1. 35f04bd Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. by John Kessenich · 10 years ago
  2. f359199 Support both dynamic CRT and static CRT configurations on VS11 build. The public download needs the static one for user simplicity, while some downstream tools need the dynamic one. by John Kessenich · 10 years ago
  3. efb2b7d Move to the v110_xp toolset to support XP. by John Kessenich · 10 years ago
  4. 28b95b6 Remove Windows VS 11 executable dependencies on MSVCP110.dll and MSVCR110.dll. The only DLL needed now is the standard KERNEL32.DLL. by John Kessenich · 10 years ago
  5. 54f6e56 Set up infrastructure for installing an executable. Changes the standalone name to glslangValidator. by John Kessenich · 11 years ago
  6. 2b07c7e Improve multi-threading and move Standalone to a multi-threading model (currently off though). by John Kessenich · 11 years ago
  7. 9500dff Upgrade to MSVC 11. Fix pool_allocator a bit. by John Kessenich · 11 years ago
  8. ece0d0c Change the core of glslang to be a static library rather than a DLL. by John Kessenich · 12 years ago
  9. 9fd55bd Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. by John Kessenich · 12 years ago