- 2b07c7e Improve multi-threading and move Standalone to a multi-threading model (currently off though). by John Kessenich · 11 years ago
- b40a488 Update index. by John Kessenich · 11 years ago
- d7c0c3f Push index page now that SVN access is setup. by John Kessenich · 11 years ago
- c4cc787 Put on hold pending configuring glslang for public access. by John Kessenich · 11 years ago
- e2c091b Link glslang project into site nav. by John Kessenich · 11 years ago
- fb4a0b6 Fix warning in release build. Update to-do list. by John Kessenich · 11 years ago
- d9d5f93 Tie missing default-precision error checks to EShMsgRelaxedErrors. by John Kessenich · 11 years ago
- e0ab8db Final linux tweak. by John Kessenich · 11 years ago
- 3a05b78 A few linux improvements/fixes for the previous check in. by John Kessenich · 11 years ago
- 7213324 Reframe the preprocessor as a C++ class, with instances, removing all C code, removing all global variables. Upgrade bison version to pass a parse context on through to the preprocessor. All the basic things to make something thread safe. by John Kessenich · 11 years ago
- 5f1a0b7 Eliminate flex as the GLSL lexical analyzer, going from two nested lexical analyzers down to one, leaving just the preprocessor's lexical analysis. A new layer replaces it, to translate from the preprocessor's view of tokenization to glslang's view of tokenization. by John Kessenich · 11 years ago
- 73ed17a Rationalize naming/access to current thread-local-storage scheme. However, the preprocessor tokenizer is not thread-safe, so this may all change. by John Kessenich · 11 years ago
- 1fde51d 1) Don't propagate precision of built-in function arguments to return type when return type is bool (e.g., isnan). by John Kessenich · 11 years ago
- 6c0928d Fix bug dropping some qualifiers when merging with block member default qualification. by John Kessenich · 11 years ago
- 69c3d8c Use the default of "smooth" for interpolation qualification for vertex outs and fragment ins (rather than all fragment IO). by John Kessenich · 11 years ago
- 554c854 Fix preprocessor memory leak. by John Kessenich · 11 years ago
- db4cd54 Handle bad input file. by John Kessenich · 11 years ago
- e369bfc Semantic checks for .length(), switch/case/default, and multidimensional arrays. by John Kessenich · 11 years ago
- ef84d10 Add semantic check for precision qualifier on wrong kind of type. Added a few more tests. by John Kessenich · 11 years ago
- d3f8589 Support line-continuation (backslash before newline) for tokens and one-line comments in the preprocessor. by John Kessenich · 11 years ago
- e5f80b8 Remove the -a option, it doesn't belong here. by John Kessenich · 11 years ago
- 41cf6b5 Add scanner that can find '#version' across an array of non-null terminated, length-based, strings. Handle the ES error where #version is not the first thing found, while still supporting desktop behavior, and more generally support length-based multiple strings for a single shader. by John Kessenich · 11 years ago
- ebf0825 Add the 6 hyperbolic trig functions. by John Kessenich · 11 years ago
- eebed6f Disallow variable indexing into sampler array for ES and desktop before version 400. by John Kessenich · 11 years ago
- 01fc064 Add semantic checks for order of qualification and repetition within a class of qualifiers. by John Kessenich · 11 years ago
- f5c1075 Address a g++ complaint. by John Kessenich · 11 years ago
- 06f8464 Create linkage symbol nodes in the AST so a linker has access to all global objects that were declared, for error checking, etc. Use it now for all ins/outs/uniforms as well as gl_VertexID and gl_InstanceID. by John Kessenich · 11 years ago
- b29ba33 Fix bug of accidentally overriding initial layout location with 0, which does not mean no location. Added in/out structure tests. by John Kessenich · 11 years ago
- 211cba2 Add grammar productions for the syntax "layout(...) uniform;" for setting global defaults. by John Kessenich · 11 years ago
- 60d9f7a Add grammar productions for adding 'invariant' to already declared variables. by John Kessenich · 11 years ago
- 41a36bb Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes. by John Kessenich · 11 years ago
- c59d0cd Encapsulate warnings like errors. Add warning for missing #version. by John Kessenich · 11 years ago
- a622cf2 Fix linux build problem. by John Kessenich · 11 years ago
- f78fff9 Implement __VERSION__ macro, make ftransform() non-ES only, add more tests. by John Kessenich · 11 years ago
