glslang and SPIR-V: Some basic turn on for doubles (previously untested but existed code). Partly from a submission, partly addressing bug 13772.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30794 e7fa87d3-cd2b-0410-9028-fcbf551c1848
diff --git a/Test/420.tesc b/Test/420.tesc
index dcee3ca..432bb36 100644
--- a/Test/420.tesc
+++ b/Test/420.tesc
@@ -1,4 +1,4 @@
-#version 400 core
+#version 420 core
#extension GL_ARB_separate_shader_objects : enable
@@ -27,3 +27,15 @@
}
out float outf; // ERROR, no array
+
+layout (location = 0) in dmat2x4 vs_tcs_first[];
+layout (location = 12) in dmat2x4 vs_tcs_last[];
+
+void foo()
+{
+ if ((dmat2x4(dvec4(-0.625, -0.5, -0.375, -0.25), dvec4(-0.375, -0.25, -0.125, 0)) != vs_tcs_first[0]) ||
+ (dmat2x4(dvec4(0.375, 0.5, 0.625, 0.75), dvec4(0.625, 0.75, 0.875, -0.625)) != vs_tcs_last[0]))
+ {
+ ;
+ }
+}
\ No newline at end of file