1. 08a1442 Add per-descriptor-set IO mapping shift values. by LoopDawg · 7 years ago
  2. 3693e63 Fix #1060: Could crash if using --source-entry-point with -e; fixed. by John Kessenich · 7 years ago
  3. 52fe3d5 Legalization: Fix warnings and disable tests when spirv-tools not present by GregF · 7 years ago
  4. cd1f169 Enable HLSL legalization by GregF · 7 years ago
  5. b3ca404 Build: Fix build warnings. by John Kessenich · 7 years ago
  6. a25530c Non-functional: Make usage for entry points more consistent. by John Kessenich · 7 years ago
  7. 0dd1285 Add --stdin by Sven-Hendrik Haase · 7 years ago
  8. 2a27116 SPV reflection: Add OpModuleProcessed for compile options. by John Kessenich · 7 years ago
  9. 5201719 Fix crash with --resource-set-binding [n] (common set form, not per-register form) by LoopDawg · 7 years ago
  10. b97b25e Fix StandAlone.cpp compilation warnings by LoopDawg · 7 years ago
  11. 17b5f91 Merge pull request #969 from d3x0r/patch-1 by John Kessenich · 7 years ago
  12. 6206091 Fix CMake scripts: The set_property script can be used to set only a single property, so now setting the POSITION_INDEPENDENT_CODE property correctly. by Rohith Chandran · 7 years ago
  13. 4593312 Update CMakeLists.txt by d3x0r · 7 years ago
  14. 6353d55 Command-line: Add support for setting language's environment. by John Kessenich · 7 years ago
  15. c178f0a Infrastructure: Non-functional: rationalize some command-line processing. by John Kessenich · 7 years ago
  16. 4be4aeb Infrastructure: Non-functional: Move to rich description of environment. by John Kessenich · 7 years ago
  17. a931366 Standalone: Implement -D and -U for preprocessor macros. by John Kessenich · 7 years ago
  18. 04acb1b Standalone: Rationalize ShaderCompUnit and file data. by John Kessenich · 7 years ago
  19. 6263fb1 Infrastructure: Rationalize command-line options. by John Kessenich · 7 years ago
  20. 971a0a8 Infrastructure: add include search paths (-I, etc.). by John Kessenich · 7 years ago
  21. 3494b4d HLSL: Add an Includer to handle #include. by John Kessenich · 7 years ago
  22. 121853f SPV: Add OpSource shader source code and file name. by John Kessenich · 7 years ago
  23. 71facdf SPV: Give error on not assigning locations to I/O. by John Kessenich · 7 years ago
  24. d9b08d5 Merge pull request #880 from aras-p/master by John Kessenich · 7 years ago
  25. 8e204b2 [lumped builds] Only define _CRT_SECURE_NO_WARNINGS if it’s not defined yet. by Aras Pranckevicius · 7 years ago
  26. 36dc829 HLSL: Manually configure descriptor set and binding number for resources by Hyangran Park · 7 years ago
  27. 22afc38 Modernise CMake #2 by David Seifert · 8 years ago
  28. cfc69d9 Revert "Modernise CMake" by John Kessenich · 8 years ago
  29. 5a5699b Modernise CMake by David Seifert · 8 years ago
  30. be28355 WIP: HLSL: hlsl register class iomapping by steve-lunarg · 8 years ago
  31. 4f1403e SPV: Fix #807: use --hlsl-offsets to allow hlsl-style offsets in a buffer. by John Kessenich · 8 years ago
  32. a558b26 This refactor the StandAlone and WorkList files in order to use more by Juan Lopez · 8 years ago
  33. e751bca Fix #777: don't parse .suffix if <stage> is provided. by John Kessenich · 8 years ago
  34. 932bb5c Add reflection queries for thread local size and ssbo auto-binding by steve-lunarg · 8 years ago
  35. 8f674e8 Fix issue #676: emit error message on failure to open spv file. by John Kessenich · 8 years ago
  36. 15017db Removed tabs and replaced with spaces. Changed layout for "else if" by Flavio · 8 years ago
