<?xml version="1.0" encoding = "Windows-1252"?> | |
<VisualStudioProject | |
ProjectType="Visual C++" | |
Version="7.00" | |
Name="Targets - glslang (generic)" | |
ProjectGUID="{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}"> | |
<Platforms> | |
<Platform | |
Name="Win32"/> | |
</Platforms> | |
<Configurations> | |
<Configuration | |
Name="UserM_Debug|Win32" | |
OutputDirectory="UserM_Debug" | |
IntermediateDirectory="UserM_Debug" | |
ConfigurationType="2" | |
UseOfMFC="0" | |
ATLMinimizesCRunTimeLibraryUsage="FALSE" | |
CharacterSet="2"> | |
<Tool | |
Name="VCCLCompilerTool" | |
Optimization="0" | |
AdditionalIncludeDirectories="glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL" | |
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,_USRDLL,TEST_EXPORTS,GENERIC_COMPILER" | |
MinimalRebuild="FALSE" | |
BasicRuntimeChecks="3" | |
RuntimeLibrary="3" | |
PrecompiledHeaderFile="" | |
AssemblerListingLocation="UserM_Debug/" | |
ObjectFile="UserM_Debug/" | |
ProgramDataBaseFileName="UserM_Debug/glslang" | |
BrowseInformation="0" | |
WarningLevel="3" | |
SuppressStartupBanner="TRUE" | |
DebugInformationFormat="3" | |
CallingConvention="1" | |
CompileAs="0"/> | |
<Tool | |
Name="VCCustomBuildTool"/> | |
<Tool | |
Name="VCLinkerTool" | |
AdditionalOptions="/MACHINE:I386" | |
AdditionalDependencies="odbc32.lib odbccp32.lib" | |
OutputFile="UserM_Debug/generic/glslang.dll" | |
LinkIncremental="2" | |
SuppressStartupBanner="TRUE" | |
IgnoreDefaultLibraryNames="libcmtd.lib;libcd.lib;libcmt.lib;libcmt.lib" | |
GenerateDebugInformation="TRUE" | |
ProgramDatabaseFile="UserM_Debug/glslang.pdb" | |
SubSystem="1" | |
ImportLibrary="UserM_Debug/generic/glslang.lib"/> | |
<Tool | |
Name="VCMIDLTool" | |
TypeLibraryName="UserM_Debug/generic/glslang.tlb"/> | |
<Tool | |
Name="VCPostBuildEventTool" | |
Description="copy dll" | |
CommandLine="xcopy /y UserM_Debug\generic\glslang.* standalone"/> | |
<Tool | |
Name="VCPreBuildEventTool"/> | |
<Tool | |
Name="VCPreLinkEventTool"/> | |
<Tool | |
Name="VCResourceCompilerTool" | |
PreprocessorDefinitions="_DEBUG" | |
Culture="2057"/> | |
<Tool | |
Name="VCWebServiceProxyGeneratorTool"/> | |
<Tool | |
Name="VCWebDeploymentTool"/> | |
</Configuration> | |
<Configuration | |
Name="UserM_Release|Win32" | |
OutputDirectory="UserM_Release" | |
IntermediateDirectory="UserM_Release" | |
ConfigurationType="2" | |
UseOfMFC="0" | |
ATLMinimizesCRunTimeLibraryUsage="FALSE" | |
CharacterSet="2"> | |
<Tool | |
Name="VCCLCompilerTool" | |
Optimization="2" | |
InlineFunctionExpansion="1" | |
OmitFramePointers="TRUE" | |
AdditionalIncludeDirectories="glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL" | |
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE,_USRDLL,TEST_EXPORTS,GENERIC_COMPILER" | |
StringPooling="TRUE" | |
MinimalRebuild="FALSE" | |
BasicRuntimeChecks="0" | |
RuntimeLibrary="2" | |
BufferSecurityCheck="TRUE" | |
EnableFunctionLevelLinking="TRUE" | |
PrecompiledHeaderFile="" | |
AssemblerListingLocation="UserM_Release/" | |
ObjectFile="UserM_Release/" | |
ProgramDataBaseFileName="UserM_Release/glslang" | |
BrowseInformation="0" | |
WarningLevel="3" | |
SuppressStartupBanner="TRUE" | |
DebugInformationFormat="3" | |
CallingConvention="1" | |
CompileAs="0"/> | |
<Tool | |
Name="VCCustomBuildTool"/> | |
<Tool | |
Name="VCLinkerTool" | |
AdditionalOptions="/MACHINE:I386" | |
AdditionalDependencies="odbc32.lib odbccp32.lib" | |
OutputFile="UserM_Release/generic/glslang.dll" | |
LinkIncremental="1" | |
SuppressStartupBanner="TRUE" | |
IgnoreDefaultLibraryNames="libcmtd.lib;libcd.lib;libcmt.lib;" | |
GenerateDebugInformation="TRUE" | |
ProgramDatabaseFile="UserM_Release/generic/glslang.pdb" | |
SubSystem="1" | |
OptimizeReferences="2" | |
EnableCOMDATFolding="2" | |
