| hlsl.samplecmp.offsetarray.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:68 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r11' (temp float) |
| 0:42 textureOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r13' (temp float) |
| 0:43 textureOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r15' (temp float) |
| 0:44 textureOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r31' (temp float) |
| 0:47 textureOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r33' (temp float) |
| 0:48 textureOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r35' (temp float) |
| 0:49 textureOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:63 move second child to first child (temp 4-component vector of float) |
| 0:63 Color: direct index for structure (temp 4-component vector of float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:63 Constant: |
| 0:63 0 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:64 move second child to first child (temp float) |
| 0:64 Depth: direct index for structure (temp float FragDepth) |
| 0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:64 Constant: |
| 0:64 1 (const int) |
| 0:64 Constant: |
| 0:64 1.000000 |
| 0:66 Sequence |
| 0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:66 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:68 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r11' (temp float) |
| 0:42 textureOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r13' (temp float) |
| 0:43 textureOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r15' (temp float) |
| 0:44 textureOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r31' (temp float) |
| 0:47 textureOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r33' (temp float) |
| 0:48 textureOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r35' (temp float) |
| 0:49 textureOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:63 move second child to first child (temp 4-component vector of float) |
| 0:63 Color: direct index for structure (temp 4-component vector of float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:63 Constant: |
| 0:63 0 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:64 move second child to first child (temp float) |
| 0:64 Depth: direct index for structure (temp float FragDepth) |
| 0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:64 Constant: |
| 0:64 1 (const int) |
| 0:64 Constant: |
| 0:64 1.000000 |
| 0:66 Sequence |
| 0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:66 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 157 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 109 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r11" |
| Name 11 "g_tTex1df4a" |
| Name 15 "g_sSamp" |
| Name 30 "r13" |
| Name 33 "g_tTex1di4a" |
| Name 42 "r15" |
| Name 46 "g_tTex1du4a" |
| Name 55 "r31" |
| Name 58 "g_tTex2df4a" |
| Name 73 "r33" |
| Name 76 "g_tTex2di4a" |
| Name 85 "r35" |
| Name 88 "g_tTex2du4a" |
| Name 98 "PS_OUTPUT" |
| MemberName 98(PS_OUTPUT) 0 "Color" |
| MemberName 98(PS_OUTPUT) 1 "Depth" |
| Name 100 "psout" |
| Name 109 "@entryPointOutput" |
| Name 114 "g_tTex1df4" |
| Name 117 "g_tTex1di4" |
| Name 120 "g_tTex1du4" |
| Name 123 "g_tTex2df4" |
| Name 126 "g_tTex2di4" |
| Name 129 "g_tTex2du4" |
| Name 132 "g_tTex3df4" |
| Name 135 "g_tTex3di4" |
| Name 138 "g_tTex3du4" |
| Name 141 "g_tTexcdf4" |
| Name 144 "g_tTexcdi4" |
| Name 147 "g_tTexcdu4" |
| Name 150 "g_tTexcdf4a" |
| Name 153 "g_tTexcdi4a" |
| Name 156 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4a) DescriptorSet 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 33(g_tTex1di4a) DescriptorSet 0 |
| Decorate 46(g_tTex1du4a) DescriptorSet 0 |
