Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
4728509962e673ed06fefc27632baeca20f1158a
/
SPIRV
/
GLSL.ext.NV.h
2cb2f19
Add support for GL_NV_shader_sm_builtins
by Daniel Koch
· 5 years ago
4605e2e
Implement GL_NV_cooperative_matrix
by Jeff Bolz
· 6 years ago
ff1783d
Multiple features and misc fixes for final raytracing non experimental version.
by Ashwin Lele
· 6 years ago
5b2203d
Add-support-for-SPV_NV_shading_rate
by Chao Chen
· 6 years ago
b50c02e
Add-support-for-SPV_NVX_raytracing
by Chao Chen
· 6 years ago
3c36699
Add-support-for-SPV_NV_mesh_shader
by Chao Chen
· 6 years ago
3a13796
0003-Add-support-for-SPV_NV_shader_image_footprint
by Chao Chen
· 6 years ago
beae225
Add-support-for-SPV_NV_compute_shader_derivatives
by Chao Chen
· 6 years ago
9eada4b
Add-support-for-SPV_NV_fragment_shader_barycentric
by Chao Chen
· 6 years ago
2abe9a4
Implement GL_NV_shader_subgroup_partitioned
by Jeff Bolz
· 7 years ago
42e33c9
SPV: Update SPV header to official Rev. 10 of 1.0, and fix the consequences of doing so.
by John Kessenich
· 8 years ago
df3956c
Implement NVX_multiview_per_view_attributes
by chaoc
· 8 years ago
771d89f
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
by chaoc
· 8 years ago
6e5acae
Add support for SPV_NV_geometry_shader_passthrough
by chaoc
· 8 years ago
0ad6a4e
Add support for SPV_NV_sample_mask_override_coverage
by chaoc
· 8 years ago