float4 AmbientColor = float4(1, 0.5, 0, 1); | |
float4 AmbientColor2 = float4(0.5, 1, 0, 0); | |
float4 main(float4 vpos : SV_POSITION) : SV_TARGET | |
{ | |
float4 vpos_t = float4(vpos.xyz, 1 / vpos.w); | |
if (vpos_t.x < 400) | |
return AmbientColor; | |
else | |
return AmbientColor2; | |
} | |