#version 450 | |
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require | |
layout(constant_id = 1) const int8_t sc0 = int8_t(127); | |
layout(constant_id = 2) const int8_t sc1 = int8_t(-127); | |
layout (set = 0, binding = 0, std430) writeonly buffer Output { | |
int8_t r0; | |
int8_t r1; | |
} sb_out; | |
void main (void) | |
{ | |
sb_out.r0 = sc0; | |
sb_out.r1 = sc1; | |
} | |