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gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
82ead04c39c6a4b7fa153d692b26181091c43c15
/
Test
/
baseResults
/
hlsl.load.offset.dx10.frag.out
c72e593
SPV: Bump the generator number to account for barrier changes.
by John Kessenich
· 7 years ago
07ed11f
SPV: GeneratorVersion: bump version number because of atomic decrement change.
by John Kessenich
· 7 years ago
e516d43
HLSL: Move debug naming to a simpler, more consistent, scheme.
by John Kessenich
· 7 years ago
3322dd8
HLSL: Include built-in processing for vertex input and fragment output flattening.
by John Kessenich
· 7 years ago
735d7e5
Address part A of #982: $Global will use std140 instead of HLSL offsets.
by John Kessenich
· 7 years ago
7cca140
HLSL: Turn on hlsl-offsets by default for HLSL-source shaders.
by John Kessenich
· 8 years ago
6fa1764
HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
by John Kessenich
· 8 years ago
000c818
HLSL: Allow use of $Global members in between function calls.
by John Kessenich
· 8 years ago
71c100d
GLSL output: Removed fixed-size buffer; fixes #769.
by John Kessenich
· 8 years ago
02467d8
HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.
by John Kessenich
· 8 years ago
d3f1122
Whole stack: Fix stale types in the AST linker object nodes, fixing #557.
by John Kessenich
· 8 years ago
4f2da27
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
by steve-lunarg
· 8 years ago
a08c929
HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code.
by John Kessenich
· 8 years ago
4e55988
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
by John Kessenich
· 8 years ago
6b71c40
HLSL: Remove extraneous built-in member decorations for IO structs used in non-IO situations.
by John Kessenich
· 8 years ago
d21baed
HLSL: Flatten whole-struct assigns and returns when targeting flattened I/O structs.
by John Kessenich
· 8 years ago
7dc630f
HLSL: Flatten a return struct from an entry point and assign locations after flattening.
by John Kessenich
· 8 years ago
deb4940
HLSL: Register all entry-point in/out as part of the interface.
by John Kessenich
· 8 years ago
1a4b775
HLSL: Correct line numbers for function definitions.
by John Kessenich
· 8 years ago
f2b7f33
SPV: Tighten up number of struct-types declared based on decoration.
by John Kessenich
· 8 years ago
830b0cc
HLSL: Start location numbering with the entry-point return value.
by John Kessenich
· 8 years ago
a05d8b5
HLSL: Remove recent change to put locations on SV_TARGET*.
by John Kessenich
· 8 years ago
510d83b
HLSL: Create test results for the previous commits.
by John Kessenich
· 8 years ago
6a70eb7
HLSL: Emulate write-to-output on return-from-entry-point, for return value.
by John Kessenich
· 8 years ago
2c646b7
Updating tests, sadly every single HLSL test needs updating becuase of the language identifier
by Dan Baker
· 8 years ago
96e9f47
HLSL: Implement the register production.
by John Kessenich
· 8 years ago
fea226b
HLSL: Add shape conversions for scalar -> vector assigments.
by John Kessenich
· 8 years ago
f245101
HLSL: Add texture Load method & decomposition
by LoopDawg
· 8 years ago