| hlsl.samplebias.basic.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:52 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:28 Function Parameters: |
| 0:? Sequence |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval10' (temp 4-component vector of float) |
| 0:31 texture (global 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler1D) |
| 0:31 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:31 Constant: |
| 0:31 0.100000 |
| 0:31 Constant: |
| 0:31 0.500000 |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval11' (temp 4-component vector of int) |
| 0:32 texture (global 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler1D) |
| 0:32 'g_tTex1di4' (uniform itexture1D) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:32 Constant: |
| 0:32 0.200000 |
| 0:32 Constant: |
| 0:32 0.500000 |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval12' (temp 4-component vector of uint) |
| 0:33 texture (global 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler1D) |
| 0:33 'g_tTex1du4' (uniform utexture1D) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:33 Constant: |
| 0:33 0.300000 |
| 0:33 Constant: |
| 0:33 0.500000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 'txval20' (temp 4-component vector of float) |
| 0:35 texture (global 4-component vector of float) |
| 0:35 Construct combined texture-sampler (temp sampler2D) |
| 0:35 'g_tTex2df4' (uniform texture2D) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:35 Constant: |
| 0:35 0.500000 |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of int) |
| 0:36 'txval21' (temp 4-component vector of int) |
| 0:36 texture (global 4-component vector of int) |
| 0:36 Construct combined texture-sampler (temp isampler2D) |
| 0:36 'g_tTex2di4' (uniform itexture2D) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:36 Constant: |
| 0:36 0.500000 |
| 0:37 Sequence |
| 0:37 move second child to first child (temp 4-component vector of uint) |
| 0:37 'txval22' (temp 4-component vector of uint) |
| 0:37 texture (global 4-component vector of uint) |
| 0:37 Construct combined texture-sampler (temp usampler2D) |
| 0:37 'g_tTex2du4' (uniform utexture2D) |
| 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:37 Constant: |
| 0:37 0.500000 |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 'txval30' (temp 4-component vector of float) |
| 0:39 texture (global 4-component vector of float) |
| 0:39 Construct combined texture-sampler (temp sampler3D) |
| 0:39 'g_tTex3df4' (uniform texture3D) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:39 Constant: |
| 0:39 0.500000 |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of int) |
| 0:40 'txval31' (temp 4-component vector of int) |
| 0:40 texture (global 4-component vector of int) |
| 0:40 Construct combined texture-sampler (temp isampler3D) |
| 0:40 'g_tTex3di4' (uniform itexture3D) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:40 Constant: |
| 0:40 0.500000 |
| 0:41 Sequence |
| 0:41 move second child to first child (temp 4-component vector of uint) |
| 0:41 'txval32' (temp 4-component vector of uint) |
| 0:41 texture (global 4-component vector of uint) |
| 0:41 Construct combined texture-sampler (temp usampler3D) |
| 0:41 'g_tTex3du4' (uniform utexture3D) |
| 0:41 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:41 Constant: |
| 0:41 0.500000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp 4-component vector of float) |
| 0:43 'txval40' (temp 4-component vector of float) |
| 0:43 texture (global 4-component vector of float) |
| 0:43 Construct combined texture-sampler (temp samplerCube) |
| 0:43 'g_tTexcdf4' (uniform textureCube) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:43 Constant: |
