1. 494a02a Semantics: Geometry stage can support max_vertices = 0. by John Kessenich · 9 years ago
  2. 1be8063 Require l-value patch-out indexing to be gl_InvocationID. by John Kessenich · 9 years ago
  3. 6dc09cd glslang: support negation of doubles. by John Kessenich · 10 years ago
  4. edd1819 glslang and SPIR-V: Some basic turn on for doubles (previously untested but existed code). Partly from a submission, partly addressing bug 13772. by John Kessenich · 10 years ago
  5. 7c908d2 Additional semantic checking for tessellation shaders and related clean up: by John Kessenich · 11 years ago
  6. f3e2a89 Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...). by John Kessenich · 11 years ago