1. 8717a5d SPV/Standalone: Support specifying arbitrary versions of SPIR-V. by John Kessenich · 6 years ago
  2. 086febc PP: Fix #155: Don't give error on HLSL PP-only parsing. by John Kessenich · 6 years ago
  3. c374030 Merge pull request #1523 from sparmarNV/fix-SPV_NV_mesh_shader by John Kessenich · 6 years ago
  4. 035cbbe Allow redeclaration of builtin interface blocks in mesh shader by Sahil Parmar · 6 years ago
  5. b0f3d79 Add an option to set the base uniform location by Neil Roberts · 6 years ago
  6. 16f5347 Add a command-line option to override uniform locations by Neil Roberts · 6 years ago
  7. b50c02e Add-support-for-SPV_NVX_raytracing by Chao Chen · 6 years ago
  8. 3c36699 Add-support-for-SPV_NV_mesh_shader by Chao Chen · 6 years ago
  9. 97068d8 Merge pull request #1465 from otakuto/remove-execute-permissions by John Kessenich · 6 years ago
  10. c340425 SPV: Add option for controling when the SPIRV-Tools validator is used. by John Kessenich · 6 years ago
  11. 717c80a SPV: Isolate SPIRV-tools glue to its own file. by John Kessenich · 6 years ago
  12. 251901a Fix #1471: Merge shift amounts for different sets: --stb ... --std ... by John Kessenich · 6 years ago
  13. ade8bbb Fix #1393: rationalize usage, in the spirit of #1393. by John Kessenich · 6 years ago
  14. 640bd09 Fix #1468: Add command-line --entry-point support, same as existing -e. by John Kessenich · 6 years ago
  15. d03da06 Remove execute permissions by otakuto · 6 years ago
  16. e7f9cae Errors and Build: Fix build warnings, which also improved error messages. by John Kessenich · 6 years ago
  17. e215622 SPV: Add option to print disassembly in standard form using SPIRV-Tools. by John Kessenich · 6 years ago
  18. 3beac94 Infrastructure: If using .hlsl suffix, default is -D. by John Kessenich · 6 years ago
  19. 2ead40f Tests: Add usage and tests for previous commit. by John Kessenich · 6 years ago
  20. fccbb8b Merge branch 'nicebyte-glsl-ext' by John Kessenich · 6 years ago
  21. 33ddaaa Make FindLanguage use the entire name if parseStageName is false by Grigory Dzhavadyan · 6 years ago
  22. ef203bf Fix build error by Grigory Dzhavadyan · 6 years ago
  23. 3350741 Make glslang validator support files ending in .glsl by Grigory Dzhavadyan · 6 years ago
  24. 7f0bcfd Fix #1333: Protect against -g for non-generating code. by John Kessenich · 6 years ago
  25. fb03a55 Only print legalization warning if optimizer disabled by GregF · 6 years ago
  26. 7cec64f Non functional: add EshTargetClientVersion alias for EShTargetClientVersion. by John Kessenich · 6 years ago
  27. 5d610ee Implement SPV_GOOGLE_hlsl_functionality1. by John Kessenich · 7 years ago
  28. fb97d25 Merge branch 'feature' of https://github.com/amdrexu/glslang into amdrexu-feature by John Kessenich · 7 years ago
  29. cb61eec HLSL: Map min types to GLSL 16-bit types by Rex Xu · 7 years ago
  30. 66011cb SPV: Implement Vulkan 1.1 features and extensions. by John Kessenich · 7 years ago
  31. c6c80a6 Versioning: Address #1255: Move to semantic versioning. by John Kessenich · 7 years ago
  32. 506d2c2 Fix typo in help for -V<bad-number> by David Neto · 7 years ago
  33. 2b5ea9f SPV Version: Emit the requested SPIR-V version, not the header version. by John Kessenich · 7 years ago
  34. 22f02d0 EShTargetSpv: Fix #1235, spelling, in a backward compatible way. by John Kessenich · 7 years ago
  35. b22c069 HLSL: add optional position.Y inversion by LoopDawg · 7 years ago
  36. e2c15b4 Memory: Reference count number of clients, to support multiple independent clients in same process. by John Kessenich · 7 years ago