| 0:43 0.500000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp 4-component vector of int) |
| 0:44 'txval41' (temp 4-component vector of int) |
| 0:44 texture (global 4-component vector of int) |
| 0:44 Construct combined texture-sampler (temp isamplerCube) |
| 0:44 'g_tTexcdi4' (uniform itextureCube) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:44 Constant: |
| 0:44 0.500000 |
| 0:45 Sequence |
| 0:45 move second child to first child (temp 4-component vector of uint) |
| 0:45 'txval42' (temp 4-component vector of uint) |
| 0:45 texture (global 4-component vector of uint) |
| 0:45 Construct combined texture-sampler (temp usamplerCube) |
| 0:45 'g_tTexcdu4' (uniform utextureCube) |
| 0:45 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:45 Constant: |
| 0:45 0.500000 |
| 0:47 move second child to first child (temp 4-component vector of float) |
| 0:47 Color: direct index for structure (temp 4-component vector of float) |
| 0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:47 Constant: |
| 0:47 0 (const int) |
| 0:47 Constant: |
| 0:47 1.000000 |
| 0:47 1.000000 |
| 0:47 1.000000 |
| 0:47 1.000000 |
| 0:48 move second child to first child (temp float) |
| 0:48 Depth: direct index for structure (temp float FragDepth) |
| 0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:48 Constant: |
| 0:48 1 (const int) |
| 0:48 Constant: |
| 0:48 1.000000 |
| 0:50 Sequence |
| 0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:50 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:52 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:28 Function Parameters: |
| 0:? Sequence |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval10' (temp 4-component vector of float) |
| 0:31 texture (global 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler1D) |
| 0:31 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:31 Constant: |
| 0:31 0.100000 |
| 0:31 Constant: |
| 0:31 0.500000 |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval11' (temp 4-component vector of int) |
| 0:32 texture (global 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler1D) |
| 0:32 'g_tTex1di4' (uniform itexture1D) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:32 Constant: |
| 0:32 0.200000 |
| 0:32 Constant: |
| 0:32 0.500000 |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval12' (temp 4-component vector of uint) |
| 0:33 texture (global 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler1D) |
| 0:33 'g_tTex1du4' (uniform utexture1D) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:33 Constant: |
| 0:33 0.300000 |
| 0:33 Constant: |
| 0:33 0.500000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 'txval20' (temp 4-component vector of float) |
| 0:35 texture (global 4-component vector of float) |
| 0:35 Construct combined texture-sampler (temp sampler2D) |
| 0:35 'g_tTex2df4' (uniform texture2D) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:35 Constant: |
| 0:35 0.500000 |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of int) |
| 0:36 'txval21' (temp 4-component vector of int) |
| 0:36 texture (global 4-component vector of int) |
| 0:36 Construct combined texture-sampler (temp isampler2D) |
| 0:36 'g_tTex2di4' (uniform itexture2D) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:36 Constant: |
| 0:36 0.500000 |
| 0:37 Sequence |
| 0:37 move second child to first child (temp 4-component vector of uint) |
| 0:37 'txval22' (temp 4-component vector of uint) |
| 0:37 texture (global 4-component vector of uint) |
| 0:37 Construct combined texture-sampler (temp usampler2D) |
| 0:37 'g_tTex2du4' (uniform utexture2D) |
| 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:37 Constant: |
