Change the core of glslang to be a static library rather than a DLL.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19952 e7fa87d3-cd2b-0410-9028-fcbf551c1848
diff --git a/glslang.vcxproj b/glslang.vcxproj
index 555ddf1..60d5aa6 100644
--- a/glslang.vcxproj
+++ b/glslang.vcxproj
@@ -16,13 +16,12 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseOfMfc>false</UseOfMfc>
+ <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -40,18 +39,21 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">glslang\UserM_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">glslang\UserM_Debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UserM_Release\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UserM_Release\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">glslang\UserM_Release\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">glslang\UserM_Release\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PostBuildEventUseInBuild>
+ <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
+ <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
+ <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;_USRDLL;TEST_EXPORTS;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
@@ -62,8 +64,10 @@
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <CallingConvention>FastCall</CallingConvention>
+ <CallingConvention>Cdecl</CallingConvention>
<CompileAs>Default</CompileAs>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <StringPooling>true</StringPooling>
</ClCompile>
<Link>
<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
@@ -106,13 +110,14 @@
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
<ObjectFileName>UserM_Release/</ObjectFileName>
- <ProgramDataBaseFileName>UserM_Release/glslang</ProgramDataBaseFileName>
+ <ProgramDataBaseFileName>
+ </ProgramDataBaseFileName>
<BrowseInformation>
</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <CallingConvention>FastCall</CallingConvention>
+ <CallingConvention>Cdecl</CallingConvention>
<CompileAs>Default</CompileAs>
</ClCompile>
<Link>
@@ -133,7 +138,8 @@
</Midl>
<PostBuildEvent>
<Message>copy dll</Message>
- <Command>xcopy /y UserM_Release\generic\glslang.* StandAlone</Command>
+ <Command>del Test\$(TargetName)$(TargetExt)
+xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -164,8 +170,6 @@
<ClCompile Include="glslang\MachineIndependent\preprocessor\scanner.c" />
<ClCompile Include="glslang\MachineIndependent\preprocessor\symbols.c" />
<ClCompile Include="glslang\MachineIndependent\preprocessor\tokens.c" />
- <ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp" />
- <ClCompile Include="glslang\GenericCodeGen\Link.cpp" />
<ClCompile Include="glslang\OSDependent\Windows\main.cpp" />
<ClCompile Include="glslang\OSDependent\Windows\ossource.cpp" />
<ClCompile Include="glslang\OSDependent\Linux\ossource.cpp">