| Decorate 58(g_tTex2df4a) DescriptorSet 0 |
| Decorate 76(g_tTex2di4a) DescriptorSet 0 |
| Decorate 88(g_tTex2du4a) DescriptorSet 0 |
| MemberDecorate 98(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 109(@entryPointOutput) Location 0 |
| Decorate 114(g_tTex1df4) DescriptorSet 0 |
| Decorate 114(g_tTex1df4) Binding 0 |
| Decorate 117(g_tTex1di4) DescriptorSet 0 |
| Decorate 120(g_tTex1du4) DescriptorSet 0 |
| Decorate 123(g_tTex2df4) DescriptorSet 0 |
| Decorate 126(g_tTex2di4) DescriptorSet 0 |
| Decorate 129(g_tTex2du4) DescriptorSet 0 |
| Decorate 132(g_tTex3df4) DescriptorSet 0 |
| Decorate 135(g_tTex3di4) DescriptorSet 0 |
| Decorate 138(g_tTex3du4) DescriptorSet 0 |
| Decorate 141(g_tTexcdf4) DescriptorSet 0 |
| Decorate 144(g_tTexcdi4) DescriptorSet 0 |
| Decorate 147(g_tTexcdu4) DescriptorSet 0 |
| Decorate 150(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 153(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 156(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D array sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4a): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth array sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: 6(float) Constant 1061158912 |
| 26: TypeInt 32 1 |
| 27: 26(int) Constant 2 |
| 31: TypeImage 26(int) 1D array sampled format:Unknown |
| 32: TypePointer UniformConstant 31 |
| 33(g_tTex1di4a): 32(ptr) Variable UniformConstant |
| 36: TypeImage 26(int) 1D depth array sampled format:Unknown |
| 37: TypeSampledImage 36 |
| 43: TypeInt 32 0 |
| 44: TypeImage 43(int) 1D array sampled format:Unknown |
| 45: TypePointer UniformConstant 44 |
| 46(g_tTex1du4a): 45(ptr) Variable UniformConstant |
| 49: TypeImage 43(int) 1D depth array sampled format:Unknown |
| 50: TypeSampledImage 49 |
| 56: TypeImage 6(float) 2D array sampled format:Unknown |
| 57: TypePointer UniformConstant 56 |
| 58(g_tTex2df4a): 57(ptr) Variable UniformConstant |
| 61: TypeImage 6(float) 2D depth array sampled format:Unknown |
| 62: TypeSampledImage 61 |
| 64: TypeVector 6(float) 3 |
| 65: 6(float) Constant 1050253722 |
| 66: 64(fvec3) ConstantComposite 21 22 65 |
| 68: TypeVector 26(int) 2 |
| 69: 26(int) Constant 3 |
| 70: 68(ivec2) ConstantComposite 27 69 |
| 74: TypeImage 26(int) 2D array sampled format:Unknown |
| 75: TypePointer UniformConstant 74 |
| 76(g_tTex2di4a): 75(ptr) Variable UniformConstant |
| 79: TypeImage 26(int) 2D depth array sampled format:Unknown |
| 80: TypeSampledImage 79 |
| 86: TypeImage 43(int) 2D array sampled format:Unknown |
| 87: TypePointer UniformConstant 86 |
| 88(g_tTex2du4a): 87(ptr) Variable UniformConstant |
| 91: TypeImage 43(int) 2D depth array sampled format:Unknown |
| 92: TypeSampledImage 91 |
| 97: TypeVector 6(float) 4 |
| 98(PS_OUTPUT): TypeStruct 97(fvec4) 6(float) |
| 99: TypePointer Function 98(PS_OUTPUT) |
| 101: 26(int) Constant 0 |
| 102: 6(float) Constant 1065353216 |
| 103: 97(fvec4) ConstantComposite 102 102 102 102 |
| 104: TypePointer Function 97(fvec4) |
| 106: 26(int) Constant 1 |
| 108: TypePointer Output 98(PS_OUTPUT) |
| 109(@entryPointOutput): 108(ptr) Variable Output |
| 112: TypeImage 6(float) 1D sampled format:Unknown |
| 113: TypePointer UniformConstant 112 |
| 114(g_tTex1df4): 113(ptr) Variable UniformConstant |
| 115: TypeImage 26(int) 1D sampled format:Unknown |
| 116: TypePointer UniformConstant 115 |
| 117(g_tTex1di4): 116(ptr) Variable UniformConstant |
| 118: TypeImage 43(int) 1D sampled format:Unknown |
| 119: TypePointer UniformConstant 118 |
| 120(g_tTex1du4): 119(ptr) Variable UniformConstant |
| 121: TypeImage 6(float) 2D sampled format:Unknown |
| 122: TypePointer UniformConstant 121 |
| 123(g_tTex2df4): 122(ptr) Variable UniformConstant |