  37. b63f4a3 Usage: clarify meaning of -s; fixes #1135. by John Kessenich · 7 years ago
  38. 94f28eb Memory: Add loop around main, to test tear-down and reuse, and monitor memory changes. by John Kessenich · 7 years ago
  39. e570955 Reverse order of setShiftBindingForSet parameters by LoopDawg · 7 years ago
  40. af52799 Errors: Have a whole set of tool-level error messages report to stderr. by John Kessenich · 7 years ago
  41. a372a3e Versioning: Update some version strings. Still need better overall version. by John Kessenich · 7 years ago
  42. 08a1442 Add per-descriptor-set IO mapping shift values. by LoopDawg · 7 years ago
  43. 3693e63 Fix #1060: Could crash if using --source-entry-point with -e; fixed. by John Kessenich · 7 years ago
  44. 52fe3d5 Legalization: Fix warnings and disable tests when spirv-tools not present by GregF · 7 years ago
  45. cd1f169 Enable HLSL legalization by GregF · 7 years ago
  46. a25530c Non-functional: Make usage for entry points more consistent. by John Kessenich · 7 years ago
  47. 0dd1285 Add --stdin by Sven-Hendrik Haase · 7 years ago
  48. 2a27116 SPV reflection: Add OpModuleProcessed for compile options. by John Kessenich · 7 years ago
  49. 5201719 Fix crash with --resource-set-binding [n] (common set form, not per-register form) by LoopDawg · 7 years ago
  50. b97b25e Fix StandAlone.cpp compilation warnings by LoopDawg · 7 years ago
  51. 6353d55 Command-line: Add support for setting language's environment. by John Kessenich · 7 years ago
  52. c178f0a Infrastructure: Non-functional: rationalize some command-line processing. by John Kessenich · 7 years ago
  53. 4be4aeb Infrastructure: Non-functional: Move to rich description of environment. by John Kessenich · 7 years ago
  54. a931366 Standalone: Implement -D and -U for preprocessor macros. by John Kessenich · 7 years ago
  55. 04acb1b Standalone: Rationalize ShaderCompUnit and file data. by John Kessenich · 7 years ago
  56. 6263fb1 Infrastructure: Rationalize command-line options. by John Kessenich · 7 years ago
  57. 971a0a8 Infrastructure: add include search paths (-I, etc.). by John Kessenich · 7 years ago
  58. 3494b4d HLSL: Add an Includer to handle #include. by John Kessenich · 7 years ago
  59. 121853f SPV: Add OpSource shader source code and file name. by John Kessenich · 7 years ago
  60. 71facdf SPV: Give error on not assigning locations to I/O. by John Kessenich · 7 years ago
  61. d9b08d5 Merge pull request #880 from aras-p/master by John Kessenich · 7 years ago
  62. 8e204b2 [lumped builds] Only define _CRT_SECURE_NO_WARNINGS if it’s not defined yet. by Aras Pranckevicius · 7 years ago
  63. 36dc829 HLSL: Manually configure descriptor set and binding number for resources by Hyangran Park · 7 years ago
  64. be28355 WIP: HLSL: hlsl register class iomapping by steve-lunarg · 7 years ago
  65. 4f1403e SPV: Fix #807: use --hlsl-offsets to allow hlsl-style offsets in a buffer. by John Kessenich · 7 years ago
  66. a558b26 This refactor the StandAlone and WorkList files in order to use more by Juan Lopez · 7 years ago
  67. e751bca Fix #777: don't parse .suffix if <stage> is provided. by John Kessenich · 7 years ago
  68. 932bb5c Add reflection queries for thread local size and ssbo auto-binding by steve-lunarg · 8 years ago
  69. 8f674e8 Fix issue #676: emit error message on failure to open spv file. by John Kessenich · 8 years ago
  70. 15017db Removed tabs and replaced with spaces. Changed layout for "else if" by Flavio · 8 years ago
