| hlsl.gather.basic.dx10.vert |
| Shader version: 450 |
| 0:? Sequence |
| 0:47 Function Definition: main( (global structure{temp 4-component vector of float Position Pos}) |
| 0:28 Function Parameters: |
| 0:? Sequence |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of float) |
| 0:33 'txval20' (temp 4-component vector of float) |
| 0:33 textureGather (global 4-component vector of float) |
| 0:33 Construct combined texture-sampler (temp sampler2D) |
| 0:33 'g_tTex2df4' (uniform texture2D) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:34 Sequence |
| 0:34 move second child to first child (temp 4-component vector of int) |
| 0:34 'txval21' (temp 4-component vector of int) |
| 0:34 textureGather (global 4-component vector of int) |
| 0:34 Construct combined texture-sampler (temp isampler2D) |
| 0:34 'g_tTex2di4' (uniform itexture2D) |
| 0:34 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of uint) |
| 0:35 'txval22' (temp 4-component vector of uint) |
| 0:35 textureGather (global 4-component vector of uint) |
| 0:35 Construct combined texture-sampler (temp usampler2D) |
| 0:35 'g_tTex2du4' (uniform utexture2D) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 'txval40' (temp 4-component vector of float) |
| 0:39 textureGather (global 4-component vector of float) |
| 0:39 Construct combined texture-sampler (temp samplerCube) |
| 0:39 'g_tTexcdf4' (uniform textureCube) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of int) |
| 0:40 'txval41' (temp 4-component vector of int) |
| 0:40 textureGather (global 4-component vector of int) |
| 0:40 Construct combined texture-sampler (temp isamplerCube) |
| 0:40 'g_tTexcdi4' (uniform itextureCube) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:41 Sequence |
| 0:41 move second child to first child (temp 4-component vector of uint) |
| 0:41 'txval42' (temp 4-component vector of uint) |
| 0:41 textureGather (global 4-component vector of uint) |
| 0:41 Construct combined texture-sampler (temp usamplerCube) |
| 0:41 'g_tTexcdu4' (uniform utextureCube) |
| 0:41 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:43 move second child to first child (temp 4-component vector of float) |
| 0:43 Pos: direct index for structure (temp 4-component vector of float Position) |
| 0:43 'vsout' (temp structure{temp 4-component vector of float Position Pos}) |
| 0:43 Constant: |
| 0:43 0 (const int) |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:45 Sequence |
| 0:45 move second child to first child (temp structure{temp 4-component vector of float Position Pos}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos}) |
| 0:45 'vsout' (temp structure{temp 4-component vector of float Position Pos}) |
| 0:45 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_sSamp2d' (uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 450 |
| 0:? Sequence |
| 0:47 Function Definition: main( (global structure{temp 4-component vector of float Position Pos}) |
| 0:28 Function Parameters: |
| 0:? Sequence |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of float) |
| 0:33 'txval20' (temp 4-component vector of float) |
| 0:33 textureGather (global 4-component vector of float) |
| 0:33 Construct combined texture-sampler (temp sampler2D) |
| 0:33 'g_tTex2df4' (uniform texture2D) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:34 Sequence |
| 0:34 move second child to first child (temp 4-component vector of int) |
| 0:34 'txval21' (temp 4-component vector of int) |
| 0:34 textureGather (global 4-component vector of int) |
| 0:34 Construct combined texture-sampler (temp isampler2D) |
| 0:34 'g_tTex2di4' (uniform itexture2D) |
| 0:34 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of uint) |
| 0:35 'txval22' (temp 4-component vector of uint) |
| 0:35 textureGather (global 4-component vector of uint) |
| 0:35 Construct combined texture-sampler (temp usampler2D) |
