1. 195f584 HLSL: force textures to shadow modes from combined samplers by LoopDawg · 7 years ago
  2. f21c173 Merge pull request #1071 from antiagainst/ninja-make by John Kessenich · 7 years ago
  3. afa128a Travis: use make instead of ninja and limit concurrent jobs by Lei Zhang · 7 years ago
  4. 9cf5dfb Merge pull request #1063 from LoopDawg/remapper-error-cleanup by John Kessenich · 7 years ago
  5. ea5204d Build: Merge pull request #1068 from greg-lunarg/addopt4 by John Kessenich · 7 years ago
  6. fd34f0e CMake changes for HLSL legalization by GregF · 7 years ago
  7. 8004d36 Remapper: make remapper robust against non-exiting error handlers by LoopDawg · 7 years ago
  8. 5f77d86 HLSL: Fix #1064: Don't include empty structures on OpEntryPoint by John Kessenich · 7 years ago
  9. 31365af Merge pull request #1044 from dsrbecky/image_external_essl3 by John Kessenich · 7 years ago
  10. ae8af5d HLSL: fix array[1] of vec4 constant declaration. by xavier · 7 years ago
  11. c64a9dd Test: Make another test legal HLSL, and rationalize GLSL vs HLSL addConstructor(). by John Kessenich · 7 years ago
  12. bdbbc68 HLSL: Add bounds checking, shared with GLSL. Partially address #1032. by John Kessenich · 7 years ago
  13. 346dd7c Merge pull request #1051 from LoopDawg/bug-1049 by John Kessenich · 7 years ago
  14. 4a145db HLSL: handle split InputPatch templat type in patch constant functions by LoopDawg · 7 years ago
  15. a5d8616 HLSL: allow mixed user & builtin members in hull shader output structure by LoopDawg · 7 years ago
  16. ba6a3c2 GLSL: Make gl_Layer and gl_ViewportIndex always be outside blocks. by John Kessenich · 7 years ago
  17. aab3bcf Merge pull request #1056 from KhronosGroup/glsl-entrypoint-rename by John Kessenich · 7 years ago
  18. 9855bda GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. by John Kessenich · 7 years ago
  19. 4f4683d Merge pull request #1050 from amdrexu/feature by John Kessenich · 7 years ago
  20. 30ac052 Merge pull request #1055 from KhronosGroup/strdup by John Kessenich · 7 years ago
  21. d9bd97d Build: Fix strdup -> _strdup warnings. by John Kessenich · 7 years ago
  22. b3ca404 Build: Fix build warnings. by John Kessenich · 7 years ago
  23. 5002c26 Fix #1043: set all scan string-locations to have bias, not just the first one. by John Kessenich · 7 years ago
  24. a25530c Non-functional: Make usage for entry points more consistent. by John Kessenich · 7 years ago
  25. e22c11f Merge pull request #1053 from mchock-nv/mchock-nv-fix-lambda by John Kessenich · 7 years ago
  26. ea1ea97 Address #1052: Have language-level exits of case statements. by John Kessenich · 7 years ago
  27. 933c10c Delete unused 'this' capture by mchock-nv · 7 years ago
  28. 05506bb Implement the extension GL_AMD_shader_fragment_mask by amhagan · 7 years ago
  29. d004e5c Merge pull request #1047 from svenstaro/add-stdin-option by John Kessenich · 7 years ago
  30. 0dd1285 Add --stdin by Sven-Hendrik Haase · 7 years ago
  31. 8688e3f Merge pull request #1048 from LoopDawg/opaque-type-fix by John Kessenich · 7 years ago
  32. 7611792 Fix lvalue check in SPIR-V generation by LoopDawg · 7 years ago
  33. 2c5b3d6 Add support for GL_OES_EGL_image_external_essl3 by David Srbecký · 7 years ago
  34. 3a21c88 Merge pull request #1042 from LoopDawg/warning-fix-2 by John Kessenich · 7 years ago
  35. 43f682f Merge pull request #1039 from amdrexu/bugfix by John Kessenich · 7 years ago
