| hlsl.samplegrad.offsetarray.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:40 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child (temp 4-component vector of float) |
| 0:27 'txval10' (temp 4-component vector of float) |
| 0:27 textureGradOffset (global 4-component vector of float) |
| 0:27 Construct combined texture-sampler (temp sampler1DArray) |
| 0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:27 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:27 Constant: |
| 0:27 1.100000 |
| 0:27 Constant: |
| 0:27 1.200000 |
| 0:27 Constant: |
| 0:27 1 (const int) |
| 0:28 Sequence |
| 0:28 move second child to first child (temp 4-component vector of int) |
| 0:28 'txval11' (temp 4-component vector of int) |
| 0:28 textureGradOffset (global 4-component vector of int) |
| 0:28 Construct combined texture-sampler (temp isampler1DArray) |
| 0:28 'g_tTex1di4' (uniform itexture1DArray) |
| 0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:28 Constant: |
| 0:28 1.100000 |
| 0:28 Constant: |
| 0:28 1.200000 |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:29 Sequence |
| 0:29 move second child to first child (temp 4-component vector of uint) |
| 0:29 'txval12' (temp 4-component vector of uint) |
| 0:29 textureGradOffset (global 4-component vector of uint) |
| 0:29 Construct combined texture-sampler (temp usampler1DArray) |
| 0:29 'g_tTex1du4' (uniform utexture1DArray) |
| 0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:29 Constant: |
| 0:29 1.100000 |
| 0:29 Constant: |
| 0:29 1.200000 |
| 0:29 Constant: |
| 0:29 1 (const int) |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval20' (temp 4-component vector of float) |
| 0:31 textureGradOffset (global 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler2DArray) |
| 0:31 'g_tTex2df4' (uniform texture2DArray) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval21' (temp 4-component vector of int) |
| 0:32 textureGradOffset (global 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler2DArray) |
| 0:32 'g_tTex2di4' (uniform itexture2DArray) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval22' (temp 4-component vector of uint) |
| 0:33 textureGradOffset (global 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler2DArray) |
| 0:33 'g_tTex2du4' (uniform utexture2DArray) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 Color: direct index for structure (temp 4-component vector of float) |
| 0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:35 Constant: |
| 0:35 0 (const int) |
| 0:35 Constant: |
| 0:35 1.000000 |
| 0:35 1.000000 |
| 0:35 1.000000 |
| 0:35 1.000000 |
| 0:36 move second child to first child (temp float) |
| 0:36 Depth: direct index for structure (temp float FragDepth) |
| 0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:36 Constant: |
| 0:36 1 (const int) |
| 0:36 Constant: |
| 0:36 1.000000 |
| 0:38 Sequence |
| 0:38 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:? 'g_tTex1di4' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4' (uniform texture2DArray) |
| 0:? 'g_tTex2di4' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4' (uniform utextureCubeArray) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:40 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child (temp 4-component vector of float) |
| 0:27 'txval10' (temp 4-component vector of float) |
| 0:27 textureGradOffset (global 4-component vector of float) |
| 0:27 Construct combined texture-sampler (temp sampler1DArray) |
| 0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:27 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:27 Constant: |
| 0:27 1.100000 |
| 0:27 Constant: |
| 0:27 1.200000 |
| 0:27 Constant: |
| 0:27 1 (const int) |
| 0:28 Sequence |
| 0:28 move second child to first child (temp 4-component vector of int) |
| 0:28 'txval11' (temp 4-component vector of int) |
| 0:28 textureGradOffset (global 4-component vector of int) |
| 0:28 Construct combined texture-sampler (temp isampler1DArray) |
