spv.test.frag | |
Linked fragment stage: | |
// Module Version 99 | |
// Generated by (magic number): 51a00bb | |
// Id's are bound by 55 | |
Source GLSL 110 | |
Capability Shader | |
1: ExtInstImport "GLSL.std.450" | |
MemoryModel Logical GLSL450 | |
EntryPoint Fragment 4 "main" | |
ExecutionMode 4 OriginLowerLeft | |
Name 4 "main" | |
Name 8 "blendscale" | |
Name 12 "v" | |
Name 16 "texSampler2D" | |
Name 20 "t" | |
Name 23 "scale" | |
Name 30 "w" | |
Name 34 "texSampler3D" | |
Name 38 "coords" | |
Name 44 "gl_FragColor" | |
Name 47 "u" | |
Name 50 "blend" | |
Decorate 20(t) Smooth | |
Decorate 38(coords) Smooth | |
Decorate 44(gl_FragColor) BuiltIn FragColor | |
2: TypeVoid | |
3: TypeFunction 2 | |
6: TypeFloat 32 | |
7: TypePointer Function 6(float) | |
9: 6(float) Constant 1071971828 | |
10: TypeVector 6(float) 4 | |
11: TypePointer Function 10(fvec4) | |
13: TypeImage 6(float) 2D sampled format:Unknown | |
14: TypeSampledImage 13 | |
15: TypePointer UniformConstant 14 | |
16(texSampler2D): 15(ptr) Variable UniformConstant | |
18: TypeVector 6(float) 2 | |
19: TypePointer Input 18(fvec2) | |
20(t): 19(ptr) Variable Input | |
22: TypePointer UniformConstant 18(fvec2) | |
23(scale): 22(ptr) Variable UniformConstant | |
31: TypeImage 6(float) 3D sampled format:Unknown | |
32: TypeSampledImage 31 | |
33: TypePointer UniformConstant 32 | |
34(texSampler3D): 33(ptr) Variable UniformConstant | |
36: TypeVector 6(float) 3 | |
37: TypePointer Input 36(fvec3) | |
38(coords): 37(ptr) Variable Input | |
43: TypePointer Output 10(fvec4) | |
44(gl_FragColor): 43(ptr) Variable Output | |
46: TypePointer UniformConstant 10(fvec4) | |
47(u): 46(ptr) Variable UniformConstant | |
49: TypePointer UniformConstant 6(float) | |
50(blend): 49(ptr) Variable UniformConstant | |
4(main): 2 Function None 3 | |
5: Label | |
8(blendscale): 7(ptr) Variable Function | |
12(v): 11(ptr) Variable Function | |
30(w): 11(ptr) Variable Function | |
Store 8(blendscale) 9 | |
17: 14 Load 16(texSampler2D) | |
21: 18(fvec2) Load 20(t) | |
24: 18(fvec2) Load 23(scale) | |
25: 18(fvec2) FAdd 21 24 | |
26: 18(fvec2) Load 23(scale) | |
27: 18(fvec2) FDiv 25 26 | |
28: 10(fvec4) ImageSampleImplicitLod 17 27 | |
29: 10(fvec4) VectorShuffle 28 28 3 2 1 0 | |
Store 12(v) 29 | |
35: 32 Load 34(texSampler3D) | |
39: 36(fvec3) Load 38(coords) | |
40: 10(fvec4) ImageSampleImplicitLod 35 39 | |
41: 10(fvec4) Load 12(v) | |
42: 10(fvec4) FAdd 40 41 | |
Store 30(w) 42 | |
45: 10(fvec4) Load 30(w) | |
48: 10(fvec4) Load 47(u) | |
51: 6(float) Load 50(blend) | |
52: 6(float) Load 8(blendscale) | |
53: 6(float) FMul 51 52 | |
54: 10(fvec4) ExtInst 1(GLSL.std.450) 46(Mix) 45 48 53 | |
Store 44(gl_FragColor) 54 | |
Return | |
FunctionEnd |