1. 69d01ea Semantics: Catch nested types containing 'int' with non-'flat' interpolation. by John Kessenich · 9 years ago
  2. ef676b0 Front-end "pure" built-in TOperator: Finish adding full support, but still turned off. by John Kessenich · 9 years ago
  3. f0fce80 Do qualifier-based checking independent of declaring a variable. Bug 11903. by John Kessenich · 10 years ago
  4. 39cf638 Include GL_FRAGMENT_PRECISION_HIGH in ES 300/310. by John Kessenich · 10 years ago
  5. f57aa7b Add missing precision qualifier checks to function formal parameter declarations. by John Kessenich · 10 years ago
  6. b300751 Miscellaneous ES 3.1 semantics, and identification of all missing features. by John Kessenich · 10 years ago
  7. 04b1c6e GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done. by John Kessenich · 11 years ago
  8. a4ca22f Finish compile-time constant folding for multi-argument built-ins: distance(), dot(), cross(), faceforward(), reflect(), refract(), and outerProduct(). by John Kessenich · 11 years ago
  9. 78fe3ac Fix crash from attempting ES precision propagation through a constant folded built-in function call when the expression tree has unknown precisions. by John Kessenich · 11 years ago
  10. 1d1132d Add limit checking for constant texture texel offsets and max_vertices. by John Kessenich · 11 years ago
  11. 01c22af Add some missing invariant semantic checks, replace some misplaced sampler semantic checks, add parameter and structure member checks against new qualifiers. by John Kessenich · 11 years ago
  12. 8ec55cd Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. by John Kessenich · 11 years ago
  13. e369bfc Semantic checks for .length(), switch/case/default, and multidimensional arrays. by John Kessenich · 11 years ago
  14. ebf0825 Add the 6 hyperbolic trig functions. by John Kessenich · 11 years ago
  15. eebed6f Disallow variable indexing into sampler array for ES and desktop before version 400. by John Kessenich · 11 years ago
  16. b29ba33 Fix bug of accidentally overriding initial layout location with 0, which does not mean no location. Added in/out structure tests. by John Kessenich · 11 years ago
  17. 41a36bb Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes. by John Kessenich · 11 years ago
  18. 3ce5745 Add more tests for built-in variables. by John Kessenich · 11 years ago
  19. c2ff770 For all keywords already present, get correct when they could be identifiers, are reserved words, or are keywords, for all versions of ESSL and GLSL. by John Kessenich · 11 years ago
  20. 3ed2db5 Put in correct rules for multiple versions of qualification and typing of inputs and outputs. Also, removed EvqAttribute, merging it with EvqVaryingIn. by John Kessenich · 11 years ago
  21. df80751 Skip dummy unused second component for 1D non-array shadows. by John Kessenich · 12 years ago
  22. db6b911 Implement modern (130 and above) texturing. About 250 functions for 3.0, over 500 for 4.3, created programmatically. Handles all 3.0 functions, almost all 4.3 functions. by John Kessenich · 12 years ago