointSize) |
| 0:30 direct index (temp block{in float PointSize gl_PointSize}) |
| 0:30 'gl_in' (in 2-element array of block{in float PointSize gl_PointSize}) |
| 0:30 Constant: |
| 0:30 1 (const int) |
| 0:30 Constant: |
| 0:30 0 (const int) |
| 0:31 move second child to first child (temp float) |
| 0:31 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize float PointSize) |
| 0:31 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) |
| 0:31 Constant: |
| 0:31 1 (const uint) |
| 0:31 'p' (temp float) |
| 0:33 gl_Position: direct index for structure (layout(stream=0 ) gl_Position void Position) |
| 0:33 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) |
| 0:33 Constant: |
| 0:33 0 (const uint) |
| 0:36 Function Definition: foo5( (global float) |
| 0:36 Function Parameters: |
| 0:38 Sequence |
| 0:38 Branch: Return with expression |
| 0:38 Constant: |
| 0:38 4.000000 |
| 0:? Linker Objects |
| 0:? 'gl_in' (in 2-element array of block{in float PointSize gl_PointSize}) |
| 0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) |
| |