Test update.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27662 e7fa87d3-cd2b-0410-9028-fcbf551c1848
diff --git a/Test/baseResults/forLoop.frag.out b/Test/baseResults/forLoop.frag.out
index f3e977e..f91c6cf 100644
--- a/Test/baseResults/forLoop.frag.out
+++ b/Test/baseResults/forLoop.frag.out
@@ -150,6 +150,27 @@
 0:37              1 (const int)

 0:37            Constant:

 0:37              2 (const int)

+0:39      Sequence

+0:39        Sequence

+0:39          move second child to first child (int)

+0:39            'i' (int)

+0:39            Constant:

+0:39              0 (const int)

+0:39        Loop with condition tested first

+0:39          Loop Condition

+0:39          Compare Less Than (bool)

+0:39            'i' (int)

+0:39            Constant:

+0:39              16 (const int)

+0:39          Loop Body

+0:40          vector scale second child into first child (4-component vector of float)

+0:40            'gl_FragColor' (fragColor 4-component vector of float)

+0:40            'f' (smooth in float)

+0:39          Loop Terminal Expression

+0:39          add second child into first child (int)

+0:39            'i' (int)

+0:39            Constant:

+0:39              4 (const int)

 0:?   Linker Objects

 0:?     'bigColor' (uniform 4-component vector of float)

 0:?     'BaseColor' (smooth in 4-component vector of float)

@@ -311,6 +332,27 @@
 0:37              1 (const int)

 0:37            Constant:

 0:37              2 (const int)

+0:39      Sequence

+0:39        Sequence

+0:39          move second child to first child (int)

+0:39            'i' (int)

+0:39            Constant:

+0:39              0 (const int)

+0:39        Loop with condition tested first

+0:39          Loop Condition

+0:39          Compare Less Than (bool)

+0:39            'i' (int)

+0:39            Constant:

+0:39              16 (const int)

+0:39          Loop Body

+0:40          vector scale second child into first child (4-component vector of float)

+0:40            'gl_FragColor' (fragColor 4-component vector of float)

+0:40            'f' (smooth in float)

+0:39          Loop Terminal Expression

+0:39          add second child into first child (int)

+0:39            'i' (int)

+0:39            Constant:

+0:39              4 (const int)

 0:?   Linker Objects

 0:?     'bigColor' (uniform 4-component vector of float)

 0:?     'BaseColor' (smooth in 4-component vector of float)