| hlsl.load.basic.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:77 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:48 Function Parameters: |
| 0:? Sequence |
| 0:52 textureFetch (global 4-component vector of float) |
| 0:52 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:52 vector swizzle (temp int) |
| 0:52 'c2' (uniform 2-component vector of int) |
| 0:52 Sequence |
| 0:52 Constant: |
| 0:52 0 (const int) |
| 0:52 direct index (temp int) |
| 0:52 'c2' (uniform 2-component vector of int) |
| 0:52 Constant: |
| 0:52 1 (const int) |
| 0:53 textureFetch (global 4-component vector of int) |
| 0:53 'g_tTex1di4' (uniform itexture1D) |
| 0:53 vector swizzle (temp int) |
| 0:53 'c2' (uniform 2-component vector of int) |
| 0:53 Sequence |
| 0:53 Constant: |
| 0:53 0 (const int) |
| 0:53 direct index (temp int) |
| 0:53 'c2' (uniform 2-component vector of int) |
| 0:53 Constant: |
| 0:53 1 (const int) |
| 0:54 textureFetch (global 4-component vector of uint) |
| 0:54 'g_tTex1du4' (uniform utexture1D) |
| 0:54 vector swizzle (temp int) |
| 0:54 'c2' (uniform 2-component vector of int) |
| 0:54 Sequence |
| 0:54 Constant: |
| 0:54 0 (const int) |
| 0:54 direct index (temp int) |
| 0:54 'c2' (uniform 2-component vector of int) |
| 0:54 Constant: |
| 0:54 1 (const int) |
| 0:57 textureFetch (global 4-component vector of float) |
| 0:57 'g_tTex2df4' (uniform texture2D) |
| 0:57 vector swizzle (temp 2-component vector of int) |
| 0:57 'c3' (uniform 3-component vector of int) |
| 0:57 Sequence |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:57 Constant: |
| 0:57 1 (const int) |
| 0:57 direct index (temp int) |
| 0:57 'c3' (uniform 3-component vector of int) |
| 0:57 Constant: |
| 0:57 2 (const int) |
| 0:58 textureFetch (global 4-component vector of int) |
| 0:58 'g_tTex2di4' (uniform itexture2D) |
| 0:58 vector swizzle (temp 2-component vector of int) |
| 0:58 'c3' (uniform 3-component vector of int) |
| 0:58 Sequence |
| 0:58 Constant: |
| 0:58 0 (const int) |
| 0:58 Constant: |
| 0:58 1 (const int) |
| 0:58 direct index (temp int) |
| 0:58 'c3' (uniform 3-component vector of int) |
| 0:58 Constant: |
| 0:58 2 (const int) |
| 0:59 textureFetch (global 4-component vector of uint) |
| 0:59 'g_tTex2du4' (uniform utexture2D) |
| 0:59 vector swizzle (temp 2-component vector of int) |
| 0:59 'c3' (uniform 3-component vector of int) |
| 0:59 Sequence |
| 0:59 Constant: |
| 0:59 0 (const int) |
| 0:59 Constant: |
| 0:59 1 (const int) |
| 0:59 direct index (temp int) |
| 0:59 'c3' (uniform 3-component vector of int) |
| 0:59 Constant: |
| 0:59 2 (const int) |
| 0:62 textureFetch (global 4-component vector of float) |
| 0:62 'g_tTex3df4' (uniform texture3D) |
| 0:62 vector swizzle (temp 3-component vector of int) |
| 0:62 'c4' (uniform 4-component vector of int) |
| 0:62 Sequence |
| 0:62 Constant: |
| 0:62 0 (const int) |
| 0:62 Constant: |
| 0:62 1 (const int) |
| 0:62 Constant: |
| 0:62 2 (const int) |
| 0:62 direct index (temp int) |
| 0:62 'c4' (uniform 4-component vector of int) |
| 0:62 Constant: |
| 0:62 3 (const int) |
| 0:63 textureFetch (global 4-component vector of int) |
| 0:63 'g_tTex3di4' (uniform itexture3D) |
