blob: 1a26df8a4ff2d3d6b2e4d964197ddf48c96d866a [file] [log] [blame]
LoopDawge2cda3c2017-08-23 12:34:42 -06001struct VS_OUTPUT {
2 float4 Position : SV_Position;
3 float3 clip0 : SV_ClipDistance0; // multiple semantic IDs, vec3+vec4 (skip)
4 float4 clip1 : SV_ClipDistance1; // ...
5};
6
7float4 main(VS_OUTPUT v) : SV_Target0
8{
9 return v.Position + v.clip0.x + v.clip1.x;
10}