  36. 2baa774 Linux build warning fix by LoopDawg · 7 years ago
  37. 2a305f6 Fix issues of GL_ARB_viewport_layer_array by Rex Xu · 7 years ago
  38. 75e057f Merge pull request #1037 from LoopDawg/clip-cull-geom by John Kessenich · 7 years ago
  39. 5e5b12e HLSL: add geometry stage support for clip/cull distance by LoopDawg · 7 years ago
  40. a459fc8 Merge pull request #1031 from xxxbxxx/for-upstream-2 by John Kessenich · 7 years ago
  41. 4e2f05d Build: Fix #1036: size_t warning. by John Kessenich · 7 years ago
  42. eb71cdd HLSL: fix preprocessor concatenation behaviour. by xavier · 7 years ago
  43. ea0c164 Merge pull request #1035 from LoopDawg/clip-cull-type-fix by John Kessenich · 7 years ago
  44. d6f4d9b HLSL: fix type on clip/cull index result by LoopDawg · 7 years ago
  45. 82e95a3 SPV: Add auto location mapping of non-opaque non-block uniform variables. by John Kessenich · 7 years ago
  46. 8268a35 Build: Attempt better support for VS 2012. by John Kessenich · 7 years ago
  47. 74c5f71 Merge pull request #1014 from KhronosGroup/SPV_EXT_shader_viewport_index_layer by John Kessenich · 7 years ago
  48. 35343cb Merge pull request #1034 from KhronosGroup/module-processes by John Kessenich · 7 years ago
  49. b41bff6 SPV: 1st pass implementation of SPV_EXT_shader_viewport_index_layer. by John Kessenich · 7 years ago
  50. 2a27116 SPV reflection: Add OpModuleProcessed for compile options. by John Kessenich · 7 years ago
  51. 1f312f9 Merge pull request #1028 from LoopDawg/clip-cull-input by John Kessenich · 7 years ago
  52. e2cda3c HLSL: handle clip and cull distance input builtin type conversion by LoopDawg · 7 years ago
  53. fc34369 Merge pull request #1029 from amdrexu/feature2 by John Kessenich · 7 years ago
  54. 00b3e38 Merge pull request #1025 from amdrexu/feature by John Kessenich · 7 years ago
  55. 129799a Implement extension GL_AMD_shader_image_load_store_lod by Rex Xu · 7 years ago
  56. e8fdd79 SPV: Implement extension SPV_EXT_shader_stencil_export by Rex Xu · 7 years ago
  57. 3d1b709 HLSL: Fix #1027. by John Kessenich · 7 years ago
  58. 778806a HLSL: Fix #1018: Give an error for mismatched return type. by John Kessenich · 7 years ago
  59. b207daa Merge pull request #1017 from LoopDawg/texture-struct-return.1 by John Kessenich · 7 years ago
  60. 786e879 Build: Fix build when NV_EXTENSIONS is not enabled. by John Kessenich · 7 years ago
  61. d6be6da SPV: Fix #1016: Don't allow non-GLSL-extension protected Layer and ViewportIndex members. by John Kessenich · 7 years ago
  62. 5ee0589 HLSL: add methods to track user structure in texture return type. by LoopDawg · 7 years ago
  63. 03e63fa HLSL: Add fall-back for opaque initializers to just generate long-term expected code. by John Kessenich · 7 years ago
  64. 25495fd Merge pull request #1013 from KhronosGroup/flatten-nonarrayed by John Kessenich · 7 years ago
  65. 260f506 SPV: Correct selection of storage-image capabilities. Fixes #986. by John Kessenich · 7 years ago
  66. e29ff3c HLSL: Flatten structs for all non-arrayed I/O interfaces. by John Kessenich · 7 years ago
  67. 0110954 HLSL: Make fresh array sizes for TessLevelOuter and TessLevelInner arrays. by John Kessenich · 7 years ago
  68. 4baebea HLSL Test: Expand test, adding a user-patch-constant signature. by John Kessenich · 7 years ago