  37. aea3c89 Added --vn option to generate a C header file containing a variable assigned to the hex representation of the shader. This is a standard feature on Microsoft's HLSL compiler and it allows developers to include pre-compiled shaders directly into the code. This option enables "Hex output", so it is NOT required to specify -x as well. The output file name is preserved, so no ".h" extension is added. If you want the output file to have ".h" extension then you have to specify it on the output file name. The generated header file uses the "#pragma once" pragma to avoid multiple inclusions. by Flavio · 8 years ago
  38. 6077a19 CMake: add target_link_libraries internally by Michael Maltese · 8 years ago
  39. dc1a819 Infrastructure: Support standard build with ENABLE_HLSL set to off. by John Kessenich · 8 years ago
  40. ce80197 Merge pull request #663 from KhronosGroup/full-include-semantics by John Kessenich · 8 years ago
  41. ff21a25 Change disabled-by-default DISABLE_HLSL option to enabled-by-default ENABLE_HLSL. by Alex Szpakowski · 8 years ago
  42. 84eabf7 Add a CMake option to disable compilation of HLSL input support. by Alex Szpakowski · 8 years ago
  43. facde2c PP #include: address PR feedback. by John Kessenich · 8 years ago
  44. 63204c2 External interface change: PP: Full <> and "" semantics for the Includer. by John Kessenich · 8 years ago
  45. 927608b Non-functional: White space after "//", mostly for copyrights. by John Kessenich · 8 years ago
  46. ecba76f Non-Functional: Whitespace, comments, replace accidentally deleted comment. by John Kessenich · 8 years ago
  47. 20f01e7 Fix last commit; EOptionKeepUncalled incorrect enum bug. by John Kessenich · 8 years ago
  48. 906cc21 Linker: Eliminate uncalled functions, because they can be ill-defined. by John Kessenich · 8 years ago
  49. f1e0c87 allow renaming of shader entry point when creating SPIR-V by steve-lunarg · 8 years ago
  50. 9088be4 Add UAV (image) binding offset and HLSL register support by steve-lunarg · 8 years ago
  51. e301f67 Use std::atoi instead of std::stoi by David Neto · 8 years ago
  52. 4e3dd20 WIP: avoid strtok by steve-lunarg · 8 years ago
  53. 1fabc0f Merge pull request #548 from baldurk/vs2010-compile-fixes by John Kessenich · 8 years ago
  54. cce8d48 HLSL: phase 3c: add option to use Unknown storage format by steve-lunarg · 8 years ago
  55. 31d5d48 Change constructor to use ()s instead of {}s by baldurk · 8 years ago
  56. 9ae3474 Check for out-of-range bindings during IO mapping. by steve-lunarg · 8 years ago
  57. bc9b765 Restrict uniform array flattening to sampler and texture arrays. by steve-lunarg · 8 years ago
  58. e0b9deb Flatten uniform arrays by steve-lunarg · 8 years ago
  59. 7f7c2ed HLSL: Add location offsets per resource type by steve-lunarg · 8 years ago
  60. 424cf80 Disable C4996 (secure CRT) recommendation on Windows for strtok(). by Lei Zhang · 8 years ago
  61. a845641 WIP: SPV Remapper: add remapper test framework by steve-lunarg · 8 years ago
  62. 219b025 Non-functional: Fix commit 98f164ec488f85af5a44b701477a34e810f2deb1. by John Kessenich · 8 years ago
  63. afe6e9c HLSL and standalone, modifying Standalone to send filename as string source, and HLSL backend will use this to print a better error mesage when things fail by dankbaker · 8 years ago
  64. 28660bb Merge pull request #450 from dankbaker/standalone_change by John Kessenich · 8 years ago
  65. 5afdd78 Standalong: Changing -T to -S since it's a stage now instead of a target by Dan Baker · 8 years ago