| 0:35 'g_tTex2du4' (uniform utexture2D) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 'txval40' (temp 4-component vector of float) |
| 0:39 textureGather (global 4-component vector of float) |
| 0:39 Construct combined texture-sampler (temp samplerCube) |
| 0:39 'g_tTexcdf4' (uniform textureCube) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of int) |
| 0:40 'txval41' (temp 4-component vector of int) |
| 0:40 textureGather (global 4-component vector of int) |
| 0:40 Construct combined texture-sampler (temp isamplerCube) |
| 0:40 'g_tTexcdi4' (uniform itextureCube) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:41 Sequence |
| 0:41 move second child to first child (temp 4-component vector of uint) |
| 0:41 'txval42' (temp 4-component vector of uint) |
| 0:41 textureGather (global 4-component vector of uint) |
| 0:41 Construct combined texture-sampler (temp usamplerCube) |
| 0:41 'g_tTexcdu4' (uniform utextureCube) |
| 0:41 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:43 move second child to first child (temp 4-component vector of float) |
| 0:43 Pos: direct index for structure (temp 4-component vector of float Position) |
| 0:43 'vsout' (temp structure{temp 4-component vector of float Position Pos}) |
| 0:43 Constant: |
| 0:43 0 (const int) |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:45 Sequence |
| 0:45 move second child to first child (temp structure{temp 4-component vector of float Position Pos}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos}) |
| 0:45 'vsout' (temp structure{temp 4-component vector of float Position Pos}) |
| 0:45 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_sSamp2d' (uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 120 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 97 |
| Name 4 "main" |
| Name 9 "txval20" |
| Name 12 "g_tTex2df4" |
| Name 16 "g_sSamp" |
| Name 29 "txval21" |
| Name 32 "g_tTex2di4" |
| Name 44 "txval22" |
| Name 47 "g_tTex2du4" |
| Name 56 "txval40" |
| Name 59 "g_tTexcdf4" |
| Name 67 "txval41" |
| Name 70 "g_tTexcdi4" |
| Name 77 "txval42" |
| Name 80 "g_tTexcdu4" |
| Name 90 "VS_OUTPUT" |
| MemberName 90(VS_OUTPUT) 0 "Pos" |
| Name 92 "vsout" |
| Name 97 "@entryPointOutput" |
| Name 100 "g_sSamp2d" |
| Name 103 "g_tTex1df4a" |
| Name 104 "g_tTex1df4" |
| Name 107 "g_tTex1di4" |
| Name 110 "g_tTex1du4" |
| Name 113 "g_tTex3df4" |
| Name 116 "g_tTex3di4" |
| Name 119 "g_tTex3du4" |
| Decorate 12(g_tTex2df4) DescriptorSet 0 |
| Decorate 16(g_sSamp) DescriptorSet 0 |
| Decorate 16(g_sSamp) Binding 0 |
| Decorate 32(g_tTex2di4) DescriptorSet 0 |
| Decorate 47(g_tTex2du4) DescriptorSet 0 |
| Decorate 59(g_tTexcdf4) DescriptorSet 0 |
| Decorate 70(g_tTexcdi4) DescriptorSet 0 |
| Decorate 80(g_tTexcdu4) DescriptorSet 0 |
| MemberDecorate 90(VS_OUTPUT) 0 BuiltIn Position |
| Decorate 97(@entryPointOutput) Location 0 |
| Decorate 100(g_sSamp2d) DescriptorSet 0 |
| Decorate 103(g_tTex1df4a) DescriptorSet 0 |
| Decorate 103(g_tTex1df4a) Binding 1 |
| Decorate 104(g_tTex1df4) DescriptorSet 0 |
| Decorate 104(g_tTex1df4) Binding 0 |
| Decorate 107(g_tTex1di4) DescriptorSet 0 |
| Decorate 110(g_tTex1du4) DescriptorSet 0 |
| Decorate 113(g_tTex3df4) DescriptorSet 0 |
| Decorate 116(g_tTex3di4) DescriptorSet 0 |
| Decorate 119(g_tTex3du4) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 2D sampled format:Unknown |
| 11: TypePointer UniformConstant 10 |
| 12(g_tTex2df4): 11(ptr) Variable UniformConstant |
| 14: TypeSampler |
| 15: TypePointer UniformConstant 14 |
| 16(g_sSamp): 15(ptr) Variable UniformConstant |
| 18: TypeSampledImage 10 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: TypeInt 32 1 |
| 25: 24(int) Constant 0 |
| 27: TypeVector 24(int) 4 |
| 28: TypePointer Function 27(ivec4) |
| 30: TypeImage 24(int) 2D sampled format:Unknown |
| 31: TypePointer UniformConstant 30 |
| 32(g_tTex2di4): 31(ptr) Variable UniformConstant |
| 35: TypeSampledImage 30 |