| 124: TypeImage 26(int) 2D sampled format:Unknown |
| 125: TypePointer UniformConstant 124 |
| 126(g_tTex2di4): 125(ptr) Variable UniformConstant |
| 127: TypeImage 43(int) 2D sampled format:Unknown |
| 128: TypePointer UniformConstant 127 |
| 129(g_tTex2du4): 128(ptr) Variable UniformConstant |
| 130: TypeImage 6(float) 3D sampled format:Unknown |
| 131: TypePointer UniformConstant 130 |
| 132(g_tTex3df4): 131(ptr) Variable UniformConstant |
| 133: TypeImage 26(int) 3D sampled format:Unknown |
| 134: TypePointer UniformConstant 133 |
| 135(g_tTex3di4): 134(ptr) Variable UniformConstant |
| 136: TypeImage 43(int) 3D sampled format:Unknown |
| 137: TypePointer UniformConstant 136 |
| 138(g_tTex3du4): 137(ptr) Variable UniformConstant |
| 139: TypeImage 6(float) Cube sampled format:Unknown |
| 140: TypePointer UniformConstant 139 |
| 141(g_tTexcdf4): 140(ptr) Variable UniformConstant |
| 142: TypeImage 26(int) Cube sampled format:Unknown |
| 143: TypePointer UniformConstant 142 |
| 144(g_tTexcdi4): 143(ptr) Variable UniformConstant |
| 145: TypeImage 43(int) Cube sampled format:Unknown |
| 146: TypePointer UniformConstant 145 |
| 147(g_tTexcdu4): 146(ptr) Variable UniformConstant |
| 148: TypeImage 6(float) Cube array sampled format:Unknown |
| 149: TypePointer UniformConstant 148 |
| 150(g_tTexcdf4a): 149(ptr) Variable UniformConstant |
| 151: TypeImage 26(int) Cube array sampled format:Unknown |
| 152: TypePointer UniformConstant 151 |
| 153(g_tTexcdi4a): 152(ptr) Variable UniformConstant |
| 154: TypeImage 43(int) Cube array sampled format:Unknown |
| 155: TypePointer UniformConstant 154 |
| 156(g_tTexcdu4a): 155(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r11): 7(ptr) Variable Function |
| 30(r13): 7(ptr) Variable Function |
| 42(r15): 7(ptr) Variable Function |
| 55(r31): 7(ptr) Variable Function |
| 73(r33): 7(ptr) Variable Function |
| 85(r35): 7(ptr) Variable Function |
| 100(psout): 99(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4a) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 25: 6(float) CompositeExtract 23 0 |
| 28: 6(float) CompositeExtract 25 0 |
| 29: 6(float) ImageSampleDrefImplicitLod 19 25 28 ConstOffset 27 |
| Store 8(r11) 29 |
| 34: 31 Load 33(g_tTex1di4a) |
| 35: 13 Load 15(g_sSamp) |
| 38: 37 SampledImage 34 35 |
| 39: 6(float) CompositeExtract 23 0 |
| 40: 6(float) CompositeExtract 39 0 |
| 41: 6(float) ImageSampleDrefImplicitLod 38 39 40 ConstOffset 27 |
| Store 30(r13) 41 |
| 47: 44 Load 46(g_tTex1du4a) |
| 48: 13 Load 15(g_sSamp) |
| 51: 50 SampledImage 47 48 |
| 52: 6(float) CompositeExtract 23 0 |
| 53: 6(float) CompositeExtract 52 0 |
| 54: 6(float) ImageSampleDrefImplicitLod 51 52 53 ConstOffset 27 |
| Store 42(r15) 54 |
| 59: 56 Load 58(g_tTex2df4a) |
| 60: 13 Load 15(g_sSamp) |
| 63: 62 SampledImage 59 60 |
| 67: 6(float) CompositeExtract 66 0 |
| 71: 6(float) CompositeExtract 67 0 |
| 72: 6(float) ImageSampleDrefImplicitLod 63 67 71 ConstOffset 70 |
| Store 55(r31) 72 |
| 77: 74 Load 76(g_tTex2di4a) |
| 78: 13 Load 15(g_sSamp) |
| 81: 80 SampledImage 77 78 |
| 82: 6(float) CompositeExtract 66 0 |
| 83: 6(float) CompositeExtract 82 0 |
| 84: 6(float) ImageSampleDrefImplicitLod 81 82 83 ConstOffset 70 |
| Store 73(r33) 84 |
| 89: 86 Load 88(g_tTex2du4a) |
| 90: 13 Load 15(g_sSamp) |
| 93: 92 SampledImage 89 90 |
| 94: 6(float) CompositeExtract 66 0 |
| 95: 6(float) CompositeExtract 94 0 |
| 96: 6(float) ImageSampleDrefImplicitLod 93 94 95 ConstOffset 70 |
| Store 85(r35) 96 |
| 105: 104(ptr) AccessChain 100(psout) 101 |
| Store 105 103 |
| 107: 7(ptr) AccessChain 100(psout) 106 |
| Store 107 102 |
| 110:98(PS_OUTPUT) Load 100(psout) |
| Store 109(@entryPointOutput) 110 |
| Return |
| FunctionEnd |