  66. 895275e Standalone: Changing some comments and user strings by Dan Baker · 8 years ago
  67. c6ede89 Changing target to stage by Dan Baker · 8 years ago
  68. 45d49bc Allowing explicit specification of shader compiltion type via -T option, rather then looking at file extension. For HLSL files, this is nice because .hlsl extension is natively udnerstood by visual studio, likely to be used with the -e option. by dankbaker · 8 years ago
  69. 66ec80e Build: C++ headers: Replace PR #366 with a more directed version. by John Kessenich · 8 years ago
  70. b84313d Versions: Update version output. by John Kessenich · 8 years ago
  71. a86836e Front-end: Fix known crashes by early exit on error (issue #29, issue #34, issue #35). by John Kessenich · 8 years ago
  72. 7f349c7 Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242. by John Kessenich · 8 years ago
  73. c45ddda Merge pull request #314 from mre4ce/master by John Kessenich · 8 years ago
  74. 91e4aa5 SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. by John Kessenich · 8 years ago
  75. b37dc0e For MinGW, statically link exes against basic runtimes by David Neto · 8 years ago
  76. 1fd0175 turn -x into an option next to -o by Johannes van Waveren · 8 years ago
  77. ecb0f3b Added -x option to save SPIR-V as 32-bit hexadecimal numbers to a text file. by Johannes van Waveren · 8 years ago
  78. 2ed1d9b atoi comes from stddef.h or cstddef by David Neto · 8 years ago
  79. 1b14172 Test compiling shaders with given resource limits using GTest. by Lei Zhang · 8 years ago
  80. 8a9b1ee Rename DefaultResourceLimits.* to ResourceLimits.*. by Lei Zhang · 8 years ago
  81. e2d06db Merge pull request #268 from AWoloszyn/update-cmake by John Kessenich · 8 years ago
  82. db0eaf9 Updated cmake to better organize folders and options. by Andrew Woloszyn · 8 years ago
  83. 17535f7 Create a new logger class for all messages w.r.t. SPIR-V build. by Lei Zhang · 8 years ago
  84. 09caf12 Avoid printing to stdout directly in library functions. by Lei Zhang · 8 years ago
  85. 3f46053 Remove duplicated cmake_minimum_required() calls. by Lei Zhang · 8 years ago
  86. 1c7e707 Merge branch 'master' into hlsl-frontend by John Kessenich · 9 years ago
  87. f0bcb0a Comment: fix comment from gtest check in. by John Kessenich · 9 years ago
  88. 414eb60 Link in Google Test framework. by Lei Zhang · 9 years ago
  89. a132af5 Updated the includer interface to allow relative includes. by Andrew Woloszyn · 9 years ago
  90. e01a9bc HLSL: Plumb in HLSL parse context and keywords, and most basic HLSL parser and test. by John Kessenich · 9 years ago
  91. 66e2faf Support multiple source languages, adding HLSL as an option. by John Kessenich · 9 years ago
  92. 4d65ee3 Generalize "main" to a settable entry point name. by John Kessenich · 9 years ago
  93. 52d0859 Merge pull request #175 from rdb/master by John Kessenich · 9 years ago
  94. 52e61ac SPV: Ensure Parameterize is called during Disassemble by Jack Andersen · 9 years ago
  95. 32084e8 Fix compilation issues with MSVC 2010 by rdb · 9 years ago
  96. 5996961 Merge pull request #134 from AWoloszyn/glslangvalidator-memory by John Kessenich · 9 years ago
  97. b891c2b Freed up some memory when no longer needed in glslangValidator. by Andrew Woloszyn · 9 years ago
  98. c57b2a9 Memory/Perf: For link-mode, isolate file I/O so API can be looped over. by John Kessenich · 9 years ago
  99. b07e6be Display the filename if we have output, even if validating a single file. by Kenneth Perry · 9 years ago
  100. 5f6892e Use generic osinclude.h by Pyry Haulos · 9 years ago