| 0:28 'g_tTex1di4' (uniform itexture1DArray) |
| 0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:28 Constant: |
| 0:28 1.100000 |
| 0:28 Constant: |
| 0:28 1.200000 |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:29 Sequence |
| 0:29 move second child to first child (temp 4-component vector of uint) |
| 0:29 'txval12' (temp 4-component vector of uint) |
| 0:29 textureGradOffset (global 4-component vector of uint) |
| 0:29 Construct combined texture-sampler (temp usampler1DArray) |
| 0:29 'g_tTex1du4' (uniform utexture1DArray) |
| 0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:29 Constant: |
| 0:29 1.100000 |
| 0:29 Constant: |
| 0:29 1.200000 |
| 0:29 Constant: |
| 0:29 1 (const int) |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval20' (temp 4-component vector of float) |
| 0:31 textureGradOffset (global 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler2DArray) |
| 0:31 'g_tTex2df4' (uniform texture2DArray) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval21' (temp 4-component vector of int) |
| 0:32 textureGradOffset (global 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler2DArray) |
| 0:32 'g_tTex2di4' (uniform itexture2DArray) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval22' (temp 4-component vector of uint) |
| 0:33 textureGradOffset (global 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler2DArray) |
| 0:33 'g_tTex2du4' (uniform utexture2DArray) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? 0 (const int) |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 Color: direct index for structure (temp 4-component vector of float) |
| 0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:35 Constant: |
| 0:35 0 (const int) |
| 0:35 Constant: |
| 0:35 1.000000 |
| 0:35 1.000000 |
| 0:35 1.000000 |
| 0:35 1.000000 |
| 0:36 move second child to first child (temp float) |
| 0:36 Depth: direct index for structure (temp float FragDepth) |
| 0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:36 Constant: |
| 0:36 1 (const int) |
| 0:36 Constant: |
| 0:36 1.000000 |
| 0:38 Sequence |
| 0:38 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:? 'g_tTex1di4' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4' (uniform texture2DArray) |
| 0:? 'g_tTex2di4' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4' (uniform utextureCubeArray) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 108 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 95 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "txval10" |
| Name 12 "g_tTex1df4" |
| Name 16 "g_sSamp" |
| Name 31 "txval11" |
| Name 34 "g_tTex1di4" |
| Name 43 "txval12" |
| Name 46 "g_tTex1du4" |
| Name 52 "txval20" |
| Name 55 "g_tTex2df4" |
| Name 68 "txval21" |
| Name 71 "g_tTex2di4" |
| Name 77 "txval22" |
| Name 80 "g_tTex2du4" |
| Name 86 "PS_OUTPUT" |
| MemberName 86(PS_OUTPUT) 0 "Color" |
| MemberName 86(PS_OUTPUT) 1 "Depth" |
| Name 88 "psout" |
| Name 95 "@entryPointOutput" |
| Name 98 "g_tTex1df4a" |
| Name 101 "g_tTexcdf4" |
| Name 104 "g_tTexcdi4" |
| Name 107 "g_tTexcdu4" |
| Decorate 12(g_tTex1df4) DescriptorSet 0 |
| Decorate 12(g_tTex1df4) Binding 0 |
| Decorate 16(g_sSamp) DescriptorSet 0 |
| Decorate 16(g_sSamp) Binding 0 |
| Decorate 34(g_tTex1di4) DescriptorSet 0 |
| Decorate 46(g_tTex1du4) DescriptorSet 0 |
| Decorate 55(g_tTex2df4) DescriptorSet 0 |
| Decorate 71(g_tTex2di4) DescriptorSet 0 |
| Decorate 80(g_tTex2du4) DescriptorSet 0 |
| MemberDecorate 86(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 95(@entryPointOutput) Location 0 |
| Decorate 98(g_tTex1df4a) DescriptorSet 0 |
| Decorate 98(g_tTex1df4a) Binding 1 |
| Decorate 101(g_tTexcdf4) DescriptorSet 0 |
| Decorate 104(g_tTexcdi4) DescriptorSet 0 |
| Decorate 107(g_tTexcdu4) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 1D array sampled format:Unknown |
| 11: TypePointer UniformConstant 10 |
| 12(g_tTex1df4): 11(ptr) Variable UniformConstant |
| 14: TypeSampler |
| 15: TypePointer UniformConstant 14 |
| 16(g_sSamp): 15(ptr) Variable UniformConstant |