| 0:37 0.500000 |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 'txval30' (temp 4-component vector of float) |
| 0:39 texture (global 4-component vector of float) |
| 0:39 Construct combined texture-sampler (temp sampler3D) |
| 0:39 'g_tTex3df4' (uniform texture3D) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:39 Constant: |
| 0:39 0.500000 |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of int) |
| 0:40 'txval31' (temp 4-component vector of int) |
| 0:40 texture (global 4-component vector of int) |
| 0:40 Construct combined texture-sampler (temp isampler3D) |
| 0:40 'g_tTex3di4' (uniform itexture3D) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:40 Constant: |
| 0:40 0.500000 |
| 0:41 Sequence |
| 0:41 move second child to first child (temp 4-component vector of uint) |
| 0:41 'txval32' (temp 4-component vector of uint) |
| 0:41 texture (global 4-component vector of uint) |
| 0:41 Construct combined texture-sampler (temp usampler3D) |
| 0:41 'g_tTex3du4' (uniform utexture3D) |
| 0:41 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:41 Constant: |
| 0:41 0.500000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp 4-component vector of float) |
| 0:43 'txval40' (temp 4-component vector of float) |
| 0:43 texture (global 4-component vector of float) |
| 0:43 Construct combined texture-sampler (temp samplerCube) |
| 0:43 'g_tTexcdf4' (uniform textureCube) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:43 Constant: |
| 0:43 0.500000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp 4-component vector of int) |
| 0:44 'txval41' (temp 4-component vector of int) |
| 0:44 texture (global 4-component vector of int) |
| 0:44 Construct combined texture-sampler (temp isamplerCube) |
| 0:44 'g_tTexcdi4' (uniform itextureCube) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:44 Constant: |
| 0:44 0.500000 |
| 0:45 Sequence |
| 0:45 move second child to first child (temp 4-component vector of uint) |
| 0:45 'txval42' (temp 4-component vector of uint) |
| 0:45 texture (global 4-component vector of uint) |
| 0:45 Construct combined texture-sampler (temp usamplerCube) |
| 0:45 'g_tTexcdu4' (uniform utextureCube) |
| 0:45 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:45 Constant: |
| 0:45 0.500000 |
| 0:47 move second child to first child (temp 4-component vector of float) |
| 0:47 Color: direct index for structure (temp 4-component vector of float) |
| 0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:47 Constant: |
| 0:47 0 (const int) |
| 0:47 Constant: |
| 0:47 1.000000 |
| 0:47 1.000000 |
| 0:47 1.000000 |
| 0:47 1.000000 |
| 0:48 move second child to first child (temp float) |
| 0:48 Depth: direct index for structure (temp float FragDepth) |
| 0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:48 Constant: |
| 0:48 1 (const int) |
| 0:48 Constant: |
| 0:48 1.000000 |
| 0:50 Sequence |
| 0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:50 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 158 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 154 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "txval10" |
| Name 12 "g_tTex1df4" |
| Name 16 "g_sSamp" |
| Name 26 "txval11" |
| Name 29 "g_tTex1di4" |
| Name 39 "txval12" |
| Name 42 "g_tTex1du4" |
| Name 49 "txval20" |
| Name 52 "g_tTex2df4" |
| Name 60 "txval21" |
| Name 63 "g_tTex2di4" |
| Name 71 "txval22" |
| Name 74 "g_tTex2du4" |
| Name 82 "txval30" |
| Name 85 "g_tTex3df4" |
| Name 93 "txval31" |
| Name 96 "g_tTex3di4" |
| Name 103 "txval32" |
| Name 106 "g_tTex3du4" |
| Name 116 "txval40" |
| Name 119 "g_tTexcdf4" |
| Name 125 "txval41" |
| Name 128 "g_tTexcdi4" |
| Name 134 "txval42" |
| Name 137 "g_tTexcdu4" |
