#version 450 | |
layout(input_attachment_index = 2) uniform subpassInput subD1; // ERROR, not this stage | |
layout(input_attachment_index = 2) uniform isubpassInput subD2; // ERROR, not this stage | |
layout(input_attachment_index = 2) uniform usubpassInput subD3; // ERROR, not this stage | |
layout(input_attachment_index = 2) uniform subpassInputMS subD4; // ERROR, not this stage | |
layout(input_attachment_index = 2) uniform isubpassInputMS subD5; // ERROR, not this stage | |
layout(input_attachment_index = 2) uniform usubpassInputMS subD6; // ERROR, not this stage | |
out vec4 color; | |
layout(constant_id = 17) const ivec2 arraySizes = ivec2(12,13); // ERROR, not a scalar | |
layout(constant_id = 17) uniform sampler2D s2D; // ERROR, not the right type or qualifier | |
layout(constant_id = 4000) const int c1 = 12; // ERROR, too big | |
layout(constant_id = 4) const float c2[2] = float[2](1.0, 2.0); // ERROR, not a scalar | |
layout(constant_id = 4) in; | |
void main() | |
{ | |
color = subpassLoad(subD1); // ERROR, no such function in this stage | |
} | |
layout(binding = 0) uniform atomic_uint aui; // ERROR, no atomics in Vulkan | |
layout(shared) uniform ub1n { int a; } ub1i; // ERROR, no shared | |
layout(packed) uniform ub2n { int a; } ub2i; // ERROR, no packed | |
layout(constant_id=222) const int arraySize = 4; | |
void foo() | |
{ | |
int a1[arraySize]; | |
int a2[arraySize] = a1; // ERROR, can't use in initializer | |
a1 = a2; // ERROR, can't assign, even though the same type | |
if (a1 == a2) // ERROR, can't compare either | |
++color; | |
} | |
layout(set = 1, push_constant) uniform badpc { int a; } badpcI; // ERROR, no descriptor set with push_constant | |
#ifndef VULKAN | |
#error VULKAN should be defined | |
#endif | |
#if VULKAN != 100 | |
#error VULKAN should be 100 | |
#endif | |
float AofA0[2][arraySize]; | |
float AofA1[arraySize][arraySize]; | |
float AofA2[arraySize][2 + arraySize]; | |
float AofA3[arraySize][2]; | |
out ban1 { // ERROR, only outer dimension | |
float f; | |
} bai1[2][arraySize]; | |
out ban2 { | |
float f; | |
} bai2[arraySize][2]; | |
layout(binding = 3000) uniform sampler2D s3000; | |
layout(binding = 3001) uniform b3001 { int a; }; | |
layout(location = 10) in vec4 in1; | |
layout(location = 10) in vec4 in2; // ERROR, no location aliasing | |
layout(constant_id = 400) const int nonLit = 1; | |
layout(location = nonLit, component = nonLit) in vec4 nonLit1; // ERROR, non literal | |
layout(binding = nonLit, set = nonLit) uniform nonLitBN { // ERROR, non literal | |
layout(offset = nonLit) vec4 nonLit1; // ERROR, non literal | |
layout(align = nonLit) vec4 nonLit3; // ERROR, non literal | |
layout(xfb_offset = nonLit) vec4 nonLit4; // ERROR, non literal | |
layout(xfb_buffer = nonLit) vec4 nonLit5; // ERROR, non literal | |
layout(xfb_stride = nonLit) vec4 nonLit6; // ERROR, non literal | |
} nonLitBI; | |
layout(input_attachment_index = nonLit) vec4 nonLit3; // ERROR, non literal | |
layout(constant_id = nonLit) vec4 nonLit4; // ERROR, non literal |