1. e553ace Parser: Extension requirement of gl_PrimitiveID and gl_Layer should be checked only for ESSL instead of GLSL. by Rex Xu · 9 years ago
  2. dd6ca17 Semantics: Correct that std430 is universally disallowed with 'uniform'. by John Kessenich · 9 years ago
  3. d6c37b1 GL_OES_shader_multisample_interpolation: Include scalar swizzles as valid for interpolateAt*. by John Kessenich · 9 years ago
  4. 0fc4338 Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it. by John Kessenich · 9 years ago
  5. 837c638 glslang: include 0 as not being a power of 2 by John Kessenich · 10 years ago
  6. 4094630 GL_ARB_enhanced_layouts, final. #extension tests, built-in constants, and bug fix for non-constant expression in layout(...=expr). by John Kessenich · 11 years ago
  7. ac1e188 GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included by John Kessenich · 11 years ago
  8. 04b1c6e GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done. by John Kessenich · 11 years ago
  9. 68546c6 GL_ARB_enhanced_layouts, part 2: Full implementation of location/component, plus the parsing for xfb* and align/offset (but not yet full semantics for align/offset). by John Kessenich · 11 years ago