| Name 143 "PS_OUTPUT" |
| MemberName 143(PS_OUTPUT) 0 "Color" |
| MemberName 143(PS_OUTPUT) 1 "Depth" |
| Name 145 "psout" |
| Name 154 "@entryPointOutput" |
| Name 157 "g_tTex1df4a" |
| Decorate 12(g_tTex1df4) DescriptorSet 0 |
| Decorate 12(g_tTex1df4) Binding 0 |
| Decorate 16(g_sSamp) DescriptorSet 0 |
| Decorate 16(g_sSamp) Binding 0 |
| Decorate 29(g_tTex1di4) DescriptorSet 0 |
| Decorate 42(g_tTex1du4) DescriptorSet 0 |
| Decorate 52(g_tTex2df4) DescriptorSet 0 |
| Decorate 63(g_tTex2di4) DescriptorSet 0 |
| Decorate 74(g_tTex2du4) DescriptorSet 0 |
| Decorate 85(g_tTex3df4) DescriptorSet 0 |
| Decorate 96(g_tTex3di4) DescriptorSet 0 |
| Decorate 106(g_tTex3du4) DescriptorSet 0 |
| Decorate 119(g_tTexcdf4) DescriptorSet 0 |
| Decorate 128(g_tTexcdi4) DescriptorSet 0 |
| Decorate 137(g_tTexcdu4) DescriptorSet 0 |
| MemberDecorate 143(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 154(@entryPointOutput) Location 0 |
| Decorate 157(g_tTex1df4a) DescriptorSet 0 |
| Decorate 157(g_tTex1df4a) Binding 1 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 1D sampled format:Unknown |
| 11: TypePointer UniformConstant 10 |
| 12(g_tTex1df4): 11(ptr) Variable UniformConstant |
| 14: TypeSampler |
| 15: TypePointer UniformConstant 14 |
| 16(g_sSamp): 15(ptr) Variable UniformConstant |
| 18: TypeSampledImage 10 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1056964608 |
| 23: TypeInt 32 1 |
| 24: TypeVector 23(int) 4 |
| 25: TypePointer Function 24(ivec4) |
| 27: TypeImage 23(int) 1D sampled format:Unknown |
| 28: TypePointer UniformConstant 27 |
| 29(g_tTex1di4): 28(ptr) Variable UniformConstant |
| 32: TypeSampledImage 27 |
| 34: 6(float) Constant 1045220557 |
| 36: TypeInt 32 0 |
| 37: TypeVector 36(int) 4 |
| 38: TypePointer Function 37(ivec4) |
| 40: TypeImage 36(int) 1D sampled format:Unknown |
| 41: TypePointer UniformConstant 40 |
| 42(g_tTex1du4): 41(ptr) Variable UniformConstant |
| 45: TypeSampledImage 40 |
| 47: 6(float) Constant 1050253722 |
| 50: TypeImage 6(float) 2D sampled format:Unknown |
| 51: TypePointer UniformConstant 50 |
| 52(g_tTex2df4): 51(ptr) Variable UniformConstant |
| 55: TypeSampledImage 50 |
| 57: TypeVector 6(float) 2 |
| 58: 57(fvec2) ConstantComposite 20 34 |
| 61: TypeImage 23(int) 2D sampled format:Unknown |
| 62: TypePointer UniformConstant 61 |
| 63(g_tTex2di4): 62(ptr) Variable UniformConstant |
| 66: TypeSampledImage 61 |
| 68: 6(float) Constant 1053609165 |
| 69: 57(fvec2) ConstantComposite 47 68 |
| 72: TypeImage 36(int) 2D sampled format:Unknown |
| 73: TypePointer UniformConstant 72 |
| 74(g_tTex2du4): 73(ptr) Variable UniformConstant |
| 77: TypeSampledImage 72 |
| 79: 6(float) Constant 1058642330 |
| 80: 57(fvec2) ConstantComposite 21 79 |
| 83: TypeImage 6(float) 3D sampled format:Unknown |
| 84: TypePointer UniformConstant 83 |
| 85(g_tTex3df4): 84(ptr) Variable UniformConstant |
| 88: TypeSampledImage 83 |
| 90: TypeVector 6(float) 3 |
| 91: 90(fvec3) ConstantComposite 20 34 47 |
| 94: TypeImage 23(int) 3D sampled format:Unknown |
| 95: TypePointer UniformConstant 94 |
| 96(g_tTex3di4): 95(ptr) Variable UniformConstant |
| 99: TypeSampledImage 94 |
| 101: 90(fvec3) ConstantComposite 68 21 79 |
| 104: TypeImage 36(int) 3D sampled format:Unknown |
| 105: TypePointer UniformConstant 104 |
| 106(g_tTex3du4): 105(ptr) Variable UniformConstant |
| 109: TypeSampledImage 104 |
| 111: 6(float) Constant 1060320051 |
| 112: 6(float) Constant 1061997773 |
| 113: 6(float) Constant 1063675494 |
| 114: 90(fvec3) ConstantComposite 111 112 113 |
| 117: TypeImage 6(float) Cube sampled format:Unknown |
| 118: TypePointer UniformConstant 117 |
| 119(g_tTexcdf4): 118(ptr) Variable UniformConstant |