ImportLibrary="UserM_Release/generic/glslang.lib"/> | |
<Tool | |
Name="VCMIDLTool" | |
TypeLibraryName="UserM_Release/generic/glslang.tlb"/> | |
<Tool | |
Name="VCPostBuildEventTool" | |
Description="copy dll" | |
CommandLine="xcopy /y UserM_Release\generic\glslang.* standalone"/> | |
<Tool | |
Name="VCPreBuildEventTool"/> | |
<Tool | |
Name="VCPreLinkEventTool"/> | |
<Tool | |
Name="VCResourceCompilerTool" | |
PreprocessorDefinitions="NDEBUG" | |
Culture="2057"/> | |
<Tool | |
Name="VCWebServiceProxyGeneratorTool"/> | |
<Tool | |
Name="VCWebDeploymentTool"/> | |
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<Files> | |
<Filter | |
Name="Machine Independent" | |
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;y;l"> | |
<File | |
RelativePath="glslang\MachineIndependent\InfoSink.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\Initialize.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\Initialize.h"> | |
</File> | |
<File | |
RelativePath="OGLCompilersDLL\InitializeDll.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\IntermTraverse.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\Intermediate.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\MMap.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\ParseHelper.cpp"> | |
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<File | |
RelativePath="glslang\MachineIndependent\ParseHelper.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\PoolAlloc.cpp"> | |
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<File | |
RelativePath="glslang\MachineIndependent\QualifierAlive.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\QualifierAlive.h"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\RemoveTree.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\RemoveTree.h"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\ShaderLang.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\SymbolTable.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\glslang.l"> | |
<FileConfiguration | |
Name="UserM_Debug|Win32"> | |
<Tool | |
Name="VCCustomBuildTool" | |
Description="Executing flex on $(InputPath)" | |
CommandLine="$(InputDir)..\..\tools\flex.exe $(InputPath) | |
if EXIST $(InputDir)gen_glslang.cpp del $(InputDir)gen_glslang.cpp | |
move gen_glslang.cpp $(InputDir)gen_glslang.cpp | |
cd $(InputDir) | |
rename gen_glslang.cpp Gen_glslang.cpp | |
" | |
AdditionalDependencies="glslang_tab.h" | |
Outputs="$(InputDir)Gen_glslang.cpp"/> | |
</FileConfiguration> | |
<FileConfiguration | |
Name="UserM_Release|Win32"> | |
<Tool | |
Name="VCCustomBuildTool" | |
Description="Executing flex on $(InputPath)" | |
CommandLine="$(InputDir)..\..\tools\flex.exe $(InputPath) | |
if EXIST $(InputDir)gen_glslang.cpp del $(InputDir)gen_glslang.cpp | |
move gen_glslang.cpp $(InputDir)gen_glslang.cpp | |
" | |
AdditionalDependencies="glslang_tab.h" | |
Outputs="$(InputDir)Gen_glslang.cpp"/> | |
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</File> | |
<File | |
RelativePath="glslang\MachineIndependent\glslang.y"> | |
<FileConfiguration | |
Name="UserM_Debug|Win32"> | |
<Tool | |
Name="VCCustomBuildTool" | |
Description="Executing Bison on $(InputPath)" | |
CommandLine="SET BISON_SIMPLE=$(InputDir)..\..\tools\bison.simple | |
SET BISON_HAIRY=$(InputDir)..\..\tools\bison.simple | |
cd $(InputDir) | |
$(InputDir)..\..\tools\bison.exe -d -t -v $(InputName).y | |
if EXIST $(InputDir)Gen_$(InputName)_tab.cpp del $(InputDir)Gen_$(InputName)_tab.cpp | |
rename $(InputDir)$(InputName)_tab.c Gen_$(InputName)_tab.cpp | |
" | |
Outputs="$(InputDir)Gen_$(InputName)_tab.cpp"/> | |
</FileConfiguration> | |
<FileConfiguration | |
Name="UserM_Release|Win32"> | |
<Tool | |
Name="VCCustomBuildTool" | |
Description="Executing Bison on $(InputPath)" | |