| 37: 6(float) Constant 1050253722 |
| 38: 6(float) Constant 1053609165 |
| 39: 20(fvec2) ConstantComposite 37 38 |
| 41: TypeInt 32 0 |
| 42: TypeVector 41(int) 4 |
| 43: TypePointer Function 42(ivec4) |
| 45: TypeImage 41(int) 2D sampled format:Unknown |
| 46: TypePointer UniformConstant 45 |
| 47(g_tTex2du4): 46(ptr) Variable UniformConstant |
| 50: TypeSampledImage 45 |
| 52: 6(float) Constant 1056964608 |
| 53: 6(float) Constant 1058642330 |
| 54: 20(fvec2) ConstantComposite 52 53 |
| 57: TypeImage 6(float) Cube sampled format:Unknown |
| 58: TypePointer UniformConstant 57 |
| 59(g_tTexcdf4): 58(ptr) Variable UniformConstant |
| 62: TypeSampledImage 57 |
| 64: TypeVector 6(float) 3 |
| 65: 64(fvec3) ConstantComposite 21 22 37 |
| 68: TypeImage 24(int) Cube sampled format:Unknown |
| 69: TypePointer UniformConstant 68 |
| 70(g_tTexcdi4): 69(ptr) Variable UniformConstant |
| 73: TypeSampledImage 68 |
| 75: 64(fvec3) ConstantComposite 38 52 53 |
| 78: TypeImage 41(int) Cube sampled format:Unknown |
| 79: TypePointer UniformConstant 78 |
| 80(g_tTexcdu4): 79(ptr) Variable UniformConstant |
| 83: TypeSampledImage 78 |
| 85: 6(float) Constant 1060320051 |
| 86: 6(float) Constant 1061997773 |
| 87: 6(float) Constant 1063675494 |
| 88: 64(fvec3) ConstantComposite 85 86 87 |
| 90(VS_OUTPUT): TypeStruct 7(fvec4) |
| 91: TypePointer Function 90(VS_OUTPUT) |
| 93: 6(float) Constant 0 |
| 94: 7(fvec4) ConstantComposite 93 93 93 93 |
| 96: TypePointer Output 90(VS_OUTPUT) |
| 97(@entryPointOutput): 96(ptr) Variable Output |
| 100(g_sSamp2d): 15(ptr) Variable UniformConstant |
| 101: TypeImage 6(float) 1D sampled format:Unknown |
| 102: TypePointer UniformConstant 101 |
| 103(g_tTex1df4a): 102(ptr) Variable UniformConstant |
| 104(g_tTex1df4): 102(ptr) Variable UniformConstant |
| 105: TypeImage 24(int) 1D sampled format:Unknown |
| 106: TypePointer UniformConstant 105 |
| 107(g_tTex1di4): 106(ptr) Variable UniformConstant |
| 108: TypeImage 41(int) 1D sampled format:Unknown |
| 109: TypePointer UniformConstant 108 |
| 110(g_tTex1du4): 109(ptr) Variable UniformConstant |
| 111: TypeImage 6(float) 3D sampled format:Unknown |
| 112: TypePointer UniformConstant 111 |
| 113(g_tTex3df4): 112(ptr) Variable UniformConstant |
| 114: TypeImage 24(int) 3D sampled format:Unknown |
| 115: TypePointer UniformConstant 114 |
| 116(g_tTex3di4): 115(ptr) Variable UniformConstant |
| 117: TypeImage 41(int) 3D sampled format:Unknown |
| 118: TypePointer UniformConstant 117 |
| 119(g_tTex3du4): 118(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(txval20): 8(ptr) Variable Function |
| 29(txval21): 28(ptr) Variable Function |
| 44(txval22): 43(ptr) Variable Function |
| 56(txval40): 8(ptr) Variable Function |
| 67(txval41): 28(ptr) Variable Function |
| 77(txval42): 43(ptr) Variable Function |
| 92(vsout): 91(ptr) Variable Function |
| 13: 10 Load 12(g_tTex2df4) |
| 17: 14 Load 16(g_sSamp) |
| 19: 18 SampledImage 13 17 |
| 26: 7(fvec4) ImageGather 19 23 25 |
| Store 9(txval20) 26 |
| 33: 30 Load 32(g_tTex2di4) |
| 34: 14 Load 16(g_sSamp) |
| 36: 35 SampledImage 33 34 |
| 40: 27(ivec4) ImageGather 36 39 25 |
| Store 29(txval21) 40 |
| 48: 45 Load 47(g_tTex2du4) |
| 49: 14 Load 16(g_sSamp) |
| 51: 50 SampledImage 48 49 |
| 55: 42(ivec4) ImageGather 51 54 25 |
| Store 44(txval22) 55 |
| 60: 57 Load 59(g_tTexcdf4) |
| 61: 14 Load 16(g_sSamp) |
| 63: 62 SampledImage 60 61 |
| 66: 7(fvec4) ImageGather 63 65 25 |
| Store 56(txval40) 66 |
| 71: 68 Load 70(g_tTexcdi4) |
| 72: 14 Load 16(g_sSamp) |
| 74: 73 SampledImage 71 72 |
| 76: 27(ivec4) ImageGather 74 75 25 |
| Store 67(txval41) 76 |
| 81: 78 Load 80(g_tTexcdu4) |
| 82: 14 Load 16(g_sSamp) |
| 84: 83 SampledImage 81 82 |
| 89: 42(ivec4) ImageGather 84 88 25 |
| Store 77(txval42) 89 |
| 95: 8(ptr) AccessChain 92(vsout) 25 |
| Store 95 94 |
| 98:90(VS_OUTPUT) Load 92(vsout) |
| Store 97(@entryPointOutput) 98 |
| Return |
| FunctionEnd |