- e18fd20 HLSL: Refactor attribute implementation. by John Kessenich · 7 years ago
- 046bae0 HLSL: Attributes: Add [[vk::constant_id()]] and [[vk::push_constant]] by John Kessenich · 7 years ago
- b22c069 HLSL: add optional position.Y inversion by LoopDawg · 7 years ago
- 2e62910 HLSL: matrix and vector truncations for m*v, v*m, m*m by LoopDawg · 7 years ago
- 1b46f13 HLSL: Fix #1106. Support shader setting of binding/set for $Global. by John Kessenich · 7 years ago
- 41aa199 HLSL: Partially flatten hierarchies, instead of all or nothing. by John Kessenich · 7 years ago
- 73c57bb HLSL: split textures used for both shadow and non-shadow modes by LoopDawg · 7 years ago
- 700bdeb HLSL: Fix #954: Track/access subsets of flattened multi-level aggregates. by John Kessenich · 7 years ago
- 092b7d2 Build: Fix a couple build issues. by John Kessenich · 7 years ago
- 77ea30b HLSL: Additional attribute support: [[]], namespace, parameters: by John Kessenich · 7 years ago
- 15fa7ef HLSL: Remove workarounds for assigning to opaques. by John Kessenich · 7 years ago
- 195f584 HLSL: force textures to shadow modes from combined samplers by LoopDawg · 7 years ago
- bdbbc68 HLSL: Add bounds checking, shared with GLSL. Partially address #1032. by John Kessenich · 7 years ago
- 4a145db HLSL: handle split InputPatch templat type in patch constant functions by LoopDawg · 7 years ago
- 9855bda GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. by John Kessenich · 7 years ago
- 5e5b12e HLSL: add geometry stage support for clip/cull distance by LoopDawg · 7 years ago
- e2cda3c HLSL: handle clip and cull distance input builtin type conversion by LoopDawg · 7 years ago
- 5ee0589 HLSL: add methods to track user structure in texture return type. by LoopDawg · 7 years ago
- 03e63fa HLSL: Add fall-back for opaque initializers to just generate long-term expected code. by John Kessenich · 7 years ago
- 3322dd8 HLSL: Include built-in processing for vertex input and fragment output flattening. by John Kessenich · 7 years ago
- ecd08bc Non-functional HLSL: Factor out built-ins from splitting and related simplifications. by John Kessenich · 7 years ago
- d5aedc1 HLSL: Correct which things flattening tracks for linkage, based on caller, not type. by John Kessenich · 7 years ago
- 2b4f77f HLSL: Correct use of isPerVertexBuiltIn() to be isClipOrCullDistance(). by John Kessenich · 7 years ago
- 318a379 Non-functional: HLSL further simplications to base I/O flattening on. by John Kessenich · 7 years ago
- 8bcdf2e Non-functional: HLSL: clean up dead code for splitting. by John Kessenich · 7 years ago
- 7a3cef1 HLSL: Non-functional: warning fix, remove unused member. by LoopDawg · 7 years ago
- 307b650 HLSL: handle multiple clip/cull semantic IDs by LoopDawg · 7 years ago
- 0e6e2ff Fix #980: flatten opaque initializers to use aliases. by John Kessenich · 7 years ago
- 57e6592 HLSL: Translate directive [flatten] and [branch] to SPV control mask. by Rex Xu · 7 years ago
- d1be754 HLSL: Non-functional: Move partial flattened access into symbol node. by John Kessenich · 7 years ago
- 89f8d1e HLSL: Fix #942: Map SV_TargetN to SPV Location N. by John Kessenich · 7 years ago
- c44b95f WIP: HLSL: handle clip/cull distance array semantic matching by LoopDawg · 7 years ago
- 54596ff HLSL: Force flat (nointerp) onto integer fragment inputs. by John Kessenich · 7 years ago
- 82ae8c3 HLSL: Fix #924: Convert between two different arrays with cast. by John Kessenich · 7 years ago