| 18: TypeSampledImage 10 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: 6(float) Constant 1066192077 |
| 25: 6(float) Constant 1067030938 |
| 26: TypeInt 32 1 |
| 27: 26(int) Constant 1 |
| 29: TypeVector 26(int) 4 |
| 30: TypePointer Function 29(ivec4) |
| 32: TypeImage 26(int) 1D array sampled format:Unknown |
| 33: TypePointer UniformConstant 32 |
| 34(g_tTex1di4): 33(ptr) Variable UniformConstant |
| 37: TypeSampledImage 32 |
| 40: TypeInt 32 0 |
| 41: TypeVector 40(int) 4 |
| 42: TypePointer Function 41(ivec4) |
| 44: TypeImage 40(int) 1D array sampled format:Unknown |
| 45: TypePointer UniformConstant 44 |
| 46(g_tTex1du4): 45(ptr) Variable UniformConstant |
| 49: TypeSampledImage 44 |
| 53: TypeImage 6(float) 2D array sampled format:Unknown |
| 54: TypePointer UniformConstant 53 |
| 55(g_tTex2df4): 54(ptr) Variable UniformConstant |
| 58: TypeSampledImage 53 |
| 60: TypeVector 6(float) 3 |
| 61: 6(float) Constant 1050253722 |
| 62: 60(fvec3) ConstantComposite 21 22 61 |
| 63: 20(fvec2) ConstantComposite 24 25 |
| 64: TypeVector 26(int) 2 |
| 65: 26(int) Constant 0 |
| 66: 64(ivec2) ConstantComposite 27 65 |
| 69: TypeImage 26(int) 2D array sampled format:Unknown |
| 70: TypePointer UniformConstant 69 |
| 71(g_tTex2di4): 70(ptr) Variable UniformConstant |
| 74: TypeSampledImage 69 |
| 78: TypeImage 40(int) 2D array sampled format:Unknown |
| 79: TypePointer UniformConstant 78 |
| 80(g_tTex2du4): 79(ptr) Variable UniformConstant |
| 83: TypeSampledImage 78 |
| 86(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) |
| 87: TypePointer Function 86(PS_OUTPUT) |
| 89: 6(float) Constant 1065353216 |
| 90: 7(fvec4) ConstantComposite 89 89 89 89 |
| 92: TypePointer Function 6(float) |
| 94: TypePointer Output 86(PS_OUTPUT) |
| 95(@entryPointOutput): 94(ptr) Variable Output |
| 98(g_tTex1df4a): 11(ptr) Variable UniformConstant |
| 99: TypeImage 6(float) Cube array sampled format:Unknown |
| 100: TypePointer UniformConstant 99 |
| 101(g_tTexcdf4): 100(ptr) Variable UniformConstant |
| 102: TypeImage 26(int) Cube array sampled format:Unknown |
| 103: TypePointer UniformConstant 102 |
| 104(g_tTexcdi4): 103(ptr) Variable UniformConstant |
| 105: TypeImage 40(int) Cube array sampled format:Unknown |
| 106: TypePointer UniformConstant 105 |
| 107(g_tTexcdu4): 106(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(txval10): 8(ptr) Variable Function |
| 31(txval11): 30(ptr) Variable Function |
| 43(txval12): 42(ptr) Variable Function |
| 52(txval20): 8(ptr) Variable Function |
| 68(txval21): 30(ptr) Variable Function |
| 77(txval22): 42(ptr) Variable Function |
| 88(psout): 87(ptr) Variable Function |
| 13: 10 Load 12(g_tTex1df4) |
| 17: 14 Load 16(g_sSamp) |
| 19: 18 SampledImage 13 17 |
| 28: 7(fvec4) ImageSampleExplicitLod 19 23 Grad ConstOffset 24 25 27 |
| Store 9(txval10) 28 |
| 35: 32 Load 34(g_tTex1di4) |
| 36: 14 Load 16(g_sSamp) |
| 38: 37 SampledImage 35 36 |
| 39: 29(ivec4) ImageSampleExplicitLod 38 23 Grad ConstOffset 24 25 27 |
| Store 31(txval11) 39 |
| 47: 44 Load 46(g_tTex1du4) |
| 48: 14 Load 16(g_sSamp) |
| 50: 49 SampledImage 47 48 |
| 51: 41(ivec4) ImageSampleExplicitLod 50 23 Grad ConstOffset 24 25 27 |
| Store 43(txval12) 51 |
| 56: 53 Load 55(g_tTex2df4) |
| 57: 14 Load 16(g_sSamp) |
| 59: 58 SampledImage 56 57 |
| 67: 7(fvec4) ImageSampleExplicitLod 59 62 Grad ConstOffset 63 63 66 |
| Store 52(txval20) 67 |
| 72: 69 Load 71(g_tTex2di4) |
| 73: 14 Load 16(g_sSamp) |
| 75: 74 SampledImage 72 73 |
| 76: 29(ivec4) ImageSampleExplicitLod 75 62 Grad ConstOffset 63 63 66 |
| Store 68(txval21) 76 |
| 81: 78 Load 80(g_tTex2du4) |
| 82: 14 Load 16(g_sSamp) |
| 84: 83 SampledImage 81 82 |
| 85: 41(ivec4) ImageSampleExplicitLod 84 62 Grad ConstOffset 63 63 66 |
| Store 77(txval22) 85 |
| 91: 8(ptr) AccessChain 88(psout) 65 |
| Store 91 90 |
| 93: 92(ptr) AccessChain 88(psout) 27 |
| Store 93 89 |
| 96:86(PS_OUTPUT) Load 88(psout) |
| Store 95(@entryPointOutput) 96 |
| Return |
| FunctionEnd |