| 0:63 vector swizzle (temp 3-component vector of int) |
| 0:63 'c4' (uniform 4-component vector of int) |
| 0:63 Sequence |
| 0:63 Constant: |
| 0:63 0 (const int) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:63 Constant: |
| 0:63 2 (const int) |
| 0:63 direct index (temp int) |
| 0:63 'c4' (uniform 4-component vector of int) |
| 0:63 Constant: |
| 0:63 3 (const int) |
| 0:64 textureFetch (global 4-component vector of uint) |
| 0:64 'g_tTex3du4' (uniform utexture3D) |
| 0:64 vector swizzle (temp 3-component vector of int) |
| 0:64 'c4' (uniform 4-component vector of int) |
| 0:64 Sequence |
| 0:64 Constant: |
| 0:64 0 (const int) |
| 0:64 Constant: |
| 0:64 1 (const int) |
| 0:64 Constant: |
| 0:64 2 (const int) |
| 0:64 direct index (temp int) |
| 0:64 'c4' (uniform 4-component vector of int) |
| 0:64 Constant: |
| 0:64 3 (const int) |
| 0:72 move second child to first child (temp 4-component vector of float) |
| 0:72 Color: direct index for structure (temp 4-component vector of float) |
| 0:72 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:72 Constant: |
| 0:72 0 (const int) |
| 0:72 Constant: |
| 0:72 1.000000 |
| 0:72 1.000000 |
| 0:72 1.000000 |
| 0:72 1.000000 |
| 0:73 move second child to first child (temp float) |
| 0:73 Depth: direct index for structure (temp float FragDepth) |
| 0:73 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:73 Constant: |
| 0:73 1 (const int) |
| 0:73 Constant: |
| 0:73 1.000000 |
| 0:75 Sequence |
| 0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:75 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'c1' (uniform int) |
| 0:? 'c2' (uniform 2-component vector of int) |
| 0:? 'c3' (uniform 3-component vector of int) |
| 0:? 'c4' (uniform 4-component vector of int) |
| 0:? 'o1' (uniform int) |
| 0:? 'o2' (uniform 2-component vector of int) |
| 0:? 'o3' (uniform 3-component vector of int) |
| 0:? 'o4' (uniform 4-component vector of int) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:77 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:48 Function Parameters: |
| 0:? Sequence |
| 0:52 textureFetch (global 4-component vector of float) |
| 0:52 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:52 vector swizzle (temp int) |
| 0:52 'c2' (uniform 2-component vector of int) |
| 0:52 Sequence |
| 0:52 Constant: |
| 0:52 0 (const int) |
| 0:52 direct index (temp int) |
| 0:52 'c2' (uniform 2-component vector of int) |
| 0:52 Constant: |
| 0:52 1 (const int) |
| 0:53 textureFetch (global 4-component vector of int) |
| 0:53 'g_tTex1di4' (uniform itexture1D) |
| 0:53 vector swizzle (temp int) |
| 0:53 'c2' (uniform 2-component vector of int) |
| 0:53 Sequence |
| 0:53 Constant: |
| 0:53 0 (const int) |
| 0:53 direct index (temp int) |
| 0:53 'c2' (uniform 2-component vector of int) |
| 0:53 Constant: |
| 0:53 1 (const int) |
| 0:54 textureFetch (global 4-component vector of uint) |
| 0:54 'g_tTex1du4' (uniform utexture1D) |
| 0:54 vector swizzle (temp int) |
| 0:54 'c2' (uniform 2-component vector of int) |
| 0:54 Sequence |
| 0:54 Constant: |
| 0:54 0 (const int) |
| 0:54 direct index (temp int) |
| 0:54 'c2' (uniform 2-component vector of int) |
| 0:54 Constant: |