- fb7044a Semantic checks: ES doesn't have unsized arrays or noise*(). by John Kessenich · 11 years ago
- 3da5a32 Add semantic checks for nested blocks/structures. by John Kessenich · 11 years ago
- fd8e101 Simply compile-time error handling: mostly removed the need to test an error occurred and the need to call recover(). by John Kessenich · 11 years ago
- fbe0152 Get all the scoping rules right for ES and non ES, name hiding, built-in overriding, etc. by John Kessenich · 11 years ago
- 3c31bc3 Fix a linux build issue. by John Kessenich · 11 years ago
- a5cecfc Add constant folding for the exp*(), log*(), *sqrt(), round*(), floor(), fract(), ceil(), abs(), and sign() built in functions. by John Kessenich · 11 years ago
- fddf3ce Unify constant floats and constant doubles; they can all be constant doubles. by John Kessenich · 11 years ago
- 50a8cab Add constant folding for length(), normalize(), fwidth(), dFdx(), and dFdy(). by John Kessenich · 11 years ago
- 00f605b A round of increasing robustness against buffer overruns. by John Kessenich · 11 years ago
- 7408a69 Add semantic check for ES variably indexing a uniform block. by John Kessenich · 11 years ago
- 3ce5745 Add more tests for built-in variables. by John Kessenich · 11 years ago
- 0fbb0c4 Block/structure fixes: Merge qualifiers with multiple declarators, handle arrays of blocks, more semantic checks for what's allowed. by John Kessenich · 11 years ago
- ceb0623 Fix another problem with undefined macros needing to evaluate to 0 within a preprocessor expression, but not outside a preprocessor expression. by John Kessenich · 11 years ago
- 04de88f The new test that was to have been added with the previous check in. by John Kessenich · 11 years ago
- 2327da4 Add test for operation semantics, fix one bug it found. by John Kessenich · 11 years ago
- 6976256 A bunch of semantic checks were missing for binary arithmetic operations. Refactor the "promote" logic to fix these. by John Kessenich · 11 years ago
- 0f359f0 Change warning to error for use of double underscore. by John Kessenich · 11 years ago
- 8d00fd0 Add missing type check for operands having the same type (after conversion) around the ":" in a "?:" operation. by John Kessenich · 11 years ago
- 2d0f1e5 Add precision qualifier propagation for swizzling, texture lookups, built-in funtions mapped to operators, comma op, and more robustly propagate for all binary/unary ops. by John Kessenich · 11 years ago
- 61f205e Remove too aggressive and redundant lexical keyword check: attribute and varying can always be error checked in the grammar. by John Kessenich · 11 years ago
- 52ac67e Make the PP report an error on undefined macro in "#if ..." for ES profiles, unless relaxed error checking is requested. Still works as normal CPP on non-ES. by John Kessenich · 11 years ago
- 465f452 Add 3 missing reserved keywords. by John Kessenich · 11 years ago
- c2ff770 For all keywords already present, get correct when they could be identifiers, are reserved words, or are keywords, for all versions of ESSL and GLSL. by John Kessenich · 11 years ago
- 09da79e Put memory counter stuff in #ifdef _WIN32. by John Kessenich · 11 years ago
- 1d92321 Add some more qualifier helper functions. by John Kessenich · 11 years ago
- 6e4d108 Fix dependency misspelling that caused unnecessary grammar rebuilds. by John Kessenich · 11 years ago
- 8df53cc Rationalize command-line options: controlling memory leak testing, AST output, and info log output. by John Kessenich · 11 years ago
- 4d5de02 Force "smooth" interpolation qualification when in a fragment shader. by John Kessenich · 11 years ago
- 78016ef Small tweak to switch statements: use a smaller base class. by John Kessenich · 11 years ago
- b49a191 Update all "TODO", add some comments. by John Kessenich · 11 years ago
- 0108aa1 Minor changes: remove use of 'auto', plug obscure memory leak, update copyright. by John Kessenich · 11 years ago
- 0576126 Add switch/case/default statements, using a switch node that contains a sequence of case/default nodes and top-level nodes of the code chunks in between them. by John Kessenich · 11 years ago
- 8e54257 - Temp fix for the GLSL yacc file (linux builds failing). by John Kessenich · 11 years ago
- b51f62c Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc. by John Kessenich · 11 years ago
- 63eed38 Additional layout-related error checking. by John Kessenich · 11 years ago
- bcd79fe Implement default layout qualifiers at global and block levels with proper inheritance. Also add more error checking of qualifiers. by John Kessenich · 11 years ago
