| hlsl.samplecmplevelzero.basic.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:62 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r00' (temp float) |
| 0:42 textureLod (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r02' (temp float) |
| 0:43 textureLod (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r04' (temp float) |
| 0:44 textureLod (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r20' (temp float) |
| 0:47 textureLod (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r22' (temp float) |
| 0:48 textureLod (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r24' (temp float) |
| 0:49 textureLod (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r50' (temp float) |
| 0:53 textureLod (global float) |
| 0:53 Construct combined texture-sampler (temp samplerCubeShadow) |
| 0:53 'g_tTexcdf4' (uniform textureCube) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:53 Constant: |
| 0:53 0.000000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r52' (temp float) |
| 0:54 textureLod (global float) |
| 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) |
| 0:54 'g_tTexcdi4' (uniform itextureCube) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:54 Constant: |
| 0:54 0.000000 |
| 0:55 Sequence |
| 0:55 move second child to first child (temp float) |
| 0:55 'r54' (temp float) |
| 0:55 textureLod (global float) |
| 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) |
| 0:55 'g_tTexcdu4' (uniform utextureCube) |
| 0:55 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:55 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:55 Constant: |
| 0:55 0.750000 |
| 0:55 Constant: |
| 0:55 0.000000 |
| 0:57 move second child to first child (temp 4-component vector of float) |
| 0:57 Color: direct index for structure (temp 4-component vector of float) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:58 move second child to first child (temp float) |
| 0:58 Depth: direct index for structure (temp float FragDepth) |
| 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:58 Constant: |
| 0:58 1 (const int) |
| 0:58 Constant: |
| 0:58 1.000000 |
| 0:60 Sequence |
| 0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:60 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:62 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r00' (temp float) |
| 0:42 textureLod (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r02' (temp float) |
| 0:43 textureLod (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r04' (temp float) |
| 0:44 textureLod (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r20' (temp float) |
| 0:47 textureLod (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r22' (temp float) |
| 0:48 textureLod (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r24' (temp float) |
| 0:49 textureLod (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r50' (temp float) |
| 0:53 textureLod (global float) |
| 0:53 Construct combined texture-sampler (temp samplerCubeShadow) |
| 0:53 'g_tTexcdf4' (uniform textureCube) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:53 Constant: |
| 0:53 0.000000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r52' (temp float) |
| 0:54 textureLod (global float) |
| 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) |
| 0:54 'g_tTexcdi4' (uniform itextureCube) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:54 Constant: |
| 0:54 0.000000 |
| 0:55 Sequence |
