Link glslang project into site nav.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22487 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
+<head>
+ <title>GLSL Reference Parser</title>
+<?php
+if (file_exists("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_head.txt"))
+ include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_head.txt");
+else
+ include("sdk_head.txt");
+?>
+</head>
+<body>
+<?php
+if (file_exists("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_body_start.txt"))
+ include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_body_start.txt");
+else
+ include("sdk_body_start.txt");
+?>
+ <p>
+ <a href="index.php">[About]</a>
+ <!-- <a href="news.php">[News]</a> -->
+ <!-- <a href="documentation/index.php">[Documentation]</a> -->
+ <!-- <a href="screenshots.php">[Screenshots]</a> -->
+ </p>
+ <h1>About GLSL Reference Parser</h1>
+ <p>
+ The GLSL Reference Parser provides a front end for parsing and
+ operating on OpenGL Shading Language code. It was originally
+ developed by 3Dlabs and is being maintained and updated by <a
+ href="http://lunarg.com/">LunarG</a>. The <a
+ href="README.txt">README</a> has some additional information.
+ </p>
+
+ <p>
+ You can download the source from the <a
+ href="https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang/">
+ Khronos public-access Subversion server</a>.
+ </p>
+
+ <hr />
+
+ <h2>Requirements</h2>
+ <p> TBD. Builds on Windows and Linux. </p>
+ <!--
+ <ul>
+ <li><a href="http://gcc.gnu.org">GCC</a> 3.2 or later (4.0
+ is <a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=18279">broken</a>, but 4.1 works).</li>
+ <li><a href="http://ffmpeg.sourceforge.net/">FFmpeg</a> is needed for
+ video capture</li>
+ <li><a href="http://tiswww.case.edu/php/chet/readline/rltop.html">GNU
+ readline</a> is recommended for history editing in <kbd>gldb</kbd></li>
+ <li><a href="http://www.gtk.org/">GTK+</a> is required for <kbd>gldb-gui</kbd></li>
+ <li><a href="http://projects.gnome.org/gtkglext/">GtkGLExt</a> and
+ <a href="http://glew.sourceforge.net/">GLEW</a> are highly
+ recommended for <kbd>gldb-gui</kbd> (without them, the texture display
+ will not work)</li>
+ </ul>
+ -->
+
+ <hr />
+ <!--
+ <h2>Example</h2>
+ -->
+
+ <hr />
+ <p>
+ <a href="http://sourceforge.net/projects/glslang"><img src="http://sflogo.sourceforge.net/sflogo.php?group_id=110905&type=12" width="120" height="30" border="0" alt="Get BuGLe at SourceForge.net. Fast, secure and Free Open Source software downloads" /></a>
+<?php
+if (file_exists("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_footer.txt"))
+ include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_footer.txt");
+else
+ include("sdk_footer.txt");
+?>
+</body>
+</html>