1. 182ab46 Update test expected files with new magic number by Graeme Leese · 4 years, 4 months ago
  2. 3641ff7 Bump code gen version, due to removal of OpEntryPoint operands. by John Kessenich · 4 years, 5 months ago
  3. 31c3370 Bump up the generator version, which is exposed in SPV test results. by John Kessenich · 5 years ago
  4. 0a93cfb Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. by Jeff Bolz · 6 years ago
  5. d6c9755 Change the major revision number for next commit. by John Kessenich · 6 years ago
  6. c034c5a HLSL/SPV: Declare DepthReplacing for shaders declaring SV_Depth* outputs. by John Kessenich · 7 years ago
  7. ac37079 Revert the commits that change OpArrayLength type and bumped the version number. by John Kessenich · 7 years ago
  8. 0216f24 SPV: Bump up the generator number. by John Kessenich · 7 years ago
  9. 71b5da6 SPV: Bump up generator number, because previous commit changes code gen slightly. by John Kessenich · 7 years ago
  10. 2b5ea9f SPV Version: Emit the requested SPIR-V version, not the header version. by John Kessenich · 7 years ago
  11. 6c1c276 SPV: Bump SPIR-V header to the unified1 version (version 1.2). by John Kessenich · 7 years ago
  12. c72e593 SPV: Bump the generator number to account for barrier changes. by John Kessenich · 7 years ago
  13. 07ed11f SPV: GeneratorVersion: bump version number because of atomic decrement change. by John Kessenich · 7 years ago
  14. e516d43 HLSL: Move debug naming to a simpler, more consistent, scheme. by John Kessenich · 7 years ago
  15. 3322dd8 HLSL: Include built-in processing for vertex input and fragment output flattening. by John Kessenich · 7 years ago
  16. 735d7e5 Address part A of #982: $Global will use std140 instead of HLSL offsets. by John Kessenich · 7 years ago
  17. 7cca140 HLSL: Turn on hlsl-offsets by default for HLSL-source shaders. by John Kessenich · 8 years ago
  18. 6fa1764 HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. by John Kessenich · 8 years ago
  19. bf1537f WIP: HLSL: force uncombined flag off for Buffer<> by steve-lunarg · 8 years ago
  20. f36542f Revert "Merge pull request #779 from steve-lunarg/buffer-unsampled-fix" by John Kessenich · 8 years ago
  21. 000c818 HLSL: Allow use of $Global members in between function calls. by John Kessenich · 8 years ago
  22. d3947d2 WIP: HLSL: propagate readonly qualifier for buffer types by steve-lunarg · 8 years ago
  23. cf2e727 WIP: HLSL: Buffer types should be unsampled. by steve-lunarg · 8 years ago
  24. 71c100d GLSL output: Removed fixed-size buffer; fixes #769. by John Kessenich · 8 years ago
  25. 02467d8 HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args. by John Kessenich · 8 years ago
  26. d3f1122 Whole stack: Fix stale types in the AST linker object nodes, fixing #557. by John Kessenich · 8 years ago
  27. 8b0227c HLSL: phase 3b: Texture methods remember and return vector size. by steve-lunarg · 8 years ago
  28. 4f2da27 HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat) by steve-lunarg · 8 years ago