| 0:54 1 (const int) |
| 0:57 textureFetch (global 4-component vector of float) |
| 0:57 'g_tTex2df4' (uniform texture2D) |
| 0:57 vector swizzle (temp 2-component vector of int) |
| 0:57 'c3' (uniform 3-component vector of int) |
| 0:57 Sequence |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:57 Constant: |
| 0:57 1 (const int) |
| 0:57 direct index (temp int) |
| 0:57 'c3' (uniform 3-component vector of int) |
| 0:57 Constant: |
| 0:57 2 (const int) |
| 0:58 textureFetch (global 4-component vector of int) |
| 0:58 'g_tTex2di4' (uniform itexture2D) |
| 0:58 vector swizzle (temp 2-component vector of int) |
| 0:58 'c3' (uniform 3-component vector of int) |
| 0:58 Sequence |
| 0:58 Constant: |
| 0:58 0 (const int) |
| 0:58 Constant: |
| 0:58 1 (const int) |
| 0:58 direct index (temp int) |
| 0:58 'c3' (uniform 3-component vector of int) |
| 0:58 Constant: |
| 0:58 2 (const int) |
| 0:59 textureFetch (global 4-component vector of uint) |
| 0:59 'g_tTex2du4' (uniform utexture2D) |
| 0:59 vector swizzle (temp 2-component vector of int) |
| 0:59 'c3' (uniform 3-component vector of int) |
| 0:59 Sequence |
| 0:59 Constant: |
| 0:59 0 (const int) |
| 0:59 Constant: |
| 0:59 1 (const int) |
| 0:59 direct index (temp int) |
| 0:59 'c3' (uniform 3-component vector of int) |
| 0:59 Constant: |
| 0:59 2 (const int) |
| 0:62 textureFetch (global 4-component vector of float) |
| 0:62 'g_tTex3df4' (uniform texture3D) |
| 0:62 vector swizzle (temp 3-component vector of int) |
| 0:62 'c4' (uniform 4-component vector of int) |
| 0:62 Sequence |
| 0:62 Constant: |
| 0:62 0 (const int) |
| 0:62 Constant: |
| 0:62 1 (const int) |
| 0:62 Constant: |
| 0:62 2 (const int) |
| 0:62 direct index (temp int) |
| 0:62 'c4' (uniform 4-component vector of int) |
| 0:62 Constant: |
| 0:62 3 (const int) |
| 0:63 textureFetch (global 4-component vector of int) |
| 0:63 'g_tTex3di4' (uniform itexture3D) |
| 0:63 vector swizzle (temp 3-component vector of int) |
| 0:63 'c4' (uniform 4-component vector of int) |
| 0:63 Sequence |
| 0:63 Constant: |
| 0:63 0 (const int) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:63 Constant: |
| 0:63 2 (const int) |
| 0:63 direct index (temp int) |
| 0:63 'c4' (uniform 4-component vector of int) |
| 0:63 Constant: |
| 0:63 3 (const int) |
| 0:64 textureFetch (global 4-component vector of uint) |
| 0:64 'g_tTex3du4' (uniform utexture3D) |
| 0:64 vector swizzle (temp 3-component vector of int) |
| 0:64 'c4' (uniform 4-component vector of int) |
| 0:64 Sequence |
| 0:64 Constant: |
| 0:64 0 (const int) |
| 0:64 Constant: |
| 0:64 1 (const int) |
| 0:64 Constant: |
| 0:64 2 (const int) |
| 0:64 direct index (temp int) |
| 0:64 'c4' (uniform 4-component vector of int) |
| 0:64 Constant: |
| 0:64 3 (const int) |
| 0:72 move second child to first child (temp 4-component vector of float) |
| 0:72 Color: direct index for structure (temp 4-component vector of float) |
| 0:72 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:72 Constant: |
| 0:72 0 (const int) |
| 0:72 Constant: |
| 0:72 1.000000 |
| 0:72 1.000000 |
| 0:72 1.000000 |
| 0:72 1.000000 |
| 0:73 move second child to first child (temp float) |
