1. c72e593 SPV: Bump the generator number to account for barrier changes. by John Kessenich · 7 years ago
  2. 07ed11f SPV: GeneratorVersion: bump version number because of atomic decrement change. by John Kessenich · 7 years ago
  3. e516d43 HLSL: Move debug naming to a simpler, more consistent, scheme. by John Kessenich · 7 years ago
  4. 3322dd8 HLSL: Include built-in processing for vertex input and fragment output flattening. by John Kessenich · 7 years ago
  5. 735d7e5 Address part A of #982: $Global will use std140 instead of HLSL offsets. by John Kessenich · 7 years ago
  6. 7cca140 HLSL: Turn on hlsl-offsets by default for HLSL-source shaders. by John Kessenich · 8 years ago
  7. 6fa1764 HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. by John Kessenich · 8 years ago
  8. 000c818 HLSL: Allow use of $Global members in between function calls. by John Kessenich · 8 years ago
  9. 71c100d GLSL output: Removed fixed-size buffer; fixes #769. by John Kessenich · 8 years ago
  10. 02467d8 HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args. by John Kessenich · 8 years ago
  11. d3f1122 Whole stack: Fix stale types in the AST linker object nodes, fixing #557. by John Kessenich · 8 years ago
  12. 4f2da27 HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat) by steve-lunarg · 8 years ago
  13. a08c929 HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code. by John Kessenich · 8 years ago
  14. 4e55988 HLSL Tests: Tests for previous commit, to make it easier to see what's changing. by John Kessenich · 8 years ago
  15. 6b71c40 HLSL: Remove extraneous built-in member decorations for IO structs used in non-IO situations. by John Kessenich · 8 years ago
  16. d21baed HLSL: Flatten whole-struct assigns and returns when targeting flattened I/O structs. by John Kessenich · 8 years ago
  17. 7dc630f HLSL: Flatten a return struct from an entry point and assign locations after flattening. by John Kessenich · 8 years ago
  18. deb4940 HLSL: Register all entry-point in/out as part of the interface. by John Kessenich · 8 years ago
  19. 1a4b775 HLSL: Correct line numbers for function definitions. by John Kessenich · 8 years ago
  20. f2b7f33 SPV: Tighten up number of struct-types declared based on decoration. by John Kessenich · 8 years ago
  21. 830b0cc HLSL: Start location numbering with the entry-point return value. by John Kessenich · 8 years ago
  22. a05d8b5 HLSL: Remove recent change to put locations on SV_TARGET*. by John Kessenich · 8 years ago
  23. 510d83b HLSL: Create test results for the previous commits. by John Kessenich · 8 years ago
  24. 6a70eb7 HLSL: Emulate write-to-output on return-from-entry-point, for return value. by John Kessenich · 8 years ago
  25. 2c646b7 Updating tests, sadly every single HLSL test needs updating becuase of the language identifier by Dan Baker · 8 years ago
  26. 96e9f47 HLSL: Implement the register production. by John Kessenich · 8 years ago
  27. fea226b HLSL: Add shape conversions for scalar -> vector assigments. by John Kessenich · 8 years ago
  28. f245101 HLSL: Add texture Load method & decomposition by LoopDawg · 8 years ago