1. 6c292d3 SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). by John Kessenich · 9 years ago
  2. 5e80113 SPV Capabilities: SampleRateShading, SparseResidency, MinLod, and ImageQuery. by John Kessenich · 9 years ago
  3. b0364dc SPV Capabilities: Image types. by John Kessenich · 9 years ago
  4. 48edadf Parser & SPV: Implement two extensions regarding GLSL sparse texture. by Rex Xu · 9 years ago