blob: 7d9271c9cf3bd7cb4588e2726000919b72c7ca60 [file] [log] [blame]
void foo(float f)
{
if (f < 1.0)
discard;
}
void PixelShaderFunction(float4 input) : COLOR0
{
foo(input.z);
if (input.x)
discard;
float f = input.x;
discard;
}