- 9b2531b Infrastructure: Move nesting counters, etc., to base class. by John Kessenich · 7 years ago
- f315074 HLSL: Convert run-time sampler assignments to compile-time aliases. by John Kessenich · 7 years ago
- 750c2d0 SPV: When passing structs of opaque types, flatten and pass the members instead. by John Kessenich · 7 years ago
- 24e895b Merge pull request #860 from steve-lunarg/sb-counter-args.2 by John Kessenich · 7 years ago
- 2bb1f39 WIP: HLSL: add ability to pass struct buffers with counters to fns by steve-lunarg · 7 years ago
- 0a2a0cd HLSL: Implement member functions calling member functions. by John Kessenich · 7 years ago
- a4bfed1 WIP: track declared builtin type [proposal] by steve-lunarg · 7 years ago
- 726bf96 HLSL: add .mips[][] operator for texture types by LoopDawg · 7 years ago
- f1709e7 HLSL: implement [unroll] and [loop] attributes by steve-lunarg · 7 years ago
- d4d0b29 HLSL: add standard sample position return form of GetSamplePosition method by steve-lunarg · 7 years ago
- f8203a0 HLSL: cast non-int types to uint on Load/Store indexes by steve-lunarg · 7 years ago
- 8e26feb WIP: HLSL: structuredbuffer counter functionality by steve-lunarg · 7 years ago
- 636b62d HLSL: Support vector 'cond ? :' -> EOpMix -> OpSelect. by John Kessenich · 7 years ago
- ccb076a HLSL: allow non-vec3 tessellation coordinate declarations by steve-lunarg · 7 years ago
- 82460b5 HLSL: Fix #805: Support cast of scalars to structures. by John Kessenich · 7 years ago
- c633f64 HLSL: Non-functional: rationalize making constructors. by John Kessenich · 7 years ago
- 067eb9b WIP: HLSL: Support InputPatch variables in patch constant functions by steve-lunarg · 7 years ago
- 08e0c08 HLSL: fix GS implementation for EP wrapping by steve-lunarg · 7 years ago
- 84a30c8 Merge pull request #774 from steve-lunarg/tess-ctrlpt-pcf by John Kessenich · 7 years ago
- e741249 HLSL: pass tessellation execution modes through to SPIR-V by steve-lunarg · 7 years ago
- 7e997e2 HLSL: Implicit bool conversions for conditional expressions and related. by John Kessenich · 7 years ago
- e752f46 HLSL: HS return is arrayed to match SPIR-V semantics by steve-lunarg · 7 years ago
- 194f0f3 HLSL: require tessellation factors to be fixed size arrays by steve-lunarg · 7 years ago
- 4dc835c Non-functional: Round of adding 'const', related to more efficient getFullNamespaceName(). by John Kessenich · 7 years ago
- 000c818 HLSL: Allow use of $Global members in between function calls. by John Kessenich · 7 years ago
- 3778979 HLSL: non-static member functions: track and find active anonymous 'this' scopes and members. by John Kessenich · 7 years ago
- f4ba25e HLSL: Non-functional: the symbol field of a token was in practice unused; remove it. by John Kessenich · 7 years ago
- e7d0752 HLSL: use prefix for builtin functions names to avoid namespace collisions by steve-lunarg · 7 years ago
- f3d88bd HLSL non-functional: Generalize namespace nesting. by John Kessenich · 7 years ago
- 2dd643f Merge branch 'TiemoJung-semantic_handling' by John Kessenich · 7 years ago
- 088d52b HLSL: Non-functional: consolidate function declarator information. by John Kessenich · 7 years ago
- 54ee28f HLSL: Add scoping operator, accept static member functions, and support calling them. by John Kessenich · 7 years ago
- 5f12d2f HLSL: non-functional: simplify handleBuiltInMethod() to isBuiltInMethod(). by John Kessenich · 7 years ago