  71. aea3c89 Added --vn option to generate a C header file containing a variable assigned to the hex representation of the shader. This is a standard feature on Microsoft's HLSL compiler and it allows developers to include pre-compiled shaders directly into the code. This option enables "Hex output", so it is NOT required to specify -x as well. The output file name is preserved, so no ".h" extension is added. If you want the output file to have ".h" extension then you have to specify it on the output file name. The generated header file uses the "#pragma once" pragma to avoid multiple inclusions. by Flavio · 8 years ago
  72. facde2c PP #include: address PR feedback. by John Kessenich · 8 years ago
  73. 63204c2 External interface change: PP: Full <> and "" semantics for the Includer. by John Kessenich · 8 years ago
  74. 927608b Non-functional: White space after "//", mostly for copyrights. by John Kessenich · 8 years ago
  75. ecba76f Non-Functional: Whitespace, comments, replace accidentally deleted comment. by John Kessenich · 8 years ago
  76. 20f01e7 Fix last commit; EOptionKeepUncalled incorrect enum bug. by John Kessenich · 8 years ago
  77. 906cc21 Linker: Eliminate uncalled functions, because they can be ill-defined. by John Kessenich · 8 years ago
  78. f1e0c87 allow renaming of shader entry point when creating SPIR-V by steve-lunarg · 8 years ago
  79. 9088be4 Add UAV (image) binding offset and HLSL register support by steve-lunarg · 8 years ago
  80. 1fabc0f Merge pull request #548 from baldurk/vs2010-compile-fixes by John Kessenich · 8 years ago
  81. cce8d48 HLSL: phase 3c: add option to use Unknown storage format by steve-lunarg · 8 years ago
  82. 31d5d48 Change constructor to use ()s instead of {}s by baldurk · 8 years ago
  83. 9ae3474 Check for out-of-range bindings during IO mapping. by steve-lunarg · 8 years ago
  84. bc9b765 Restrict uniform array flattening to sampler and texture arrays. by steve-lunarg · 8 years ago
  85. e0b9deb Flatten uniform arrays by steve-lunarg · 8 years ago
  86. 7f7c2ed HLSL: Add location offsets per resource type by steve-lunarg · 8 years ago
  87. 219b025 Non-functional: Fix commit 98f164ec488f85af5a44b701477a34e810f2deb1. by John Kessenich · 8 years ago
  88. afe6e9c HLSL and standalone, modifying Standalone to send filename as string source, and HLSL backend will use this to print a better error mesage when things fail by dankbaker · 8 years ago
  89. 28660bb Merge pull request #450 from dankbaker/standalone_change by John Kessenich · 8 years ago
  90. 5afdd78 Standalong: Changing -T to -S since it's a stage now instead of a target by Dan Baker · 8 years ago
  91. 895275e Standalone: Changing some comments and user strings by Dan Baker · 8 years ago
  92. c6ede89 Changing target to stage by Dan Baker · 8 years ago
  93. 45d49bc Allowing explicit specification of shader compiltion type via -T option, rather then looking at file extension. For HLSL files, this is nice because .hlsl extension is natively udnerstood by visual studio, likely to be used with the -e option. by dankbaker · 8 years ago
  94. 66ec80e Build: C++ headers: Replace PR #366 with a more directed version. by John Kessenich · 8 years ago
  95. b84313d Versions: Update version output. by John Kessenich · 8 years ago
  96. a86836e Front-end: Fix known crashes by early exit on error (issue #29, issue #34, issue #35). by John Kessenich · 8 years ago
  97. c45ddda Merge pull request #314 from mre4ce/master by John Kessenich · 8 years ago
  98. 91e4aa5 SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. by John Kessenich · 8 years ago
  99. 1fd0175 turn -x into an option next to -o by Johannes van Waveren · 8 years ago
  100. ecb0f3b Added -x option to save SPIR-V as 32-bit hexadecimal numbers to a text file. by Johannes van Waveren · 8 years ago