| 0:73 Depth: direct index for structure (temp float FragDepth) |
| 0:73 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:73 Constant: |
| 0:73 1 (const int) |
| 0:73 Constant: |
| 0:73 1.000000 |
| 0:75 Sequence |
| 0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:75 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'c1' (uniform int) |
| 0:? 'c2' (uniform 2-component vector of int) |
| 0:? 'c3' (uniform 3-component vector of int) |
| 0:? 'c4' (uniform 4-component vector of int) |
| 0:? 'o1' (uniform int) |
| 0:? 'o2' (uniform 2-component vector of int) |
| 0:? 'o3' (uniform 3-component vector of int) |
| 0:? 'o4' (uniform 4-component vector of int) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 165 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 118 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "g_tTex1df4" |
| Name 14 "c2" |
| Name 27 "g_tTex1di4" |
| Name 37 "g_tTex1du4" |
| Name 47 "g_tTex2df4" |
| Name 51 "c3" |
| Name 60 "g_tTex2di4" |
| Name 69 "g_tTex2du4" |
| Name 78 "g_tTex3df4" |
| Name 81 "c4" |
| Name 90 "g_tTex3di4" |
| Name 99 "g_tTex3du4" |
| Name 106 "PS_OUTPUT" |
| MemberName 106(PS_OUTPUT) 0 "Color" |
| MemberName 106(PS_OUTPUT) 1 "Depth" |
| Name 108 "psout" |
| Name 118 "@entryPointOutput" |
| Name 123 "g_sSamp" |
| Name 126 "g_tTexcdf4" |
| Name 129 "g_tTexcdi4" |
| Name 132 "g_tTexcdu4" |
| Name 135 "g_tTex1df4a" |
| Name 138 "g_tTex1di4a" |
| Name 141 "g_tTex1du4a" |
| Name 144 "g_tTex2df4a" |
| Name 147 "g_tTex2di4a" |
| Name 150 "g_tTex2du4a" |
| Name 153 "g_tTexcdf4a" |
| Name 156 "g_tTexcdi4a" |
| Name 159 "g_tTexcdu4a" |
| Name 160 "c1" |
| Name 161 "o1" |
| Name 162 "o2" |
| Name 163 "o3" |
| Name 164 "o4" |
| Decorate 9(g_tTex1df4) DescriptorSet 0 |
| Decorate 9(g_tTex1df4) Binding 0 |
| Decorate 27(g_tTex1di4) DescriptorSet 0 |
| Decorate 37(g_tTex1du4) DescriptorSet 0 |
| Decorate 47(g_tTex2df4) DescriptorSet 0 |
| Decorate 60(g_tTex2di4) DescriptorSet 0 |
| Decorate 69(g_tTex2du4) DescriptorSet 0 |
| Decorate 78(g_tTex3df4) DescriptorSet 0 |
| Decorate 90(g_tTex3di4) DescriptorSet 0 |
| Decorate 99(g_tTex3du4) DescriptorSet 0 |
| MemberDecorate 106(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 118(@entryPointOutput) Location 0 |
| Decorate 123(g_sSamp) DescriptorSet 0 |
| Decorate 123(g_sSamp) Binding 0 |
| Decorate 126(g_tTexcdf4) DescriptorSet 0 |
| Decorate 129(g_tTexcdi4) DescriptorSet 0 |
| Decorate 132(g_tTexcdu4) DescriptorSet 0 |
| Decorate 135(g_tTex1df4a) DescriptorSet 0 |
| Decorate 138(g_tTex1di4a) DescriptorSet 0 |
| Decorate 141(g_tTex1du4a) DescriptorSet 0 |
| Decorate 144(g_tTex2df4a) DescriptorSet 0 |
| Decorate 147(g_tTex2di4a) DescriptorSet 0 |
| Decorate 150(g_tTex2du4a) DescriptorSet 0 |
| Decorate 153(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 156(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 159(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeImage 6(float) 1D sampled format:Unknown |
| 8: TypePointer UniformConstant 7 |
| 9(g_tTex1df4): 8(ptr) Variable UniformConstant |
| 11: TypeInt 32 1 |
| 12: TypeVector 11(int) 2 |
| 13: TypePointer UniformConstant 12(ivec2) |
| 14(c2): 13(ptr) Variable UniformConstant |
| 15: TypeInt 32 0 |
