| spv.texture.sampler.transform.frag |
| // Module Version 10000 |
| // Generated by (magic number): 80002 |
| // Id's are bound by 20 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 9 17 |
| ExecutionMode 4 OriginUpperLeft |
| Source GLSL 440 |
| Name 4 "main" |
| Name 9 "color" |
| Name 13 "tex" |
| Name 17 "coord" |
| Decorate 13(tex) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Output 7(fvec4) |
| 9(color): 8(ptr) Variable Output |
| 10: TypeImage 6(float) 2D sampled format:Unknown |
| 11: TypeSampledImage 10 |
| 12: TypePointer UniformConstant 11 |
| 13(tex): 12(ptr) Variable UniformConstant |
| 15: TypeVector 6(float) 2 |
| 16: TypePointer Input 15(fvec2) |
| 17(coord): 16(ptr) Variable Input |
| 4(main): 2 Function None 3 |
| 5: Label |
| 14: 11 Load 13(tex) |
| 18: 15(fvec2) Load 17(coord) |
| 19: 7(fvec4) ImageSampleImplicitLod 14 18 |
| Store 9(color) 19 |
| Return |
| FunctionEnd |