1. 2398b3a Full stack: implement textureQueryLod(*) and textureQueryLevels(*). by John Kessenich · 9 years ago
  2. aa657c1 Implement 'index' layout qualifier for fragment outputs. Based partly on a submission. by John Kessenich · 10 years ago
  3. cd77f8e Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange. by John Kessenich · 10 years ago
  4. 4d57090 Turn on ESSL 3.1 for most features: by John Kessenich · 10 years ago
  5. cc7f4eb Remove the now dead 'shared' type field, and add semantic check for buffer on non-block. by John Kessenich · 10 years ago
  6. 79cddfc Finish implementing compute shaders, within #version 430, partly based on a submission. by John Kessenich · 10 years ago
  7. bae44b7 Finish GL_ARB_shading_language_420pack: *ProgramTexelOffset built-in constants. Also, make comma operation not fold constants. by John Kessenich · 11 years ago
  8. 4094630 GL_ARB_enhanced_layouts, final. #extension tests, built-in constants, and bug fix for non-constant expression in layout(...=expr). by John Kessenich · 11 years ago
  9. 5053a39 Fix slight inconsistencies in which qualifiers are inherited into block members: by John Kessenich · 11 years ago
  10. e1b2e39 Allow layout aliasing for desktop vertex inputs. by John Kessenich · 11 years ago
  11. 5f15d42 Desktop array size limit checking for gl_ClipDistance[] and gl_TexCoord[]. by John Kessenich · 11 years ago
  12. 0b39137 Implement location overlap error checking. by John Kessenich · 11 years ago
  13. 01c22af Add some missing invariant semantic checks, replace some misplaced sampler semantic checks, add parameter and structure member checks against new qualifiers. by John Kessenich · 11 years ago
  14. ab41fe5 Add redeclarations of built-in blocks. by John Kessenich · 11 years ago
  15. c78a126 Tie "location = " to the right stages/versions/extensions. Also add "#define extension 1" extension support and instructions. by John Kessenich · 11 years ago