Added usage hint for --auto-sampled-textures, added test cases
diff --git a/StandAlone/StandAlone.cpp b/StandAlone/StandAlone.cpp
index d38f4ad..84d0a44 100644
--- a/StandAlone/StandAlone.cpp
+++ b/StandAlone/StandAlone.cpp
@@ -1819,6 +1819,8 @@
" without explicit bindings\n"
" --auto-map-locations | --aml automatically locate input/output lacking\n"
" 'location' (fragile, not cross stage)\n"
+ " --auto-sampled-textures Removes sampler variables and converts\n"
+ " existing textures to combined image-samplers\n"
" --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
" --depfile <file> writes depfile for build systems\n"
" --dump-builtin-symbols prints builtin symbol table prior each compile\n"