blob: e504df79adf801250be7d7862d31cc60098298ee [file] [log] [blame]
John Kessenich66011cb2018-03-06 16:12:04 -07001#version 450
2#extension GL_KHR_shader_subgroup_basic: enable
3layout(isolines) in;
4layout(set = 0, binding = 0, std430) buffer Output
5{
6 uvec4 result[];
7};
8
9void main (void)
10{
11 result[gl_PrimitiveID] = uvec4(gl_SubgroupSize, gl_SubgroupInvocationID, 0, 0);
12}