| 16: 15(int) Constant 0 |
| 17: TypePointer UniformConstant 11(int) |
| 20: 15(int) Constant 1 |
| 23: TypeVector 6(float) 4 |
| 25: TypeImage 11(int) 1D sampled format:Unknown |
| 26: TypePointer UniformConstant 25 |
| 27(g_tTex1di4): 26(ptr) Variable UniformConstant |
| 33: TypeVector 11(int) 4 |
| 35: TypeImage 15(int) 1D sampled format:Unknown |
| 36: TypePointer UniformConstant 35 |
| 37(g_tTex1du4): 36(ptr) Variable UniformConstant |
| 43: TypeVector 15(int) 4 |
| 45: TypeImage 6(float) 2D sampled format:Unknown |
| 46: TypePointer UniformConstant 45 |
| 47(g_tTex2df4): 46(ptr) Variable UniformConstant |
| 49: TypeVector 11(int) 3 |
| 50: TypePointer UniformConstant 49(ivec3) |
| 51(c3): 50(ptr) Variable UniformConstant |
| 54: 15(int) Constant 2 |
| 58: TypeImage 11(int) 2D sampled format:Unknown |
| 59: TypePointer UniformConstant 58 |
| 60(g_tTex2di4): 59(ptr) Variable UniformConstant |
| 67: TypeImage 15(int) 2D sampled format:Unknown |
| 68: TypePointer UniformConstant 67 |
| 69(g_tTex2du4): 68(ptr) Variable UniformConstant |
| 76: TypeImage 6(float) 3D sampled format:Unknown |
| 77: TypePointer UniformConstant 76 |
| 78(g_tTex3df4): 77(ptr) Variable UniformConstant |
| 80: TypePointer UniformConstant 33(ivec4) |
| 81(c4): 80(ptr) Variable UniformConstant |
| 84: 15(int) Constant 3 |
| 88: TypeImage 11(int) 3D sampled format:Unknown |
| 89: TypePointer UniformConstant 88 |
| 90(g_tTex3di4): 89(ptr) Variable UniformConstant |
| 97: TypeImage 15(int) 3D sampled format:Unknown |
| 98: TypePointer UniformConstant 97 |
| 99(g_tTex3du4): 98(ptr) Variable UniformConstant |
| 106(PS_OUTPUT): TypeStruct 23(fvec4) 6(float) |
| 107: TypePointer Function 106(PS_OUTPUT) |
| 109: 11(int) Constant 0 |
| 110: 6(float) Constant 1065353216 |
| 111: 23(fvec4) ConstantComposite 110 110 110 110 |
| 112: TypePointer Function 23(fvec4) |
| 114: 11(int) Constant 1 |
| 115: TypePointer Function 6(float) |
| 117: TypePointer Output 106(PS_OUTPUT) |
| 118(@entryPointOutput): 117(ptr) Variable Output |
| 121: TypeSampler |
| 122: TypePointer UniformConstant 121 |
| 123(g_sSamp): 122(ptr) Variable UniformConstant |
| 124: TypeImage 6(float) Cube sampled format:Unknown |
| 125: TypePointer UniformConstant 124 |
| 126(g_tTexcdf4): 125(ptr) Variable UniformConstant |
| 127: TypeImage 11(int) Cube sampled format:Unknown |
| 128: TypePointer UniformConstant 127 |
| 129(g_tTexcdi4): 128(ptr) Variable UniformConstant |
| 130: TypeImage 15(int) Cube sampled format:Unknown |
| 131: TypePointer UniformConstant 130 |
| 132(g_tTexcdu4): 131(ptr) Variable UniformConstant |
| 133: TypeImage 6(float) 1D array sampled format:Unknown |
| 134: TypePointer UniformConstant 133 |
| 135(g_tTex1df4a): 134(ptr) Variable UniformConstant |
| 136: TypeImage 11(int) 1D array sampled format:Unknown |
| 137: TypePointer UniformConstant 136 |
| 138(g_tTex1di4a): 137(ptr) Variable UniformConstant |
| 139: TypeImage 15(int) 1D array sampled format:Unknown |
| 140: TypePointer UniformConstant 139 |
| 141(g_tTex1du4a): 140(ptr) Variable UniformConstant |
| 142: TypeImage 6(float) 2D array sampled format:Unknown |
| 143: TypePointer UniformConstant 142 |