| 122: TypeSampledImage 117 |
| 126: TypeImage 23(int) Cube sampled format:Unknown |
| 127: TypePointer UniformConstant 126 |
| 128(g_tTexcdi4): 127(ptr) Variable UniformConstant |
| 131: TypeSampledImage 126 |
| 135: TypeImage 36(int) Cube sampled format:Unknown |
| 136: TypePointer UniformConstant 135 |
| 137(g_tTexcdu4): 136(ptr) Variable UniformConstant |
| 140: TypeSampledImage 135 |
| 143(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) |
| 144: TypePointer Function 143(PS_OUTPUT) |
| 146: 23(int) Constant 0 |
| 147: 6(float) Constant 1065353216 |
| 148: 7(fvec4) ConstantComposite 147 147 147 147 |
| 150: 23(int) Constant 1 |
| 151: TypePointer Function 6(float) |
| 153: TypePointer Output 143(PS_OUTPUT) |
| 154(@entryPointOutput): 153(ptr) Variable Output |
| 157(g_tTex1df4a): 11(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(txval10): 8(ptr) Variable Function |
| 26(txval11): 25(ptr) Variable Function |
| 39(txval12): 38(ptr) Variable Function |
| 49(txval20): 8(ptr) Variable Function |
| 60(txval21): 25(ptr) Variable Function |
| 71(txval22): 38(ptr) Variable Function |
| 82(txval30): 8(ptr) Variable Function |
| 93(txval31): 25(ptr) Variable Function |
| 103(txval32): 38(ptr) Variable Function |
| 116(txval40): 8(ptr) Variable Function |
| 125(txval41): 25(ptr) Variable Function |
| 134(txval42): 38(ptr) Variable Function |
| 145(psout): 144(ptr) Variable Function |
| 13: 10 Load 12(g_tTex1df4) |
| 17: 14 Load 16(g_sSamp) |
| 19: 18 SampledImage 13 17 |
| 22: 7(fvec4) ImageSampleImplicitLod 19 20 Bias 21 |
| Store 9(txval10) 22 |
| 30: 27 Load 29(g_tTex1di4) |
| 31: 14 Load 16(g_sSamp) |
| 33: 32 SampledImage 30 31 |
| 35: 24(ivec4) ImageSampleImplicitLod 33 34 Bias 21 |
| Store 26(txval11) 35 |
| 43: 40 Load 42(g_tTex1du4) |
| 44: 14 Load 16(g_sSamp) |
| 46: 45 SampledImage 43 44 |
| 48: 37(ivec4) ImageSampleImplicitLod 46 47 Bias 21 |
| Store 39(txval12) 48 |
| 53: 50 Load 52(g_tTex2df4) |
| 54: 14 Load 16(g_sSamp) |
| 56: 55 SampledImage 53 54 |
| 59: 7(fvec4) ImageSampleImplicitLod 56 58 Bias 21 |
| Store 49(txval20) 59 |
| 64: 61 Load 63(g_tTex2di4) |
| 65: 14 Load 16(g_sSamp) |
| 67: 66 SampledImage 64 65 |
| 70: 24(ivec4) ImageSampleImplicitLod 67 69 Bias 21 |
| Store 60(txval21) 70 |
| 75: 72 Load 74(g_tTex2du4) |
| 76: 14 Load 16(g_sSamp) |
| 78: 77 SampledImage 75 76 |
| 81: 37(ivec4) ImageSampleImplicitLod 78 80 Bias 21 |
| Store 71(txval22) 81 |
| 86: 83 Load 85(g_tTex3df4) |
| 87: 14 Load 16(g_sSamp) |
| 89: 88 SampledImage 86 87 |
| 92: 7(fvec4) ImageSampleImplicitLod 89 91 Bias 21 |
| Store 82(txval30) 92 |
| 97: 94 Load 96(g_tTex3di4) |
| 98: 14 Load 16(g_sSamp) |
| 100: 99 SampledImage 97 98 |
| 102: 24(ivec4) ImageSampleImplicitLod 100 101 Bias 21 |
| Store 93(txval31) 102 |
| 107: 104 Load 106(g_tTex3du4) |
| 108: 14 Load 16(g_sSamp) |
| 110: 109 SampledImage 107 108 |
| 115: 37(ivec4) ImageSampleImplicitLod 110 114 Bias 21 |
| Store 103(txval32) 115 |
| 120: 117 Load 119(g_tTexcdf4) |
| 121: 14 Load 16(g_sSamp) |
| 123: 122 SampledImage 120 121 |
| 124: 7(fvec4) ImageSampleImplicitLod 123 91 Bias 21 |
| Store 116(txval40) 124 |
| 129: 126 Load 128(g_tTexcdi4) |
| 130: 14 Load 16(g_sSamp) |
| 132: 131 SampledImage 129 130 |
| 133: 24(ivec4) ImageSampleImplicitLod 132 101 Bias 21 |
| Store 125(txval41) 133 |
| 138: 135 Load 137(g_tTexcdu4) |
| 139: 14 Load 16(g_sSamp) |
| 141: 140 SampledImage 138 139 |
| 142: 37(ivec4) ImageSampleImplicitLod 141 114 Bias 21 |
| Store 134(txval42) 142 |
| 149: 8(ptr) AccessChain 145(psout) 146 |
| Store 149 148 |
| 152: 151(ptr) AccessChain 145(psout) 150 |
| Store 152 147 |
| 155:143(PS_OUTPUT) Load 145(psout) |
| Store 154(@entryPointOutput) 155 |
| Return |
| FunctionEnd |