1. 2b07c7e Improve multi-threading and move Standalone to a multi-threading model (currently off though). by John Kessenich · 11 years ago
  2. ece0d0c Change the core of glslang to be a static library rather than a DLL. by John Kessenich · 12 years ago
  3. 9fd55bd Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. by John Kessenich · 12 years ago