| 0:55 move second child to first child (temp float) |
| 0:55 'r54' (temp float) |
| 0:55 textureLod (global float) |
| 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) |
| 0:55 'g_tTexcdu4' (uniform utextureCube) |
| 0:55 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:55 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:55 Constant: |
| 0:55 0.750000 |
| 0:55 Constant: |
| 0:55 0.000000 |
| 0:57 move second child to first child (temp 4-component vector of float) |
| 0:57 Color: direct index for structure (temp 4-component vector of float) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:58 move second child to first child (temp float) |
| 0:58 Depth: direct index for structure (temp float FragDepth) |
| 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:58 Constant: |
| 0:58 1 (const int) |
| 0:58 Constant: |
| 0:58 1.000000 |
| 0:60 Sequence |
| 0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:60 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 178 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 139 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r00" |
| Name 11 "g_tTex1df4" |
| Name 15 "g_sSamp" |
| Name 25 "r02" |
| Name 29 "g_tTex1di4" |
| Name 37 "r04" |
| Name 41 "g_tTex1du4" |
| Name 49 "r20" |
| Name 52 "g_tTex2df4" |
| Name 64 "r22" |
| Name 67 "g_tTex2di4" |
| Name 76 "r24" |
| Name 79 "g_tTex2du4" |
| Name 88 "r50" |
| Name 91 "g_tTexcdf4" |
| Name 103 "r52" |
| Name 106 "g_tTexcdi4" |
| Name 115 "r54" |
| Name 118 "g_tTexcdu4" |
| Name 128 "PS_OUTPUT" |
| MemberName 128(PS_OUTPUT) 0 "Color" |
| MemberName 128(PS_OUTPUT) 1 "Depth" |
| Name 130 "psout" |
| Name 139 "@entryPointOutput" |
| Name 144 "g_tTex3df4" |
| Name 147 "g_tTex3di4" |
| Name 150 "g_tTex3du4" |
| Name 153 "g_tTex1df4a" |
| Name 156 "g_tTex1di4a" |
| Name 159 "g_tTex1du4a" |
| Name 162 "g_tTex2df4a" |
| Name 165 "g_tTex2di4a" |
| Name 168 "g_tTex2du4a" |
| Name 171 "g_tTexcdf4a" |
| Name 174 "g_tTexcdi4a" |
| Name 177 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4) DescriptorSet 0 |
| Decorate 11(g_tTex1df4) Binding 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 29(g_tTex1di4) DescriptorSet 0 |
| Decorate 41(g_tTex1du4) DescriptorSet 0 |
| Decorate 52(g_tTex2df4) DescriptorSet 0 |
| Decorate 67(g_tTex2di4) DescriptorSet 0 |
| Decorate 79(g_tTex2du4) DescriptorSet 0 |
| Decorate 91(g_tTexcdf4) DescriptorSet 0 |
| Decorate 106(g_tTexcdi4) DescriptorSet 0 |
| Decorate 118(g_tTexcdu4) DescriptorSet 0 |
| MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 139(@entryPointOutput) Location 0 |
| Decorate 144(g_tTex3df4) DescriptorSet 0 |
| Decorate 147(g_tTex3di4) DescriptorSet 0 |
| Decorate 150(g_tTex3du4) DescriptorSet 0 |
| Decorate 153(g_tTex1df4a) DescriptorSet 0 |
| Decorate 156(g_tTex1di4a) DescriptorSet 0 |
| Decorate 159(g_tTex1du4a) DescriptorSet 0 |
| Decorate 162(g_tTex2df4a) DescriptorSet 0 |
| Decorate 165(g_tTex2di4a) DescriptorSet 0 |
| Decorate 168(g_tTex2du4a) DescriptorSet 0 |
| Decorate 171(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 174(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 177(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1061158912 |
| 22: 6(float) Constant 0 |
| 26: TypeInt 32 1 |
| 27: TypeImage 26(int) 1D sampled format:Unknown |
| 28: TypePointer UniformConstant 27 |
| 29(g_tTex1di4): 28(ptr) Variable UniformConstant |
| 32: TypeImage 26(int) 1D depth sampled format:Unknown |
| 33: TypeSampledImage 32 |
