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gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
dbd4c3ce11a6f08eb6cb893602b5ed7f179a300a
/
.
/
Test
/
spv.texture.sampler.transform.frag
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#version 440
uniform sampler smp
;
uniform texture2D tex
;
in
vec2 coord
;
out
vec4 color
;
void
main
()
{
color
=
texture
(
sampler2D
(
tex
,
smp
),
coord
);
}