CommandLine="SET BISON_SIMPLE=$(InputDir)..\..\tools\bison.simple | |
SET BISON_HAIRY=$(InputDir)..\..\tools\bison.simple | |
cd $(InputDir) | |
$(InputDir)..\..\tools\bison.exe -d -t -v $(InputName).y | |
if EXIST $(InputDir)Gen_$(InputName)_tab.cpp del $(InputDir)Gen_$(InputName)_tab.cpp | |
rename $(InputDir)$(InputName)_tab.c Gen_$(InputName)_tab.cpp | |
" | |
Outputs="$(InputDir)Gen_$(InputName)_tab.cpp"/> | |
</FileConfiguration> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\intermOut.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\localintermediate.h"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\parseConst.cpp"> | |
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<Filter | |
Name="Generated Source" | |
Filter=""> | |
<File | |
RelativePath="glslang\MachineIndependent\Gen_glslang.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\Gen_glslang_tab.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\MachineIndependent\glslang_tab.h"> | |
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</Filter> | |
<Filter | |
Name="CPP" | |
Filter=""> | |
<File | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\atom.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\compile.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\cpp.c"> | |
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<File | |
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<File | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\memory.c"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\memory.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\parser.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\preprocess.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\scanner.c"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\scanner.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\slglobals.h"> | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\symbols.c"> | |
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<File | |
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<File | |
RelativePath="glslang\MachineIndependent\preprocessor\tokens.h"> | |
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</Filter> | |
</Filter> | |
<Filter | |
Name="Header Files"> | |
<File | |
RelativePath="glslang\Include\BaseTypes.h"> | |
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<File | |
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</Filter> | |
<Filter | |
Name="Public" | |
Filter=""> | |
<File | |
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</File> | |
</Filter> | |
<Filter | |
Name="Generic Code Gen" | |
Filter=""> | |
<File | |
RelativePath="glslang\GenericCodeGen\CodeGen.cpp"> | |
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<File | |
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</Filter> | |
<Filter | |
Name="OSDependent" | |
Filter=""> | |
<Filter | |
Name="Windows" | |
Filter=""> | |
<File | |
RelativePath="glslang\OSDependent\Windows\main.cpp"> | |
</File> | |
<File | |
RelativePath="glslang\OSDependent\Windows\osinclude.h"> | |
</File> | |
<File | |
RelativePath="glslang\OSDependent\Windows\ossource.cpp"> | |
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</Filter> | |
<Filter | |
Name="Linux" | |
Filter=""> | |
<File | |
RelativePath="glslang\OSDependent\Linux\osinclude.h"> | |
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Name="UserM_Debug|Win32" | |
ExcludedFromBuild="TRUE"> | |
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Name="VCCLCompilerTool" | |
ObjectFile="$(IntDir)/$(InputName)1.obj"/> | |
</FileConfiguration> | |
<FileConfiguration | |
Name="UserM_Release|Win32" | |
ExcludedFromBuild="TRUE"> | |
<Tool | |
Name="VCCLCompilerTool" | |
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<Globals> | |
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