1. ac666e7 Front-end ESSL: require precision declarations for images. by John Kessenich · 9 years ago
  2. 894c1c1 Add another frexp() test. by John Kessenich · 9 years ago
  3. 6373574 Front-end: Fix: Cubemap arrays only use 3-component coord when accessed as an image. by John Kessenich · 9 years ago
  4. 0fc4338 Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it. by John Kessenich · 9 years ago
  5. fb5ba51 Implement GL_OES_shader_image_atomic. by John Kessenich · 9 years ago
  6. a39159a Implement GL_OES_texture_storage_multisample_2d_array. by John Kessenich · 9 years ago
  7. dc9eff7 Implement GL_OES_texture_cube_map_array. by John Kessenich · 9 years ago
  8. 302b46a Implement GL_OES_texture_buffer. by John Kessenich · 9 years ago
  9. e3933d6 Front-end: Implement GL_OES_gpu_shader5. by John Kessenich · 10 years ago
  10. fdfa6bb Front-end: enforce qualifiers that cannot appear on block declarations. by John Kessenich · 10 years ago
  11. 9e41f36 glslang AEP: Full semantics for *_shader_io_blocks. by John Kessenich · 10 years ago
  12. 93930d6 glslang ES reference: Don't allow std430 on uniform blocks (bug 14095). by John Kessenich · 10 years ago
  13. b07957c ES check for vertex out or fragment in containing any of by John Kessenich · 10 years ago
  14. a3d8557 Turn on the sampler 2DMS types for ES 3.1. by John Kessenich · 10 years ago
  15. 0a33592 Implement frexp, ldexp, packUnorm2x16, unpackUnorm2x16, packUnorm4x8, packSnorm4x8, unpackUnorm4x8, unpackSnorm4x8, and unpackDouble2x32(). by John Kessenich · 10 years ago
  16. be70339 Add the bitField built-in functions. Mark 330 as being complete. by John Kessenich · 10 years ago
  17. 4d57090 Turn on ESSL 3.1 for most features: by John Kessenich · 10 years ago