- ba04210 Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names. by John Kessenich · 11 years ago
- ed31979 Change TType member from "type" to "basicType". It was very confusing. by John Kessenich · 11 years ago
- f6648dc Add interface blocks as a basic type and handle uniform blocks that have an instance name. Includes handling qualifiers on structure members. by John Kessenich · 11 years ago
- e9942d2 Initial implementation of layout qualifiers. More to come after uniform blocks are in place. by John Kessenich · 11 years ago
- 3ed2db5 Put in correct rules for multiple versions of qualification and typing of inputs and outputs. Also, removed EvqAttribute, merging it with EvqVaryingIn. by John Kessenich · 11 years ago
- ad3663b Add ES 300 built-ins trunc, round, roundEven, modf, isnan, isinf, floatBitsToInt, floatBitsToUint, intBitsToFloat, uintBitsToFloat, packSnorm2x16, unpackSnorm2x16, packUnorm2x16, unpackUnorm2x16, packHalf2x16, and unpackHalf2x16, and new form of min, max, clamp, and mix. by John Kessenich · 11 years ago
- 4ba9441 Split out the unary-argument built-in function path from the addUnaryMath() path, allowing the return types to be treated correctly without any special casing. Also, implement the correct precision qualifier propagation rules for built-in functions mapped to operators. by John Kessenich · 11 years ago
- ebeeece Add uint type (big change). For both int/uint, add the operators >>, <<, &, |, and ^. Also added unsigned literals and uint precision support. Also fixed how int/uint literal underflow/overflow is handled. by John Kessenich · 11 years ago
- ae722a6 CPP: Handle the "u" and "U" suffixes for uint literals, and correctly handle underflow/overflow of integer literals. by John Kessenich · 11 years ago
- 7d58d65 Add a forward reference function call test. by John Kessenich · 11 years ago
- a067b58 Fix release build, it was missing the custom build steps. by John Kessenich · 11 years ago
- 213c464 Add and use ability to tell the backend compiler what version/profile the source shader was. by John Kessenich · 11 years ago
- d7c120f A few trivial things, including removing '/' as a command line option indicator so absolute paths work naturally. by John Kessenich · 11 years ago
- 2016971 Get a clean g++/gcc build. Runs and gets correct results on linux. by John Kessenich · 12 years ago
- cfd643e Another round of gcc/g++ fixes. by John Kessenich · 12 years ago
- 3782702 Add warning-suppression flag. Combined with relaxed errors, so an enum can be used instead of many bools. by John Kessenich · 12 years ago
- 4055816 Add compilation mode flags for forward-compatible contexts and relaxed error checking. These initiate as arguments to ShCompile() and both default to being off. by John Kessenich · 12 years ago
- 9500dff Upgrade to MSVC 11. Fix pool_allocator a bit. by John Kessenich · 12 years ago
- 53fb465 Change infrastructure to support constant folding across built-in functions, as required by 1.2 semantics. Partially fleshed out with min/max and some trig functions. Still have to complete all operations. by John Kessenich · 12 years ago
- 3f3e0ad Add unsigned ints to constUnions. (Unsigned int support is still partial throughout.) by John Kessenich · 12 years ago
- 3252b18 Minor updates to tests. by John Kessenich · 12 years ago
- ca8899c Add productions/data for about 14 qualifiers (versions 1.2 through 4.3). Fixed some case issues for rect/array keywords. by John Kessenich · 12 years ago
- 4b67103 Implement operator-based implicit type conversions. by John Kessenich · 12 years ago
- ef8ae2e Allow gl_FragColor and gl_FragData in non-forward-compatible contexts for non-ES versions 150 - 410. Also add deprecation message for attribute/varying for core profile. by John Kessenich · 12 years ago
- df80751 Skip dummy unused second component for 1D non-array shadows. by John Kessenich · 12 years ago
- b3338b3 Fix checking-in of wrong test files. by John Kessenich · 12 years ago
- db6b911 Implement modern (130 and above) texturing. About 250 functions for 3.0, over 500 for 4.3, created programmatically. Handles all 3.0 functions, almost all 4.3 functions. by John Kessenich · 12 years ago
- 4774d5c Rationalize original texture functions per stage. by John Kessenich · 12 years ago
- d7f9406 Rationalize locations of type string methods. by John Kessenich · 12 years ago
- 6f045f3 Expose the sampler type from a TType, and add a way to rebuild just the sampler type name for messages/annotation. by John Kessenich · 12 years ago