| hlsl.constructexpr.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:18 Function Definition: main( (global structure{temp 4-component vector of float color}) |
| 0:4 Function Parameters: |
| 0:? Sequence |
| 0:6 Constant: |
| 0:6 3 (const int) |
| 0:7 Constant: |
| 0:7 4 (const int) |
| 0:8 Constant: |
| 0:8 5 (const int) |
| 0:9 Constant: |
| 0:9 6 (const int) |
| 0:10 Constant: |
| 0:10 7 (const int) |
| 0:11 Constant: |
| 0:11 8 (const int) |
| 0:12 Comma (temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 9.000000 |
| 0:? 10.000000 |
| 0:? Constant: |
| 0:? 11.000000 |
| 0:? 12.000000 |
| 0:15 move second child to first child (temp 4-component vector of float) |
| 0:15 color: direct index for structure (temp 4-component vector of float) |
| 0:15 'ps_output' (temp structure{temp 4-component vector of float color}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 Constant: |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:16 Sequence |
| 0:16 move second child to first child (temp structure{temp 4-component vector of float color}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color}) |
| 0:16 'ps_output' (temp structure{temp 4-component vector of float color}) |
| 0:16 Branch: Return |
| 0:? Linker Objects |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:18 Function Definition: main( (global structure{temp 4-component vector of float color}) |
| 0:4 Function Parameters: |
| 0:? Sequence |
| 0:6 Constant: |
| 0:6 3 (const int) |
| 0:7 Constant: |
| 0:7 4 (const int) |
| 0:8 Constant: |
| 0:8 5 (const int) |
| 0:9 Constant: |
| 0:9 6 (const int) |
| 0:10 Constant: |
| 0:10 7 (const int) |
| 0:11 Constant: |
| 0:11 8 (const int) |
| 0:12 Comma (temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 9.000000 |
| 0:? 10.000000 |
| 0:? Constant: |
| 0:? 11.000000 |
| 0:? 12.000000 |
| 0:15 move second child to first child (temp 4-component vector of float) |
| 0:15 color: direct index for structure (temp 4-component vector of float) |
| 0:15 'ps_output' (temp structure{temp 4-component vector of float color}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 Constant: |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:16 Sequence |
| 0:16 move second child to first child (temp structure{temp 4-component vector of float color}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color}) |
| 0:16 'ps_output' (temp structure{temp 4-component vector of float color}) |
| 0:16 Branch: Return |
| 0:? Linker Objects |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 34 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 31 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 22 "PS_OUTPUT" |
| MemberName 22(PS_OUTPUT) 0 "color" |
| Name 24 "ps_output" |
| Name 31 "@entryPointOutput" |
| Decorate 31(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: 6(int) Constant 3 |
| 8: 6(int) Constant 4 |
| 9: 6(int) Constant 5 |
| 10: 6(int) Constant 6 |
| 11: 6(int) Constant 7 |
| 12: 6(int) Constant 8 |
| 13: TypeFloat 32 |
| 14: TypeVector 13(float) 2 |
| 15: 13(float) Constant 1091567616 |
| 16: 13(float) Constant 1092616192 |
| 17: 14(fvec2) ConstantComposite 15 16 |
| 18: 13(float) Constant 1093664768 |
| 19: 13(float) Constant 1094713344 |
| 20: 14(fvec2) ConstantComposite 18 19 |
| 21: TypeVector 13(float) 4 |
| 22(PS_OUTPUT): TypeStruct 21(fvec4) |
| 23: TypePointer Function 22(PS_OUTPUT) |
| 25: 6(int) Constant 0 |
| 26: 13(float) Constant 1065353216 |
| 27: 21(fvec4) ConstantComposite 26 26 26 26 |
| 28: TypePointer Function 21(fvec4) |
| 30: TypePointer Output 22(PS_OUTPUT) |
| 31(@entryPointOutput): 30(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 24(ps_output): 23(ptr) Variable Function |
| 29: 28(ptr) AccessChain 24(ps_output) 25 |
| Store 29 27 |
| 32:22(PS_OUTPUT) Load 24(ps_output) |
| Store 31(@entryPointOutput) 32 |
| Return |
| FunctionEnd |