- 6e1d50a HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped. by John Kessenich · 7 years ago
- 88e88e5 HLSL: Non-functional: Remove dead .length() code. by John Kessenich · 7 years ago
- 516d92d HLSL: Non-functional: Drive existing method recognition by syntax, not by name. by John Kessenich · 7 years ago
- 854fe24 HLSL: Fix #747: accept 'struct' in front of previously user-defined type name. by John Kessenich · 7 years ago
- dd8287a WIP: HLSL: add structuredbuffer pass by reference in fn params by steve-lunarg · 8 years ago
- 5da1f03 HLSL: implement 4 (of 6) structuredbuffer types by steve-lunarg · 8 years ago
- 858c928 Add basic HS/DS implementation. by steve-lunarg · 8 years ago
- dd40260 HLSL: don't do a deepCopy() for typedef, as we still want to share the type graph. by John Kessenich · 8 years ago
- 65ee230 HLSL: Add tests and refine what decorations are passed through per stage/in/out. by John Kessenich · 8 years ago
- bf47286 HLSL: Move to fine-grained control for defining input/output/uniform IO types. by John Kessenich · 8 years ago
- 727b374 HLSL: Build IO types bottom up, as parsed, and cache the original (IO). by John Kessenich · 8 years ago
- 88c4464 HLSL: Have loose uniforms also go through the makeTypeNonIo() path. by John Kessenich · 8 years ago
- abd8dca HLSL: Make the entry-point shadow function have non-IO params and return. by John Kessenich · 8 years ago
- 5d3023a HLSL: Type sanitization: create non-IO types for var decl and fn param/ret by steve-lunarg · 8 years ago
- 02467d8 HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args. by John Kessenich · 8 years ago
- 94dfb7a Non-functional: Factor out entry-point logic from handleFunctionDefinition(). by John Kessenich · 8 years ago
- c142c88 Front-ends: Non-functional: Rationalize vector and matrix swizzles. by John Kessenich · 8 years ago
- fdf6347 HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. by John Kessenich · 8 years ago
- 001dfa1 HLSL: matrix swizzle (_12, _m23) syntax, partial semantics. by John Kessenich · 8 years ago
- 7d39ad5 Mark an overriden method in a subclass with ‘override’. by Alex Szpakowski · 8 years ago
- 927608b Non-functional: White space after "//", mostly for copyrights. by John Kessenich · 8 years ago
- ecba76f Non-Functional: Whitespace, comments, replace accidentally deleted comment. by John Kessenich · 8 years ago
- ddfbbe2 Merge pull request #632 from steve-lunarg/structure-splitting by John Kessenich · 8 years ago
- c4ed950 Merge pull request #647 from steve-lunarg/default-fn-params by John Kessenich · 8 years ago
- aa6d562 HLSL: Handle const with no initializer. Fixes issue #651. by John Kessenich · 8 years ago
- 26d3145 HLSL default function parameters by steve-lunarg · 8 years ago
- 132d331 HLSL: struct splitting: assignments of hierarchical split types by steve-lunarg · 8 years ago
- a2e7531 HLSL: inter-stage structure splitting. by steve-lunarg · 8 years ago
- 9a931b3 Fix a large number of warnings about inconsistent usage of 'override' produced by clang by Henrik Rydgård · 8 years ago
- 1e275c8 HLSL: More robust handling of bad shader input, catching a few more things. by John Kessenich · 8 years ago
- a2b01a0 HLSL: Recursive composite flattening by steve-lunarg · 8 years ago
- 21b11f4 Merge branch 'intrinsic-promotion' of https://github.com/steve-lunarg/glslang into steve-lunarg-intrinsic-promotion by John Kessenich · 8 years ago
- f1e0c87 allow renaming of shader entry point when creating SPIR-V by steve-lunarg · 8 years ago