  69. e516d43 HLSL: Move debug naming to a simpler, more consistent, scheme. by John Kessenich · 7 years ago
  70. 3322dd8 HLSL: Include built-in processing for vertex input and fragment output flattening. by John Kessenich · 7 years ago
  71. ecd08bc Non-functional HLSL: Factor out built-ins from splitting and related simplifications. by John Kessenich · 7 years ago
  72. eaed068 Merge pull request #1011 from LoopDawg/pragma-pack-matrix by John Kessenich · 7 years ago
  73. 6a264be HLSL: implement #pragma pack_matrix(layout) by LoopDawg · 7 years ago
  74. d5aedc1 HLSL: Correct which things flattening tracks for linkage, based on caller, not type. by John Kessenich · 7 years ago
  75. 7497e7c Merge pull request #1010 from LoopDawg/mat-rowcol-fix-1 by John Kessenich · 7 years ago
  76. 898f5fb HLSL: fix qualifier propagation from user struct types to block definitions. by LoopDawg · 7 years ago
  77. 2b4f77f HLSL: Correct use of isPerVertexBuiltIn() to be isClipOrCullDistance(). by John Kessenich · 7 years ago
  78. d319fb4 HLSL: Test change: Geometry shaders can't return values from main. by John Kessenich · 7 years ago
  79. b6be80f HLSL: Flatten more I/O: non-arrayed user-only structures. by John Kessenich · 7 years ago
  80. cca42a8 HLSL: Stop including empty structures in the I/O interface. Fix #785. by John Kessenich · 7 years ago
  81. 6042eb4 Non-functional: HLSL: Simplify I/O logic for splitting. by John Kessenich · 7 years ago
  82. 4cf5266 Merge pull request #1006 from KhronosGroup/4.60 by John Kessenich · 7 years ago
  83. 934d11b GLSL 4.6: Implement shader group vote. by John Kessenich · 7 years ago
  84. 941f3bb GLSL 4.6: Implement draw parameters. by John Kessenich · 7 years ago
  85. 0d0c6d3 GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops. by John Kessenich · 7 years ago
  86. de16e52 GLSL: Initiate version GLSL 460, including accept extraneous semicolons. by John Kessenich · 7 years ago
  87. fda6edc HLSL Tests: Fix two tests to be valid under FXC. by John Kessenich · 7 years ago
  88. 318a379 Non-functional: HLSL further simplications to base I/O flattening on. by John Kessenich · 7 years ago
  89. 8bcdf2e Non-functional: HLSL: clean up dead code for splitting. by John Kessenich · 7 years ago
  90. 48dc587 Merge pull request #1005 from LoopDawg/remove-unused by John Kessenich · 7 years ago
  91. 7a3cef1 HLSL: Non-functional: warning fix, remove unused member. by LoopDawg · 7 years ago
  92. a58cc9f GLSL reflection: Fix #985: reflect runtime sized arrays having no constant index. by John Kessenich · 7 years ago
  93. a353bf1 Nonfunctional: Add reflect test case, and fix long lines in reflection code. by John Kessenich · 7 years ago
  94. 2ceec68 Nonfunctional: Shorten some lines to the coding standard, to retrigger failed test run. by John Kessenich · 7 years ago
  95. 38151b2 Merge pull request #1002 from amdrexu/bugfix by John Kessenich · 7 years ago
  96. 286ca43 SPV: Memory qualifiers should decorate top-level block members by Rex Xu · 7 years ago
  97. f1f5058 Merge pull request #997 from LoopDawg/clipcull-semantic by John Kessenich · 7 years ago
  98. 307b650 HLSL: handle multiple clip/cull semantic IDs by LoopDawg · 7 years ago
  99. d2d3a14 SPV: Update to latest 1.0 headers, removing redundancies in GLSL.ext.AMD.h. by John Kessenich · 7 years ago
  100. cd52fd5 Merge pull request #1000 from LoopDawg/samplecmpzero-cubearray-fix by John Kessenich · 7 years ago