| 38: TypeInt 32 0 |
| 39: TypeImage 38(int) 1D sampled format:Unknown |
| 40: TypePointer UniformConstant 39 |
| 41(g_tTex1du4): 40(ptr) Variable UniformConstant |
| 44: TypeImage 38(int) 1D depth sampled format:Unknown |
| 45: TypeSampledImage 44 |
| 50: TypeImage 6(float) 2D sampled format:Unknown |
| 51: TypePointer UniformConstant 50 |
| 52(g_tTex2df4): 51(ptr) Variable UniformConstant |
| 55: TypeImage 6(float) 2D depth sampled format:Unknown |
| 56: TypeSampledImage 55 |
| 58: TypeVector 6(float) 2 |
| 59: 6(float) Constant 1045220557 |
| 60: 58(fvec2) ConstantComposite 20 59 |
| 65: TypeImage 26(int) 2D sampled format:Unknown |
| 66: TypePointer UniformConstant 65 |
| 67(g_tTex2di4): 66(ptr) Variable UniformConstant |
| 70: TypeImage 26(int) 2D depth sampled format:Unknown |
| 71: TypeSampledImage 70 |
| 77: TypeImage 38(int) 2D sampled format:Unknown |
| 78: TypePointer UniformConstant 77 |
| 79(g_tTex2du4): 78(ptr) Variable UniformConstant |
| 82: TypeImage 38(int) 2D depth sampled format:Unknown |
| 83: TypeSampledImage 82 |
| 89: TypeImage 6(float) Cube sampled format:Unknown |
| 90: TypePointer UniformConstant 89 |
| 91(g_tTexcdf4): 90(ptr) Variable UniformConstant |
| 94: TypeImage 6(float) Cube depth sampled format:Unknown |
| 95: TypeSampledImage 94 |
| 97: TypeVector 6(float) 3 |
| 98: 6(float) Constant 1050253722 |
| 99: 97(fvec3) ConstantComposite 20 59 98 |
| 104: TypeImage 26(int) Cube sampled format:Unknown |
| 105: TypePointer UniformConstant 104 |
| 106(g_tTexcdi4): 105(ptr) Variable UniformConstant |
| 109: TypeImage 26(int) Cube depth sampled format:Unknown |
| 110: TypeSampledImage 109 |
| 116: TypeImage 38(int) Cube sampled format:Unknown |
| 117: TypePointer UniformConstant 116 |
| 118(g_tTexcdu4): 117(ptr) Variable UniformConstant |
| 121: TypeImage 38(int) Cube depth sampled format:Unknown |
| 122: TypeSampledImage 121 |
| 127: TypeVector 6(float) 4 |
| 128(PS_OUTPUT): TypeStruct 127(fvec4) 6(float) |
| 129: TypePointer Function 128(PS_OUTPUT) |
| 131: 26(int) Constant 0 |
| 132: 6(float) Constant 1065353216 |
| 133: 127(fvec4) ConstantComposite 132 132 132 132 |
| 134: TypePointer Function 127(fvec4) |
| 136: 26(int) Constant 1 |
| 138: TypePointer Output 128(PS_OUTPUT) |
| 139(@entryPointOutput): 138(ptr) Variable Output |
| 142: TypeImage 6(float) 3D sampled format:Unknown |
| 143: TypePointer UniformConstant 142 |
| 144(g_tTex3df4): 143(ptr) Variable UniformConstant |
| 145: TypeImage 26(int) 3D sampled format:Unknown |
| 146: TypePointer UniformConstant 145 |
| 147(g_tTex3di4): 146(ptr) Variable UniformConstant |
| 148: TypeImage 38(int) 3D sampled format:Unknown |
| 149: TypePointer UniformConstant 148 |
| 150(g_tTex3du4): 149(ptr) Variable UniformConstant |
| 151: TypeImage 6(float) 1D array sampled format:Unknown |
| 152: TypePointer UniformConstant 151 |
| 153(g_tTex1df4a): 152(ptr) Variable UniformConstant |
| 154: TypeImage 26(int) 1D array sampled format:Unknown |
| 155: TypePointer UniformConstant 154 |
| 156(g_tTex1di4a): 155(ptr) Variable UniformConstant |
| 157: TypeImage 38(int) 1D array sampled format:Unknown |
| 158: TypePointer UniformConstant 157 |
| 159(g_tTex1du4a): 158(ptr) Variable UniformConstant |
| 160: TypeImage 6(float) 2D array sampled format:Unknown |
| 161: TypePointer UniformConstant 160 |
| 162(g_tTex2df4a): 161(ptr) Variable UniformConstant |
| 163: TypeImage 26(int) 2D array sampled format:Unknown |
