conditionalDiscard.frag | |
Shader version: 110 | |
0:? Sequence | |
0:6 Function Definition: main( (global void) | |
0:6 Function Parameters: | |
0:8 Sequence | |
0:8 Sequence | |
0:8 move second child to first child (temp 4-component vector of float) | |
0:8 'v' (temp 4-component vector of float) | |
0:8 texture (global 4-component vector of float) | |
0:8 'tex' (uniform sampler2D) | |
0:8 'coord' (smooth in 2-component vector of float) | |
0:10 Test condition and select (temp void) | |
0:10 Condition | |
0:10 Compare Equal (temp bool) | |
0:10 'v' (temp 4-component vector of float) | |
0:10 Constant: | |
0:10 0.100000 | |
0:10 0.200000 | |
0:10 0.300000 | |
0:10 0.400000 | |
0:10 true case | |
0:11 Branch: Kill | |
0:13 move second child to first child (temp 4-component vector of float) | |
0:13 'gl_FragColor' (fragColor 4-component vector of float FragColor) | |
0:13 'v' (temp 4-component vector of float) | |
0:? Linker Objects | |
0:? 'tex' (uniform sampler2D) | |
0:? 'coord' (smooth in 2-component vector of float) | |
Linked fragment stage: | |
Shader version: 110 | |
0:? Sequence | |
0:6 Function Definition: main( (global void) | |
0:6 Function Parameters: | |
0:8 Sequence | |
0:8 Sequence | |
0:8 move second child to first child (temp 4-component vector of float) | |
0:8 'v' (temp 4-component vector of float) | |
0:8 texture (global 4-component vector of float) | |
0:8 'tex' (uniform sampler2D) | |
0:8 'coord' (smooth in 2-component vector of float) | |
0:10 Test condition and select (temp void) | |
0:10 Condition | |
0:10 Compare Equal (temp bool) | |
0:10 'v' (temp 4-component vector of float) | |
0:10 Constant: | |
0:10 0.100000 | |
0:10 0.200000 | |
0:10 0.300000 | |
0:10 0.400000 | |
0:10 true case | |
0:11 Branch: Kill | |
0:13 move second child to first child (temp 4-component vector of float) | |
0:13 'gl_FragColor' (fragColor 4-component vector of float FragColor) | |
0:13 'v' (temp 4-component vector of float) | |
0:? Linker Objects | |
0:? 'tex' (uniform sampler2D) | |
0:? 'coord' (smooth in 2-component vector of float) | |