| 144(g_tTex2df4a): 143(ptr) Variable UniformConstant |
| 145: TypeImage 11(int) 2D array sampled format:Unknown |
| 146: TypePointer UniformConstant 145 |
| 147(g_tTex2di4a): 146(ptr) Variable UniformConstant |
| 148: TypeImage 15(int) 2D array sampled format:Unknown |
| 149: TypePointer UniformConstant 148 |
| 150(g_tTex2du4a): 149(ptr) Variable UniformConstant |
| 151: TypeImage 6(float) Cube array sampled format:Unknown |
| 152: TypePointer UniformConstant 151 |
| 153(g_tTexcdf4a): 152(ptr) Variable UniformConstant |
| 154: TypeImage 11(int) Cube array sampled format:Unknown |
| 155: TypePointer UniformConstant 154 |
| 156(g_tTexcdi4a): 155(ptr) Variable UniformConstant |
| 157: TypeImage 15(int) Cube array sampled format:Unknown |
| 158: TypePointer UniformConstant 157 |
| 159(g_tTexcdu4a): 158(ptr) Variable UniformConstant |
| 160(c1): 17(ptr) Variable UniformConstant |
| 161(o1): 17(ptr) Variable UniformConstant |
| 162(o2): 13(ptr) Variable UniformConstant |
| 163(o3): 50(ptr) Variable UniformConstant |
| 164(o4): 80(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 108(psout): 107(ptr) Variable Function |
| 10: 7 Load 9(g_tTex1df4) |
| 18: 17(ptr) AccessChain 14(c2) 16 |
| 19: 11(int) Load 18 |
| 21: 17(ptr) AccessChain 14(c2) 20 |
| 22: 11(int) Load 21 |
| 24: 23(fvec4) ImageFetch 10 19 Lod 22 |
| 28: 25 Load 27(g_tTex1di4) |
| 29: 17(ptr) AccessChain 14(c2) 16 |
| 30: 11(int) Load 29 |
| 31: 17(ptr) AccessChain 14(c2) 20 |
| 32: 11(int) Load 31 |
| 34: 33(ivec4) ImageFetch 28 30 Lod 32 |
| 38: 35 Load 37(g_tTex1du4) |
| 39: 17(ptr) AccessChain 14(c2) 16 |
| 40: 11(int) Load 39 |
| 41: 17(ptr) AccessChain 14(c2) 20 |
| 42: 11(int) Load 41 |
| 44: 43(ivec4) ImageFetch 38 40 Lod 42 |
| 48: 45 Load 47(g_tTex2df4) |
| 52: 49(ivec3) Load 51(c3) |
| 53: 12(ivec2) VectorShuffle 52 52 0 1 |
| 55: 17(ptr) AccessChain 51(c3) 54 |
| 56: 11(int) Load 55 |
| 57: 23(fvec4) ImageFetch 48 53 Lod 56 |
| 61: 58 Load 60(g_tTex2di4) |
| 62: 49(ivec3) Load 51(c3) |
| 63: 12(ivec2) VectorShuffle 62 62 0 1 |
| 64: 17(ptr) AccessChain 51(c3) 54 |
| 65: 11(int) Load 64 |
| 66: 33(ivec4) ImageFetch 61 63 Lod 65 |
| 70: 67 Load 69(g_tTex2du4) |
| 71: 49(ivec3) Load 51(c3) |
| 72: 12(ivec2) VectorShuffle 71 71 0 1 |
| 73: 17(ptr) AccessChain 51(c3) 54 |
| 74: 11(int) Load 73 |
| 75: 43(ivec4) ImageFetch 70 72 Lod 74 |
| 79: 76 Load 78(g_tTex3df4) |
| 82: 33(ivec4) Load 81(c4) |
| 83: 49(ivec3) VectorShuffle 82 82 0 1 2 |
| 85: 17(ptr) AccessChain 81(c4) 84 |
| 86: 11(int) Load 85 |
| 87: 23(fvec4) ImageFetch 79 83 Lod 86 |
| 91: 88 Load 90(g_tTex3di4) |
| 92: 33(ivec4) Load 81(c4) |
| 93: 49(ivec3) VectorShuffle 92 92 0 1 2 |
| 94: 17(ptr) AccessChain 81(c4) 84 |
| 95: 11(int) Load 94 |
| 96: 33(ivec4) ImageFetch 91 93 Lod 95 |
| 100: 97 Load 99(g_tTex3du4) |
| 101: 33(ivec4) Load 81(c4) |
| 102: 49(ivec3) VectorShuffle 101 101 0 1 2 |
| 103: 17(ptr) AccessChain 81(c4) 84 |
| 104: 11(int) Load 103 |
| 105: 43(ivec4) ImageFetch 100 102 Lod 104 |
| 113: 112(ptr) AccessChain 108(psout) 109 |
| Store 113 111 |
| 116: 115(ptr) AccessChain 108(psout) 114 |
| Store 116 110 |
| 119:106(PS_OUTPUT) Load 108(psout) |
| Store 118(@entryPointOutput) 119 |
| Return |
| FunctionEnd |