| 164: TypePointer UniformConstant 163 |
| 165(g_tTex2di4a): 164(ptr) Variable UniformConstant |
| 166: TypeImage 38(int) 2D array sampled format:Unknown |
| 167: TypePointer UniformConstant 166 |
| 168(g_tTex2du4a): 167(ptr) Variable UniformConstant |
| 169: TypeImage 6(float) Cube array sampled format:Unknown |
| 170: TypePointer UniformConstant 169 |
| 171(g_tTexcdf4a): 170(ptr) Variable UniformConstant |
| 172: TypeImage 26(int) Cube array sampled format:Unknown |
| 173: TypePointer UniformConstant 172 |
| 174(g_tTexcdi4a): 173(ptr) Variable UniformConstant |
| 175: TypeImage 38(int) Cube array sampled format:Unknown |
| 176: TypePointer UniformConstant 175 |
| 177(g_tTexcdu4a): 176(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r00): 7(ptr) Variable Function |
| 25(r02): 7(ptr) Variable Function |
| 37(r04): 7(ptr) Variable Function |
| 49(r20): 7(ptr) Variable Function |
| 64(r22): 7(ptr) Variable Function |
| 76(r24): 7(ptr) Variable Function |
| 88(r50): 7(ptr) Variable Function |
| 103(r52): 7(ptr) Variable Function |
| 115(r54): 7(ptr) Variable Function |
| 130(psout): 129(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 23: 6(float) CompositeExtract 20 0 |
| 24: 6(float) ImageSampleDrefExplicitLod 19 20 23 Lod 22 |
| Store 8(r00) 24 |
| 30: 27 Load 29(g_tTex1di4) |
| 31: 13 Load 15(g_sSamp) |
| 34: 33 SampledImage 30 31 |
| 35: 6(float) CompositeExtract 20 0 |
| 36: 6(float) ImageSampleDrefExplicitLod 34 20 35 Lod 22 |
| Store 25(r02) 36 |
| 42: 39 Load 41(g_tTex1du4) |
| 43: 13 Load 15(g_sSamp) |
| 46: 45 SampledImage 42 43 |
| 47: 6(float) CompositeExtract 20 0 |
| 48: 6(float) ImageSampleDrefExplicitLod 46 20 47 Lod 22 |
| Store 37(r04) 48 |
| 53: 50 Load 52(g_tTex2df4) |
| 54: 13 Load 15(g_sSamp) |
| 57: 56 SampledImage 53 54 |
| 61: 6(float) CompositeExtract 60 0 |
| 62: 6(float) CompositeExtract 61 0 |
| 63: 6(float) ImageSampleDrefExplicitLod 57 61 62 Lod 22 |
| Store 49(r20) 63 |
| 68: 65 Load 67(g_tTex2di4) |
| 69: 13 Load 15(g_sSamp) |
| 72: 71 SampledImage 68 69 |
| 73: 6(float) CompositeExtract 60 0 |
| 74: 6(float) CompositeExtract 73 0 |
| 75: 6(float) ImageSampleDrefExplicitLod 72 73 74 Lod 22 |
| Store 64(r22) 75 |
| 80: 77 Load 79(g_tTex2du4) |
| 81: 13 Load 15(g_sSamp) |
| 84: 83 SampledImage 80 81 |
| 85: 6(float) CompositeExtract 60 0 |
| 86: 6(float) CompositeExtract 85 0 |
| 87: 6(float) ImageSampleDrefExplicitLod 84 85 86 Lod 22 |
| Store 76(r24) 87 |
| 92: 89 Load 91(g_tTexcdf4) |
| 93: 13 Load 15(g_sSamp) |
| 96: 95 SampledImage 92 93 |
| 100: 6(float) CompositeExtract 99 0 |
| 101: 6(float) CompositeExtract 100 0 |
| 102: 6(float) ImageSampleDrefExplicitLod 96 100 101 Lod 22 |
| Store 88(r50) 102 |
| 107: 104 Load 106(g_tTexcdi4) |
| 108: 13 Load 15(g_sSamp) |
| 111: 110 SampledImage 107 108 |
| 112: 6(float) CompositeExtract 99 0 |
| 113: 6(float) CompositeExtract 112 0 |
| 114: 6(float) ImageSampleDrefExplicitLod 111 112 113 Lod 22 |
| Store 103(r52) 114 |
| 119: 116 Load 118(g_tTexcdu4) |
| 120: 13 Load 15(g_sSamp) |
| 123: 122 SampledImage 119 120 |
| 124: 6(float) CompositeExtract 99 0 |
| 125: 6(float) CompositeExtract 124 0 |
| 126: 6(float) ImageSampleDrefExplicitLod 123 124 125 Lod 22 |
| Store 115(r54) 126 |
| 135: 134(ptr) AccessChain 130(psout) 131 |
| Store 135 133 |
| 137: 7(ptr) AccessChain 130(psout) 136 |
| Store 137 132 |
| 140:128(PS_OUTPUT) Load 130(psout) |
| Store 139(@entryPointOutput) 140 |
| Return |
| FunctionEnd |